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Functions13,774 in github.com/DragonJoker/Castor3D

↓ 2 callersMethodcomputeSheenReflection
source/Core/Castor3D/Shader/Shaders/GlslBackground.cpp:73
↓ 2 callersMethodcomputeSpecularReflection
source/Core/Castor3D/Shader/Shaders/GlslBackground.cpp:65
↓ 2 callersMethodcomputeSpot
source/Core/Castor3D/Shader/Shaders/GlslShadow.cpp:530
↓ 2 callersFunctionconvert
source/Core/CastorUtils/Graphics/GliImageLoader.cpp:17
↓ 2 callersFunctionconvertToNormalMap
source/Core/CastorUtils/Graphics/HeightMapToNormalMap.cpp:104
↓ 2 callersMethodcopyToString
source/Core/CastorUtils/Data/TextFile.cpp:122
↓ 2 callersMethodcreate
source/Plugins/PostEffects/DrawEdgesPostEffect/DrawEdgesPostEffect.cpp:192
↓ 2 callersMethodcreate
source/Plugins/PostEffects/LightStreaksPostEffect/LightStreaksPostEffect.cpp:47
↓ 2 callersMethodcreate
source/Plugins/Generic/DisneyBRDF/Shaders/GlslDisneyBRDF.cpp:19
↓ 2 callersMethodcreate
source/Core/Castor3D/Shader/Shaders/GlslLighting.cpp:64
↓ 2 callersMethodcreateBone
source/Core/Castor3D/Model/Skeleton/Skeleton.cpp:253
↓ 2 callersMethodcreateCameraImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:239
↓ 2 callersFunctioncreateColour
source/Core/Castor3D/Miscellaneous/LoadingScreen.cpp:59
↓ 2 callersMethodcreateComponent
include/Core/Castor3D/Material/Pass/Pass.hpp:144
↓ 2 callersFunctioncreateDebugDisplayShader
source/Core/Castor3D/Render/Clustered/BuildLightsBVH.cpp:504
↓ 2 callersFunctioncreateDescriptorLayout
source/Core/Castor3D/Render/ToTexture/Texture3DTo2D.cpp:178
↓ 2 callersFunctioncreateDescriptorLayout
source/Core/Castor3D/Render/Transform/VertexTransforming.cpp:112
↓ 2 callersFunctioncreateFirstBlurPass
source/Plugins/PostEffects/DepthOfFieldPostEffect/FirstBlur.cpp:114
↓ 2 callersFunctioncreateImage
source/Plugins/PostEffects/SmaaPostEffect/BlendingWeightCalculation.cpp:809
↓ 2 callersFunctioncreateImage
source/Core/Castor3D/Render/GlobalIllumination/ReflectiveShadowMaps/ReflectiveShadowMaps.cpp:75
↓ 2 callersFunctioncreateIntermediate
source/Core/Castor3D/Render/Passes/GaussianBlur.cpp:167
↓ 2 callersMethodcreateLightImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:234
↓ 2 callersFunctioncreateMaterial
source/Core/Castor3D/Gui/GuiModule.cpp:58
↓ 2 callersMethodcreateMaterialImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:209
↓ 2 callersMethodcreateMeshImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:224
↓ 2 callersFunctioncreateOutputStoragePassBinding
source/Core/Castor3D/Buffer/GpuBufferPool.cpp:76
↓ 2 callersFunctioncreateParsers
tools/GuiCommon/Shader/LanguageFileParser.cpp:457
↓ 2 callersFunctioncreateParsers
source/Plugins/PostEffects/DrawEdgesPostEffect/DrawEdges_Parsers.cpp:72
↓ 2 callersFunctioncreateParsers
source/Plugins/PostEffects/SmaaPostEffect/Smaa_Parsers.cpp:285
↓ 2 callersMethodcreateParsers
source/Core/Castor3D/Material/Pass/Component/Base/BlendComponent.cpp:75
↓ 2 callersMethodcreatePassBinding
source/Plugins/PostEffects/LightStreaksPostEffect/KawaseUbo.hpp:86
↓ 2 callersFunctioncreatePipeline
source/Core/Castor3D/Render/Transform/VertexTransforming.cpp:287
↓ 2 callersFunctioncreatePipelineLayout
source/Core/Castor3D/Render/ToTexture/Texture3DTo2D.cpp:240
↓ 2 callersFunctioncreatePipelineLayout
source/Core/Castor3D/Render/Transform/VertexTransforming.cpp:270
↓ 2 callersFunctioncreateRandomEngine
source/Plugins/Generic/FFTOceanRendering/OceanFFT.cpp:169
↓ 2 callersMethodcreateRandomEngine
source/Core/Castor3D/Engine.cpp:1376
↓ 2 callersFunctioncreateRenderPass
source/Core/Castor3D/Render/ToTexture/Texture3DTo2D.cpp:104
↓ 2 callersFunctioncreateRunnableGraph
source/Core/Castor3D/Miscellaneous/LoadingScreen.cpp:144
↓ 2 callersMethodcreateSceneNodeImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:229
↓ 2 callersFunctioncreateSecondBlurPass
source/Plugins/PostEffects/DepthOfFieldPostEffect/SecondBlur.cpp:114
↓ 2 callersFunctioncreateSections
source/Plugins/PostEffects/DrawEdgesPostEffect/DrawEdges_Parsers.cpp:100
↓ 2 callersMethodcreateSections
source/Core/Castor3D/Material/Pass/Component/Lighting/SubsurfaceScatteringComponent.cpp:300
↓ 2 callersFunctioncreateShader
source/Core/Castor3D/Render/Clustered/ReduceLightsAABB.cpp:48
↓ 2 callersMethodcreateSkeletonImporter
source/Core/Castor3D/Binary/CmshImporter.cpp:219
↓ 2 callersFunctioncreateSsbo
source/Core/Castor3D/Render/GlobalIllumination/VoxelConeTracing/Voxelizer.cpp:62
↓ 2 callersFunctioncreateSubview
source/Core/Castor3D/Material/Texture/TextureLayout.cpp:97
↓ 2 callersFunctioncreateTexture
source/Core/Castor3D/Overlay/FontTexture.cpp:23
↓ 2 callersFunctioncreateTexture
source/Core/Castor3D/Miscellaneous/LoadingScreen.cpp:38
↓ 2 callersFunctioncreateTexture
source/Core/Castor3D/Render/GlobalIllumination/VoxelConeTracing/Voxelizer.cpp:40
↓ 2 callersFunctioncreateUniformPassBinding
source/Core/Castor3D/Buffer/GpuBufferPool.cpp:34
↓ 2 callersFunctioncreateVertexBuffer
source/Plugins/Importers/AssimpImporter/AssimpHelpers.hpp:164
↓ 2 callersFunctioncreateVertexBuffer
source/Plugins/Importers/GltfImporter/GltfMeshImporter.cpp:246
↓ 2 callersFunctioncreateVertexBuffer
source/Core/Castor3D/Render/GlobalIllumination/LightPropagationVolumes/LightInjectionPass.cpp:428
↓ 2 callersFunctioncreateVertexBuffer
source/Core/Castor3D/Render/GlobalIllumination/LightPropagationVolumes/GeometryInjectionPass.cpp:475
↓ 2 callersFunctioncreateViews
source/Core/Castor3D/Render/Passes/GaussianBlur.cpp:193
↓ 2 callersMethodcrispiness
source/Plugins/Generic/AtmosphereScattering/CloudsUbo.hpp:51
↓ 2 callersMethodcurView
include/Core/Castor3D/Shader/Ubos/CameraUbo.hpp:112
↓ 2 callersMethoddampeningFactor
source/Plugins/Generic/WavesRendering/WavesUbo.hpp:107
↓ 2 callersMethoddepthFactor
source/Plugins/Generic/ToonMaterial/Shaders/GlslToonProfile.hpp:46
↓ 2 callersMethoddestroy
source/Core/Castor3D/Gui/ControlsManager.cpp:238
↓ 2 callersMethoddestroy
include/Core/CastorUtils/FileParser/FileParserContext.hpp:33
↓ 2 callersMethoddetachChild
source/Core/Castor3D/Scene/SceneNode.cpp:402
↓ 2 callersFunctiondisconnect
*\~english *\brief Disconnects the function from the signal. *\~french *\brief Déconnecte la fonction du signal. */
include/Core/CastorUtils/Design/Signal.hpp:133
↓ 2 callersFunctiondispatchVertices
source/Core/Castor3D/Binary/BinarySubmesh.cpp:101
↓ 2 callersFunctiondispatchVertices
source/Core/Castor3D/Binary/BinaryMeshMorphTarget.cpp:50
↓ 2 callersMethoddistributionCharlie
source/Core/Castor3D/Shader/Shaders/GlslBRDFHelpers.cpp:201
↓ 2 callersMethoddoClearNoLock
include/Core/CastorUtils/Design/ResourceCacheBase.hpp:671
↓ 2 callersFunctiondoCopyBuffer
source/Core/Castor3D/Buffer/UniformBufferBase.cpp:19
↓ 2 callersFunctiondoCreateCamera
source/Core/Castor3D/Render/EnvironmentMap/EnvironmentMapPass.cpp:28
↓ 2 callersFunctiondoCreateKernel
source/Plugins/PostEffects/BloomPostEffect/BlurPass.cpp:106
↓ 2 callersFunctiondoCreateRenderPass
source/Core/Castor3D/Render/PBR/RadianceComputer.cpp:148
↓ 2 callersFunctiondoCreateSampledView
source/Core/Castor3D/Render/RenderWindow.cpp:267
↓ 2 callersFunctiondoCreateTexture
source/Core/Castor3D/Render/Ssao/SsaoRawAOPass.cpp:485
↓ 2 callersFunctiondoCreateVertexBuffer
source/Core/Castor3D/Render/ToTexture/RenderCube.cpp:104
↓ 2 callersFunctiondoDecodeBC5Block
source/Core/CastorUtils/Graphics/PixelDefinitions.cpp:543
↓ 2 callersFunctiondoFireEvents
source/Core/Castor3D/Event/Frame/FrameListener.cpp:12
↓ 2 callersMethoddoGetDrawNodeData
source/Core/Castor3D/Render/Overlays/OverlayRenderer.cpp:1149
↓ 2 callersFunctiondoInitialiseBuffer
source/Core/Castor3D/Cache/AnimatedObjectGroupCache.cpp:34
↓ 2 callersFunctiondoInitialiseImage
source/Core/Castor3D/Render/ShadowMap/ShadowMap.cpp:46
↓ 2 callersFunctiondoLoadScene
tools/CastorTestLauncher/MainFrame.cpp:45
↓ 2 callersFunctiondoPack32
source/Core/CastorUtils/Graphics/PixelDefinitions.cpp:535
↓ 2 callersFunctiondoParseObject
tools/CastorMeshUpgrader/CastorMeshUpgrader.cpp:176
↓ 2 callersFunctiondoSignInt32
source/Core/CastorUtils/Graphics/PixelDefinitions.cpp:13
↓ 2 callersFunctiondoSortNearest
Nearest enemy
demos/CastorDvpTD/Tower.cpp:17
↓ 2 callersMethoddoTryAddNewNoLockT
include/Core/CastorUtils/Design/ResourceCacheBase.hpp:736
↓ 2 callersMethoddoTryAddNoLock
include/Core/CastorUtils/Design/ResourceCacheBase.hpp:685
↓ 2 callersMethodemit
source/Plugins/Particles/FireworksParticle/FireworksParticle.cpp:175
↓ 2 callersMethodemplace
include/Core/Castor3D/Render/Node/InstantiatedPipelinesNodes.hpp:239
↓ 2 callersMethodempty
include/Core/Castor3D/Render/Node/InstantiatedPipelinesNodes.hpp:327
↓ 2 callersMethodenableCompare
include/Core/Castor3D/Material/Texture/Sampler.hpp:258
↓ 2 callersMethodenableFarBlur
source/Plugins/PostEffects/DepthOfFieldPostEffect/DepthOfFieldUbo.hpp:74
↓ 2 callersMethodenableMeshletID
source/Core/Castor3D/Render/PipelineFlags.cpp:354
↓ 2 callersMethodenableReflections
include/Core/Castor3D/Material/Pass/Component/Other/ReflectionComponent.hpp:85
↓ 2 callersMethodendParse
*\~english *\brief Retrieves the chunk data size *\~french *\brief Récupère la taille des données du chunk */
include/Core/Castor3D/Binary/BinaryChunk.hpp:418
↓ 2 callersMethodenqueueMapBuffer
test/CastorUtils/cl.hpp:7223
↓ 2 callersMethodenqueueUnmapMemObject
test/CastorUtils/cl.hpp:7285
↓ 2 callersFunctionenumerateExtensionProperties
source/Core/Castor3D/Render/RenderSystem.cpp:353
↓ 2 callersFunctioneraseFile
source/Core/Castor3D/Shader/Program.cpp:63
↓ 2 callersFunctioneraseStage
source/Core/Castor3D/Shader/Program.cpp:74
↓ 2 callersMethodevalIridescence
source/Core/Castor3D/Shader/Shaders/GlslUtils.cpp:997
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