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hub / github.com/EasyRPG/Player / BGM_Fade

Method BGM_Fade

src/audio_generic.cpp:130–136  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

128}
129
130void GenericAudio::BGM_Fade(int fade) {
131 LockMutex();
132 for (auto& BGM_Channel : BGM_Channels) {
133 BGM_Channel.SetFade(fade);
134 }
135 UnlockMutex();
136}
137
138void GenericAudio::BGM_Volume(int volume) {
139 LockMutex();

Callers 1

BgmFadeMethod · 0.45

Calls 1

SetFadeMethod · 0.45

Tested by

no test coverage detected