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github.com/EasyRPG/Player
/ BGM_Fade
Method
BGM_Fade
src/audio_generic.cpp:130–136 ·
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Source
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128
}
129
130
void GenericAudio::BGM_Fade(int fade) {
131
LockMutex();
132
for (auto& BGM_Channel : BGM_Channels) {
133
BGM_Channel.SetFade(fade);
134
}
135
UnlockMutex();
136
}
137
138
void GenericAudio::BGM_Volume(int volume) {
139
LockMutex();
Callers
1
BgmFade
Method · 0.45
Calls
1
SetFade
Method · 0.45
Tested by
no test coverage detected