| 1104 | } |
| 1105 | |
| 1106 | std::string_view Game_Actor::GetClassName() const { |
| 1107 | if (!GetClass()) { |
| 1108 | return {}; |
| 1109 | } |
| 1110 | return GetClass()->name; |
| 1111 | } |
| 1112 | |
| 1113 | static int ClampMaxHpMod(int hp, const Game_Actor* actor) { |
| 1114 | auto limit = actor->MaxHpValue(); |