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/
github.com/EasyRPG/Player
/ SetImportantFile
Method
SetImportantFile
src/async_handler.h:254–256 ·
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Source
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252
}
253
254
inline void FileRequestAsync::SetImportantFile(bool important) {
255
this->important = important;
256
}
257
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inline bool FileRequestAsync::IsGraphicFile() const {
259
return graphic;
Callers
14
Request
Method · 0.80
CreateRequestMapping
Method · 0.80
SePlay
Method · 0.80
ReloadSystemGraphic
Method · 0.80
DetectGame
Method · 0.80
OnIndexReady
Method · 0.80
RequestMap
Method · 0.80
SelectLanguage
Method · 0.80
RequestAndAddMap
Method · 0.80
ChipsetUpdated
Method · 0.80
ParallaxUpdated
Method · 0.80
FromFile
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected