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Functions2,414 in github.com/DrewKestell/BloogBot

↓ 7 callersMethodLuaCallWithResults
(string code)
BloogBot/Game/Objects/WoWUnit.cs:161
↓ 7 callersMethodWriteBytes
certain memory locations (Warden for example) are protected from modification. we use OpenAccess with ProcessAccessFlags to remove the protection. you
BloogBot/MemoryManager.cs:271
↓ 7 callersFunctiondtSqrt
Navigation/Detour/Source/DetourCommon.cpp:24
↓ 7 callersFunctiondtTriArea2D
Derives the signed xz-plane area of the triangle ABC, or the relationship of line AB to point C. @param[in] a Vertex A. [(x, y, z)] @param[in] b V
Navigation/Detour/Include/DetourCommon.h:319
↓ 7 callersFunctiondtVdot
Derives the dot product of two vectors. (@p v1 . @p v2) @param[in] v1 A Vector [(x, y, z)] @param[in] v2 A vector [(x, y, z)] @return The dot produc
Navigation/Detour/Include/DetourCommon.h:98
↓ 7 callersFunctiondtVdot2D
Derives the dot product of two vectors on the xz-plane. (@p u . @p v) @param[in] u A vector [(x, y, z)] @param[in] v A vector [(x, y, z)] @return
Navigation/Detour/Include/DetourCommon.h:294
↓ 7 callersMethodgetCost
Navigation/Detour/Source/DetourNavMeshQuery.cpp:79
↓ 7 callersFunctioniMax
---------------------------------------------------------------------------- @deprecated use G3D::min */
Navigation/g3dlite/Include/G3D/g3dmath.h:740
↓ 7 callersMethodpointer
Navigation/g3dlite/Include/G3D/ReferenceCount.h:177
↓ 6 callersMethodFace
(Position pos)
BloogBot/Game/Objects/LocalPlayer.cs:52
↓ 6 callersMethodInitialize
(Probe parProbe)
BloogBot/Game/ObjectManager.cs:31
↓ 6 callersMethodJump
()
BloogBot/Game/Functions.cs:99
↓ 6 callersMethodReadUint
(IntPtr address)
BloogBot/MemoryManager.cs:116
↓ 6 callersFunctionallocLink
Navigation/Detour/Source/DetourNavMesh.cpp:122
↓ 6 callersMethodbegin
C++ STL style iterator method. Returns the first member. Use preincrement (++entry) to get to the next element. Do not modify the set w
Navigation/g3dlite/Include/G3D/Set.h:172
↓ 6 callersFunctioncomputeTileHash
Navigation/Detour/Source/DetourNavMesh.cpp:114
↓ 6 callersMethodfastRemove
Swaps element index with the last element in the array then shrinks the array by one. */
Navigation/g3dlite/Include/G3D/Array.h:381
↓ 6 callersMethodgetArea
Gets the user defined area id.
Navigation/Detour/Include/DetourNavMesh.h:180
↓ 6 callersMethodgetPolyRefBase
@par Example use case: @code const dtPolyRef base = navmesh->getPolyRefBase(tile); for (int i = 0; i < tile->header->polyCount; ++i) { const dtPoly*
Navigation/Detour/Source/DetourNavMesh.cpp:1281
↓ 6 callersMethodhasMore
Navigation/g3dlite/Include/G3D/PointHashGrid.h:390
↓ 6 callersFunctionhashCode
Navigation/g3dlite/Include/G3D/enumclass.h:180
↓ 6 callersFunctioniMin
@deprecated use G3D::min */
Navigation/g3dlite/Include/G3D/g3dmath.h:734
↓ 6 callersMethodinsert
Inserts into the table if not already present. Returns true if this is the first time the element was added. */
Navigation/g3dlite/Include/G3D/Set.h:62
↓ 6 callersMethodlerp
Navigation/g3dlite/Include/G3D/Vector4.h:642
↓ 6 callersMethodmodify
Navigation/Detour/Include/DetourNode.h:138
↓ 6 callersMethodpop
Navigation/Detour/Include/DetourNode.h:124
↓ 6 callersMethodpush
Pushes an element onto the end (appends) */
Navigation/g3dlite/Include/G3D/Array.h:627
↓ 6 callersMethodsquaredLength
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Color3.h:382
↓ 5 callersMethodGetPlayerGuid
()
BloogBot/Game/Functions.cs:79
↓ 5 callersMethodGetTalentRank
https://vanilla-wow.fandom.com/wiki/API_GetTalentInfo tab index is 1, 2 or 3 talentIndex is counter left to right, top to bottom, starting at 1
BloogBot/Game/ObjectManager.cs:206
↓ 5 callersMethodIsBehind
(WoWUnit target)
BloogBot/Game/Objects/WoWUnit.cs:97
↓ 5 callersMethodIsFacing
(Position position)
BloogBot/Game/Objects/WoWUnit.cs:81
↓ 5 callersMethodNewCommand
(string sql, dynamic db)
BloogBot/TSqlRepository.cs:39
↓ 5 callersMethodNewCommand
(string sql, dynamic db)
BloogBot/SqliteRepository.cs:42
↓ 5 callersMethodReadBytes
(IntPtr address, int count)
BloogBot/MemoryManager.cs:230
↓ 5 callersMethodStopMovement
(ControlBits bits)
BloogBot/Game/Objects/LocalPlayer.cs:194
↓ 5 callersMethodcontains
Navigation/g3dlite/Include/G3D/Set.h:54
↓ 5 callersFunctiondtNextPow2
Navigation/Detour/Include/DetourCommon.h:420
↓ 5 callersFunctioneps
Computes an appropriate epsilon for comparing a and b. */
Navigation/g3dlite/Include/G3D/g3dmath.h:795
↓ 5 callersMethodgetBounds
Navigation/g3dlite/Include/G3D/KDTree.h:60
↓ 5 callersFunctionisValidHeapPointer
Useful for debugging purposes. */
Navigation/g3dlite/Include/G3D/debug.h:38
↓ 5 callersMethodwriteUInt8
Navigation/g3dlite/Include/G3D/BinaryOutput.h:280
↓ 4 callersMethodFindThreat
this is broken up into multiple sub-expressions to improve readability and debuggability
BloogBot/AI/DependencyContainer.cs:58
↓ 4 callersMethodGetConfiguredNames
(string setting)
FrostMageBot/FrostMageConsumables.cs:68
↓ 4 callersMethodGetSpellDBEntry
(int index)
BloogBot/Game/Functions.cs:133
↓ 4 callersMethodNewConnection
()
BloogBot/TSqlRepository.cs:34
↓ 4 callersMethodNewConnection
()
BloogBot/SqliteRepository.cs:37
↓ 4 callersFunctionNumberToString
Navigation/MoveMap.cpp:39
↓ 4 callersMethodSelectItem
( IEnumerable<TItem> items, Func<TItem, string> getName, Func<TItem, int>
FrostMageBot/FrostMageConsumables.cs:38
↓ 4 callersMethodToXYZ
()
BloogBot/Game/Position.cs:62
↓ 4 callersFunctionabs
Navigation/g3dlite/Include/G3D/Matrix.h:629
↓ 4 callersMethodclamp
Navigation/g3dlite/Include/G3D/Vector2.h:119
↓ 4 callersMethodclosestPointOnPoly
Navigation/Detour/Source/DetourNavMesh.cpp:620
↓ 4 callersFunctiondot
a * b (for DirectX/Cg support) */
Navigation/g3dlite/Include/G3D/g3dmath.h:426
↓ 4 callersFunctiondtOppositeTile
Navigation/Detour/Include/DetourCommon.h:446
↓ 4 callersFunctiondtStatusSucceed
Returns true of status is success.
Navigation/Detour/Include/DetourStatus.h:41
↓ 4 callersFunctiondtSwap
Navigation/Detour/Include/DetourCommon.h:43
↓ 4 callersMethodfree
Navigation/g3dlite/Include/G3D/Table.h:202
↓ 4 callersFunctionfuzzyNe
Navigation/g3dlite/Include/G3D/g3dmath.h:813
↓ 4 callersMethodgetCArray
The array returned is only valid until the next append() or resize call, or the Array is deallocated. */
Navigation/g3dlite/Include/G3D/Array.h:229
↓ 4 callersMethodgetIntersectingMembers
Returns the elements @param parentMask The mask that this node returned from culledBy. */
Navigation/g3dlite/Include/G3D/PointKDTree.h:783
↓ 4 callersMethodgetKeys
Returns an array of all of the keys in the table. You can iterate over the keys to get the values. @deprecated */
Navigation/g3dlite/Include/G3D/Table.h:866
↓ 4 callersFunctionlog
Navigation/g3dlite/Include/G3D/Quat.h:708
↓ 4 callersFunctionprojectPoly
Navigation/Detour/Source/DetourCommon.cpp:278
↓ 4 callersMethodreset
Goes back to the beginning of the file. */
Navigation/g3dlite/Include/G3D/BinaryInput.h:258
↓ 4 callersMethodsetArea
Sets the user defined area id. [Limit: < #DT_MAX_AREAS]
Navigation/Detour/Include/DetourNavMesh.h:174
↓ 4 callersFunctionsumSquares
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/g3dmath.h:692
↓ 4 callersFunctiontoRadians
Navigation/g3dlite/Include/G3D/g3dmath.h:769
↓ 4 callersMethodvalue
Returns the current value */
Navigation/g3dlite/Include/G3D/AtomicInt32.h:67
↓ 3 callersMethodAddBlacklistedMob
(ulong guid)
BloogBot/Repository.cs:131
↓ 3 callersMethodAddHack
(Hack hack)
BloogBot/HackManager.cs:9
↓ 3 callersMethodApply
()
BloogBot/Detour.cs:42
↓ 3 callersMethodCalculatePath
Navigation/Navigation.cpp:38
↓ 3 callersMethodCalculatePath
(uint mapId, Position start, Position end, bool straightPath)
BloogBot/Navigation.cs:54
↓ 3 callersMethodCastSpell
(string spellName, ulong targetGuid)
BloogBot/Game/Objects/LocalPlayer.cs:423
↓ 3 callersMethodCloseMerchantFrame
()
BloogBot/Game/Frames/MerchantFrame.cs:62
↓ 3 callersMethodCreateMoveToTargetState
(Stack<IBotState> botStates, IDependencyContainer container, WoWUnit target)
BalanceDruidBot/BalanceDruidBot.cs:25
↓ 3 callersMethodCreateRestState
(Stack<IBotState> botStates, IDependencyContainer container)
BalanceDruidBot/BalanceDruidBot.cs:22
↓ 3 callersMethodDistanceTo2D
(Position position)
BloogBot/Game/Position.cs:38
↓ 3 callersMethodFindClosestTarget
this is broken up into multiple sub-expressions to improve readability and debuggability
BloogBot/AI/DependencyContainer.cs:99
↓ 3 callersMethodGetBagId
(ulong itemGuid)
BloogBot/Game/Inventory.cs:133
↓ 3 callersMethodGetItem
(int parBag, int parSlot)
BloogBot/Game/Inventory.cs:201
↓ 3 callersMethodGetItemCacheEntry
(int itemId, ulong guid = 0)
BloogBot/Game/Functions.cs:69
↓ 3 callersMethodGetSlotId
(ulong itemGuid)
BloogBot/Game/Inventory.cs:160
↓ 3 callersMethodReadItemCacheEntry
(IntPtr address)
BloogBot/MemoryManager.cs:245
↓ 3 callersMethodSelectFirstGossipOfType
(WoWPlayer player, DialogType type)
BloogBot/Game/Frames/DialogFrame.cs:62
↓ 3 callersMethodStopMovement
()
BloogBot/AI/SharedStates/StuckState.cs:84
↓ 3 callersMethodWriteByte
(IntPtr address, byte value)
BloogBot/MemoryManager.cs:262
↓ 3 callersMethodalloc
Navigation/g3dlite/Include/G3D/Table.h:198
↓ 3 callersMethodcalcTileLoc
Navigation/Detour/Source/DetourNavMesh.cpp:1115
↓ 3 callersMethodclearAndSetMemoryManager
Navigation/g3dlite/Include/G3D/PointHashGrid.h:910
↓ 3 callersMethodcontains
Returns true if this object is in the set, otherwise returns false. O(1) time. */
Navigation/g3dlite/Include/G3D/PointKDTree.h:679
↓ 3 callersMethodcross
----------------------------------------------------------------------------
Navigation/g3dlite/Include/G3D/Color3.h:408
↓ 3 callersMethoddeterminant
Navigation/g3dlite/Include/G3D/Matrix.h:481
↓ 3 callersFunctiondtAbs
Navigation/Detour/Include/DetourCommon.h:60
↓ 3 callersFunctiondtClosestHeightPointTriangle
Navigation/Detour/Source/DetourCommon.cpp:209
↓ 3 callersFunctiondtDistancePtPolyEdgesSqr
Navigation/Detour/Source/DetourCommon.cpp:260
↓ 3 callersFunctiondtHashRef
From Thomas Wang, https://gist.github.com/badboy/6267743
Navigation/Detour/Source/DetourNode.cpp:27
↓ 3 callersFunctiondtVadd
Performs a vector addition. (@p v1 + @p v2) @param[out] dest The result vector. [(x, y, z)] @param[in] v1 The base vector. [(x, y, z)] @param[in] v
Navigation/Detour/Include/DetourCommon.h:131
↓ 3 callersFunctiondtVdistSqr
Returns the square of the distance between two points. @param[in] v1 A point. [(x, y, z)] @param[in] v2 A point. [(x, y, z)] @return The square of t
Navigation/Detour/Include/DetourCommon.h:232
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