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Functions13,774 in github.com/DragonJoker/Castor3D

↓ 3 callersMethodtryRemove
*\~english *\brief Removes an element, given a name. *\param[in] name The element name. *\param[in] cleanup \p true if the element needs to
include/Core/CastorUtils/Design/ResourceCacheBase.hpp:300
↓ 3 callersMethodunflatten
source/Core/Castor3D/Shader/Shaders/GlslUtils.cpp:888
↓ 3 callersMethodunregisterLightingModel
source/Core/Castor3D/Engine.cpp:1128
↓ 3 callersMethodupdate
source/Core/Castor3D/Render/Opaque/OpaqueRendering.cpp:141
↓ 3 callersMethodupdate
source/Core/Castor3D/Render/Passes/LineariseDepthPass.cpp:191
↓ 3 callersMethodupdate
source/Core/Castor3D/Material/Texture/TextureView.cpp:90
↓ 3 callersMethodupdate
demos/CastorDvpTD/Hud.cpp:119
↓ 3 callersFunctionupdateIndices
source/Core/Castor3D/Material/Texture/TextureConfiguration.cpp:221
↓ 3 callersFunctionupdateLog
tools/CastorViewer/MainFrame.cpp:81
↓ 3 callersMethodupdateShadow
source/Core/Castor3D/Scene/Light/SpotLight.cpp:179
↓ 3 callersFunctionupdateUbo
source/Core/Castor3D/Render/Overlays/OverlayPreparer.cpp:36
↓ 3 callersMethodvAlign
\return The item vertical alignment. */
include/Core/Castor3D/Gui/Layout/Layout.hpp:153
↓ 3 callersFunctionvalidate
source/Core/Castor3D/Binary/BinarySubmesh.cpp:30
↓ 3 callersMethodvertexOffset
include/Core/Castor3D/Shader/Ubos/OverlayUbo.hpp:44
↓ 3 callersMethodvisibilityGGX
source/Core/Castor3D/Shader/Shaders/GlslBRDFHelpers.cpp:52
↓ 3 callersMethodvolumetricScattering
include/Core/Castor3D/Shader/Shaders/GlslShadow.hpp:50
↓ 3 callersMethodvsmLightBleedingReduction
include/Core/Castor3D/Shader/Shaders/GlslShadow.hpp:48
↓ 3 callersMethodvsmMinVariance
include/Core/Castor3D/Shader/Shaders/GlslShadow.hpp:47
↓ 3 callersMethodworldToModel
source/Core/Castor3D/Shader/Ubos/ModelDataUbo.cpp:45
↓ 3 callersMethodworldToTex
source/Core/Castor3D/Shader/Ubos/VoxelizerUbo.cpp:20
↓ 3 callersFunctionwriteIncludedView
source/Core/SceneExporter/Text/TextScene.cpp:277
↓ 3 callersMethodwriteVelocity
include/Core/Castor3D/Render/PipelineFlags.hpp:281
↓ 2 callersFunctionAllocateImage
source/Core/CastorUtils/Graphics/tinyexr.h:10378
↓ 2 callersMethodCompAdd
source/Interop/ComCastor3D/CastorUtils/ComVector3D.cpp:91
↓ 2 callersFunctionConvertHeader
C++ HeaderInfo to C EXRHeader conversion.
source/Core/CastorUtils/Graphics/tinyexr.h:10729
↓ 2 callersFunctionDecodeChunk
source/Core/CastorUtils/Graphics/tinyexr.h:10812
↓ 2 callersFunctionDecodePixelData
TODO(syoyo): Refactor function arguments.
source/Core/CastorUtils/Graphics/tinyexr.h:9699
↓ 2 callersMethodDestroy
source/Interop/ComCastor3D/Castor3D/ComEngine.cpp:95
↓ 2 callersFunctionFindZFPCompressionParam
source/Core/CastorUtils/Graphics/tinyexr.h:9508
↓ 2 callersFunctionGetLayers
source/Core/CastorUtils/Graphics/tinyexr.h:11374
↓ 2 callersMethodH
include/Core/Castor3D/Shader/Shaders/GlslLightSurface.hpp:73
↓ 2 callersFunctionKeyError
include/Interop/PyCastor3D/PyCastor3DPrerequisites.hpp:768
↓ 2 callersFunctionLoadEXRImageFromMemory
source/Core/CastorUtils/Graphics/tinyexr.h:11986
↓ 2 callersMethodMatrix
include/Core/CastorUtils/Math/Matrix.hpp:65
↓ 2 callersMethodOffset
source/Interop/ComCastor3D/CastorUtils/ComPosition.cpp:12
↓ 2 callersFunctionParseEXRHeader
source/Core/CastorUtils/Graphics/tinyexr.h:10421
↓ 2 callersFunctionParseEXRHeaderFromFile
source/Core/CastorUtils/Graphics/tinyexr.h:13049
↓ 2 callersFunctionParseEXRHeaderFromMemory
source/Core/CastorUtils/Graphics/tinyexr.h:11711
↓ 2 callersFunctionParseEXRVersionFromMemory
source/Core/CastorUtils/Graphics/tinyexr.h:13211
↓ 2 callersFunctionReadAttribute
source/Core/CastorUtils/Graphics/tinyexr.h:7297
↓ 2 callersFunctionReadChannelInfo
source/Core/CastorUtils/Graphics/tinyexr.h:7435
↓ 2 callersMethodResize
source/Interop/ComCastor3D/Castor3D/ComCamera.cpp:57
↓ 2 callersMethodSetFileName
source/Interop/ComCastor3D/CastorUtils/ComLogger.cpp:12
↓ 2 callersMethodStartRendering
source/Interop/ComCastor3D/Castor3D/ComEngine.cpp:229
↓ 2 callersMethodabsorptionMie
source/Plugins/Generic/AtmosphereScattering/AtmosphereModel.hpp:97
↓ 2 callersFunctionaccumulateTransforms
source/Plugins/Importers/AssimpImporter/AssimpImporterFile.cpp:367
↓ 2 callersMethodaddAngularVelocity
(float x, float y)
demos/CastorViewerSharp/NodeState.cs:94
↓ 2 callersMethodaddAnimation
source/Core/Castor3D/Scene/Animation/AnimatedObjectGroup.cpp:536
↓ 2 callersMethodaddBindings
source/Core/Castor3D/Cache/MaterialCache.cpp:78
↓ 2 callersMethodaddChild
source/Core/Castor3D/Model/Mesh/Animation/MeshAnimation.cpp:94
↓ 2 callersFunctionaddDebugDrawable
source/Core/Castor3D/Render/RenderTarget.cpp:1684
↓ 2 callersMethodaddDescriptors
source/Core/Castor3D/Cache/MaterialCache.cpp:89
↓ 2 callersMethodaddFile
source/Core/CastorUtils/Data/ZipArchive.cpp:388
↓ 2 callersMethodaddFpsPanel
source/Core/Castor3D/Overlay/DebugOverlays.cpp:318
↓ 2 callersMethodaddLayoutBinding
source/Core/Castor3D/Cache/LightCache.cpp:147
↓ 2 callersMethodaddLine
source/Core/Castor3D/Model/Mesh/Submesh/Component/LinesMapping.cpp:46
↓ 2 callersMethodaddPass
source/Core/Castor3D/Material/Material.cpp:192
↓ 2 callersMethodaddSpacer
source/Core/Castor3D/Gui/Layout/Layout.cpp:123
↓ 2 callersMethodaddSpecificsBuffersBindings
source/Core/Castor3D/Cache/MaterialCache.cpp:263
↓ 2 callersMethodaddSpecificsBuffersDescriptors
source/Core/Castor3D/Cache/MaterialCache.cpp:270
↓ 2 callersFunctionadjustSceneFlags
source/Core/Castor3D/Render/NodesPass.cpp:33
↓ 2 callersFunctionalignedAlloc
source/Core/CastorUtils/Platform/Linux/LinuxAligned.cpp:39
↓ 2 callersFunctionalterHeight
source/Plugins/Generators/DiamondSquareTerrain/GenerateBiomes.cpp:154
↓ 2 callersMethodamplitude
source/Plugins/Generic/FFTOceanRendering/OceanFFTUbo.hpp:51
↓ 2 callersMethodappendItem
source/Core/Castor3D/Gui/Controls/CtrlListBox.cpp:80
↓ 2 callersFunctionappendRenderTarget
tools/GuiCommon/Properties/TreeItems/RenderTargetTreeItemProperty.cpp:28
↓ 2 callersMethodapply
source/Core/Castor3D/Scene/Animation/Skeleton/SkeletonAnimationInstanceKeyFrame.cpp:40
↓ 2 callersFunctionapplyLut
source/Core/CastorUtils/Graphics/tinyexr.h:9241
↓ 2 callersFunctionapplyRemap
source/Core/Castor3D/Model/Mesh/MeshPreparer.cpp:129
↓ 2 callersFunctionareRelevantTimes
source/Core/Castor3D/Overlay/DebugOverlays.cpp:46
↓ 2 callersMethodattenuate
source/Core/Castor3D/Shader/Shaders/GlslOutputComponents.cpp:33
↓ 2 callersMethodbackgroundBrdfWithTransmission
source/Core/Castor3D/Shader/Shaders/GlslPassShaders.cpp:340
↓ 2 callersMethodbearing
source/Core/Castor3D/Overlay/TextOverlay.cpp:76
↓ 2 callersMethodblendComponents
source/Core/Castor3D/Shader/Shaders/GlslPassShaders.cpp:203
↓ 2 callersMethodbottom
*\~english *\brief Retrieves the bottom coordinate *\return The rectangle's bottom coordinate *\~french *\brief Récupère la coordonnée
include/Core/CastorUtils/Graphics/Rectangle.hpp:176
↓ 2 callersFunctionbuildBlendRanges
source/Plugins/Generators/DiamondSquareTerrain/GenerateBiomes.hpp:35
↓ 2 callersMethodbuildTower
demos/CastorDvpTD/Game.cpp:303
↓ 2 callersMethodcalcWSPosition
source/Core/Castor3D/Shader/Shaders/GlslUtils.cpp:322
↓ 2 callersFunctioncallCpuid
source/Core/CastorUtils/Platform/Linux/LinuxCpuInformations.cpp:99
↓ 2 callersFunctioncallCpuid
source/Core/CastorUtils/Platform/MacOS/MacOSCpuInformations.cpp:99
↓ 2 callersMethodcallback
include/Core/CastorUtils/Design/ChangeTracked.hpp:91
↓ 2 callersMethodcheckError
source/Core/CastorUtils/Data/TextWriter.cpp:142
↓ 2 callersFunctioncheckFFTResult
source/Plugins/Generic/FFTOceanRendering/ProcessFFTPass.cpp:260
↓ 2 callersFunctioncheckScrollBar
source/Core/Castor3D/Gui/Controls/CtrlScrollable.cpp:23
↓ 2 callersFunctioncheckWrites
source/Core/Castor3D/Render/Passes/RenderQuad.cpp:61
↓ 2 callersMethodcleanup
source/Core/Castor3D/Scene/Background/Background.cpp:370
↓ 2 callersMethodcleanup
include/Core/CastorUtils/Graphics/Image.hpp:360
↓ 2 callersMethodclear
source/Core/Castor3D/Cache/OverlayCache.cpp:112
↓ 2 callersMethodclear
include/Core/Castor3D/Render/Node/InstantiatedPipelinesNodes.hpp:296
↓ 2 callersMethodclose
tools/GuiCommon/System/Recorder.cpp:253
↓ 2 callersMethodclusterSize
include/Core/Castor3D/Shader/Ubos/ClustersUbo.hpp:50
↓ 2 callersMethodcolorMask
include/Core/Castor3D/Shader/Shaders/GlslVoxel.hpp:27
↓ 2 callersFunctioncomputeAttenuationFactor
source/Core/Castor3D/Shader/Shaders/GlslLight.cpp:30
↓ 2 callersFunctioncomputeBoundingBox
source/Core/Castor3D/Model/Mesh/Submesh/Component/MorphComponent.cpp:26
↓ 2 callersMethodcomputeCombinedAllButDif
source/Core/Castor3D/Shader/Shaders/GlslLight.cpp:363
↓ 2 callersMethodcomputeMapsContributions
source/Core/Castor3D/Shader/Shaders/GlslTextureConfiguration.cpp:97
↓ 2 callersFunctioncomputeMorphFlags
source/Core/Castor3D/Model/Mesh/Submesh/Component/MorphComponent.cpp:54
↓ 2 callersMethodcomputePoint
source/Core/Castor3D/Shader/Shaders/GlslShadow.cpp:627
↓ 2 callersMethodcomputeRefraction
source/Core/Castor3D/Shader/Shaders/GlslBackground.cpp:83
↓ 2 callersMethodcomputeScattering
source/Core/Castor3D/Shader/Shaders/GlslLighting.cpp:47
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