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Functions13,774 in github.com/DragonJoker/Castor3D

↓ 8 callersMethodwrite
source/Plugins/Generic/AtmosphereScattering/AtmosphereBackground.cpp:689
↓ 8 callersMethodwrite
source/Core/CastorUtils/Data/TextWriter.cpp:213
↓ 7 callersFunctionFreeEXRImage
source/Core/CastorUtils/Graphics/tinyexr.h:13017
↓ 7 callersMethodadd
source/Core/Castor3D/Overlay/DebugOverlays.cpp:224
↓ 7 callersMethodaddFlag
include/Core/Castor3D/Gui/Controls/CtrlControl.hpp:127
↓ 7 callersMethodaddScalarVelocity
tools/GuiCommon/System/NodeState.cpp:186
↓ 7 callersFunctionalignedAlloc
include/Core/CastorUtils/Align/Aligned.hpp:48
↓ 7 callersFunctionalignedFree
source/Core/CastorUtils/Platform/Linux/LinuxAligned.cpp:46
↓ 7 callersMethodapply
source/Core/Castor3D/Shader/Shaders/GlslFog.cpp:80
↓ 7 callersMethodcolourGrade
source/Core/Castor3D/Shader/Ubos/ColourGradingUbo.cpp:40
↓ 7 callersMethodcomputeClusterIndex1D
source/Core/Castor3D/Shader/Ubos/ClustersUbo.cpp:100
↓ 7 callersFunctioncomputeRange
source/Core/Castor3D/Shader/Shaders/GlslLight.cpp:68
↓ 7 callersMethodconnectEvents
source/Core/Castor3D/Gui/ControlsManager.cpp:434
↓ 7 callersFunctionconvert
source/Core/CastorUtils/Graphics/GliImageWriter.cpp:59
↓ 7 callersMethodcosTheta
include/Core/Castor3D/Shader/Shaders/GlslBRDFHelpers.hpp:29
↓ 7 callersMethodcpuUpdate
source/Plugins/Generic/AtmosphereScattering/CloudsUbo.cpp:29
↓ 7 callersMethodcreate
source/Core/Castor3D/Scene/Light/SpotLight.cpp:51
↓ 7 callersMethodcreateAnimationImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:214
↓ 7 callersFunctioncreateProgram
source/Core/Castor3D/Render/ToTexture/EquirectangularToCube.cpp:38
↓ 7 callersMethoddeleteSubmesh
source/Core/Castor3D/Model/Mesh/Mesh.cpp:620
↓ 7 callersMethoddepthLayers
include/Core/CastorUtils/Graphics/ImageLayout.hpp:113
↓ 7 callersMethoddisconnectEvents
source/Core/Castor3D/Gui/ControlsManager.cpp:522
↓ 7 callersFunctiondoDivide0To1791By7
source/Core/CastorUtils/Graphics/PixelDefinitions.cpp:515
↓ 7 callersMethodenableColours
source/Core/Castor3D/Render/PipelineFlags.cpp:314
↓ 7 callersMethodend
*\~english *\brief Retrieves an iterator to the end of the submeshes *\~french *\brief Récupère un itérateur sur la fin des sous maillages
include/Core/Castor3D/Model/Mesh/Mesh.hpp:257
↓ 7 callersMethodend
include/Core/Castor3D/Scene/BillboardList.hpp:421
↓ 7 callersMethodextinction
source/Plugins/Generic/AtmosphereScattering/AtmosphereModel.hpp:95
↓ 7 callersFunctionfileSeek
source/Core/CastorUtils/Platform/Linux/LinuxFile.cpp:136
↓ 7 callersFunctionfillMeshImportParameters
source/Core/Castor3D/Scene/SceneFileParser_Parsers.cpp:112
↓ 7 callersMethodgetBackgroundMaterial
include/Core/Castor3D/Gui/Theme/StyleControl.hpp:79
↓ 7 callersMethodgetBorderPosition
source/Core/Castor3D/Gui/Controls/CtrlControl.cpp:273
↓ 7 callersFunctiongetColour
source/Plugins/Generators/DiamondSquareTerrain/GenerateBiomes.cpp:27
↓ 7 callersMethodgetDerivedOrientation
source/Core/Castor3D/Scene/SceneNode.cpp:588
↓ 7 callersMethodgetDirectionalsEnd
include/Core/Castor3D/Shader/Shaders/GlslLight.hpp:601
↓ 7 callersMethodgetElapsed
demos/CastorDvpTD/Game.hpp:127
↓ 7 callersFunctiongetFormat
source/Core/Castor3D/Render/ShadowMap/ShadowMapResult.cpp:32
↓ 7 callersMethodgetKind
include/Core/Castor3D/Scene/Animation/AnimatedObject.hpp:152
↓ 7 callersFunctiongetLastErrorText
source/Core/CastorUtils/Platform/Linux/LinuxUtils.cpp:117
↓ 7 callersFunctiongetName
source/Core/Castor3D/Material/Pass/PassModule.cpp:9
↓ 7 callersMethodgetObject
source/Core/Castor3D/Model/Skeleton/Animation/SkeletonAnimation.cpp:86
↓ 7 callersMethodgetPassFlags
source/Core/Castor3D/Material/Pass/Pass.cpp:724
↓ 7 callersMethodgetPrvModelMtx
source/Core/Castor3D/Shader/Ubos/ModelDataUbo.cpp:11
↓ 7 callersFunctiongetRootContext
source/Core/Castor3D/Render/RenderTarget.cpp:1667
↓ 7 callersMethodgetState
demos/CastorDvpTD/Tower.hpp:149
↓ 7 callersFunctiongetSubresourceDimension
source/Plugins/PostEffects/BloomPostEffect/HiPass.cpp:27
↓ 7 callersFunctiongetTexName
source/Core/Castor3D/Render/GlobalIllumination/LightPropagationVolumes/LightPropagationVolumesModule.cpp:19
↓ 7 callersMethodgridToScreen
source/Core/Castor3D/Shader/Ubos/LpvGridConfigUbo.cpp:78
↓ 7 callersFunctionhasAttribute
source/Plugins/Importers/GltfImporter/GltfMeshImporter.cpp:197
↓ 7 callersMethodhasMeshAndTaskShaders
source/Core/Castor3D/Render/RenderDevice.cpp:790
↓ 7 callersMethodhasShadows
source/Core/Castor3D/Scene/Scene.cpp:1375
↓ 7 callersMethodhasVisibility
source/Core/Castor3D/Render/Prepass/PrepassRendering.cpp:127
↓ 7 callersMethodheightMapSamples
source/Plugins/Generic/FFTOceanRendering/OceanFFTUbo.hpp:63
↓ 7 callersMethodinitialise
source/Core/Castor3D/Engine.cpp:678
↓ 7 callersFunctionisVisible
source/Core/Castor3D/Render/Culling/SceneCuller.cpp:94
↓ 7 callersMethodisXInverted
include/Core/CastorUtils/Graphics/PixelBufferBase.hpp:339
↓ 7 callersMethodisYInverted
include/Core/CastorUtils/Graphics/PixelBufferBase.hpp:344
↓ 7 callersMethodisZInverted
include/Core/CastorUtils/Graphics/PixelBufferBase.hpp:349
↓ 7 callersMethodload
demos/CastorDvpTD/Enemy.cpp:18
↓ 7 callersMethodloadRenderer
source/Core/Castor3D/Engine.cpp:810
↓ 7 callersFunctionmakeBufferBase
include/Core/Castor3D/Buffer/GpuBuffer.hpp:431
↓ 7 callersFunctionmakePath
source/Core/CastorUtils/Data/Path.cpp:327
↓ 7 callersMethodmakeTransferSource
source/Core/Castor3D/Render/Texture.cpp:507
↓ 7 callersMethodmarkDirty
source/Core/Castor3D/Gui/Layout/Layout.cpp:54
↓ 7 callersFunctionmerge
source/Core/Castor3D/Material/Texture/TextureConfiguration.cpp:58
↓ 7 callersMethodmergeInto
*\~english *\brief Merges this cache's elements to the one given. *\param[out] destination The destination cache. *\~french *\brief Met
include/Core/Castor3D/Cache/ObjectCacheBase.hpp:120
↓ 7 callersFunctionmz_zip_array_resize
source/Core/CastorUtils/Graphics/tinyexr.h:4838
↓ 7 callersMethodnodeId
source/Plugins/Generic/FFTOceanRendering/FFTWavesComponent.cpp:328
↓ 7 callersFunctionnormalizeName
source/Plugins/Importers/AssimpImporter/AssimpHelpers.hpp:33
↓ 7 callersMethodoffset
source/Plugins/PostEffects/SmaaPostEffect/EdgeDetection.hpp:41
↓ 7 callersMethodposition
source/Core/Castor3D/Render/Opaque/SubsurfaceScatteringPass.cpp:91
↓ 7 callersFunctionprint
source/Core/Castor3D/Scene/Scene.cpp:787
↓ 7 callersMethodregisterLight
source/Core/Castor3D/Render/GlobalIllumination/ReflectiveShadowMaps/ReflectiveShadowMaps.cpp:234
↓ 7 callersMethodregisterToneMappingName
source/Core/Castor3D/Cache/TargetCache.cpp:125
↓ 7 callersMethodremoveFlag
include/Core/Castor3D/Gui/Controls/CtrlControl.hpp:145
↓ 7 callersMethodresample
source/Core/CastorUtils/Graphics/Image.cpp:126
↓ 7 callersMethodresize
source/Core/Castor3D/Render/RenderWindow.cpp:844
↓ 7 callersMethodsetIntensity
source/Core/Castor3D/Scene/Light/SpotLight.cpp:227
↓ 7 callersMethodsetMipFilter
include/Core/Castor3D/Material/Texture/Sampler.hpp:217
↓ 7 callersMethodsetTextMaterial
include/Core/Castor3D/Gui/Theme/StyleEdit.hpp:46
↓ 7 callersMethodsetTransform
source/Core/Castor3D/Material/Texture/TextureUnit.cpp:861
↓ 7 callersMethodsize
include/Core/CastorUtils/Design/ArrayView.hpp:58
↓ 7 callersFunctionsplitPassComponentFlag
include/Core/Castor3D/Material/MaterialModule.hpp:85
↓ 7 callersFunctionstbi__convert_format
source/Core/CastorUtils/Graphics/stb_image.h:1547
↓ 7 callersFunctionstbi__convert_format
include/Core/CastorUtils/Graphics/stb_image.h:1547
↓ 7 callersFunctionstbir__get_coefficient
For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample, if you change it here change it there too.
source/Core/CastorUtils/Graphics/stb_image_resize.h:933
↓ 7 callersFunctionstbir__get_coefficient
For perf reasons this code is duplicated in stbir__resample_horizontal_upsample/downsample, if you change it here change it there too.
include/Core/CastorUtils/Graphics/stb_image_resize.h:933
↓ 7 callersFunctionstbir__get_coefficient_width
source/Core/CastorUtils/Graphics/stb_image_resize.h:898
↓ 7 callersFunctionstbir__get_coefficient_width
include/Core/CastorUtils/Graphics/stb_image_resize.h:898
↓ 7 callersFunctionstbir__use_height_upsampling
source/Core/CastorUtils/Graphics/stb_image_resize.h:873
↓ 7 callersFunctionstbir__use_height_upsampling
include/Core/CastorUtils/Graphics/stb_image_resize.h:873
↓ 7 callersFunctionswap2
source/Core/CastorUtils/Graphics/tinyexr.h:7045
↓ 7 callersFunctionswap8
source/Core/CastorUtils/Graphics/tinyexr.h:7135
↓ 7 callersFunctiontinfl_decompress
source/Core/CastorUtils/Graphics/tinyexr.h:2562
↓ 7 callersFunctiontoBstr
*\~english *\brief Fills a BSTR from a castor::String *\param[in] val The castor::String *\return The BSTR *\~french *\brief Remplit un B
include/Interop/ComCastor3D/ComUtils.hpp:67
↓ 7 callersMethodtranslate
source/Core/Castor3D/Scene/SceneNode.cpp:466
↓ 7 callersMethodunloadScene
tools/GuiCommon/System/SceneObjectsTree.cpp:413
↓ 7 callersMethodupdate
source/Plugins/Generic/FFTOceanRendering/FFTWavesComponent.cpp:436
↓ 7 callersMethodupdate
source/Core/Castor3D/Render/RenderTechnique.cpp:582
↓ 7 callersMethodupdateFeature
*\~english *\brief Updates the support for a feature. *\~french *\brief Met à jour le support d'une caractéristique. */
include/Core/Castor3D/Miscellaneous/GpuInformations.hpp:55
↓ 7 callersMethodupdateRange
*\~english *\brief Redefines the range. *\param[in] range The range. *\~french *\brief Redéfinit l'intervalle. *\param[in] range Le n
include/Core/CastorUtils/Math/RangedValue.hpp:53
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