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/
github.com/EasyRPG/Player
/ FlashTargets
Method
FlashTargets
src/battle_animation.cpp:282–284 ·
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Source
from the content-addressed store, hash-verified
280
}
281
282
void BattleAnimationMap::FlashTargets(int r, int g, int b, int p) {
283
target->Flash(r, g, b, p, 0);
284
}
285
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void BattleAnimationMap::ShakeTargets(int /* str */, int /* spd */, int /* time */) {
287
}
Callers
nothing calls this directly
Calls
1
Flash
Method · 0.45
Tested by
no test coverage detected