| 56 | } |
| 57 | |
| 58 | bool EmptyAudio::BGM_PlayedOnce() const { |
| 59 | // 5 seconds, arbitrary |
| 60 | return BGM_GetTicks() > (Game_Clock::GetTargetGameFps() * 5); |
| 61 | } |
| 62 | |
| 63 | EmptyAudio::EmptyAudio(const Game_ConfigAudio& cfg) : AudioInterface(cfg) { |
| 64 |
no outgoing calls
no test coverage detected