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Functions1,531 in github.com/DrNseven/D3D11-Worldtoscreen-Finder

MethodDataTypeApplyOp
imgui/imgui_widgets.cpp:1843
MethodDataTypeApplyOpFromText
User can input math operators (e.g. +100) to edit a numerical values. NB: This is _not_ a full expression evaluator. We should probably add one and re
imgui/imgui_widgets.cpp:1895
MethodDataTypeClamp
imgui/imgui_widgets.cpp:2031
FunctionDataTypeClampT
imgui/imgui_widgets.cpp:2023
MethodDataTypeCompare
imgui/imgui_widgets.cpp:2002
FunctionDataTypeCompareT
imgui/imgui_widgets.cpp:1995
MethodDataTypeFormatString
imgui/imgui_widgets.cpp:1820
MethodDataTypeGetInfo
imgui/imgui_widgets.cpp:1814
MethodDeIndexAllBuffers
For backward compatibility: convert all buffers from indexed to de-indexed, in case you cannot render indexed. Note: this is slow and most likely a wa
imgui/imgui_draw.cpp:1628
MethodDebugCheckVersionAndDataLayout
Helper function to verify ABI compatibility between caller code and compiled version of Dear ImGui. Verify that the type sizes are matching between th
imgui/imgui.cpp:7025
FunctionDebugDrawItemRect
imgui/imgui_internal.h:2501
MethodDebugNodeColumns
[DEBUG] Display contents of Columns
imgui/imgui.cpp:11101
MethodDebugNodeDrawCmdShowMeshAndBoundingBox
[DEBUG] Display mesh/aabb of a ImDrawCmd
imgui/imgui.cpp:11206
MethodDebugNodeDrawList
[DEBUG] Display contents of ImDrawList
imgui/imgui.cpp:11112
MethodDebugNodeStorage
[DEBUG] Display contents of ImGuiStorage
imgui/imgui.cpp:11235
MethodDebugNodeTabBar
[DEBUG] Display contents of ImGuiTabBar
imgui/imgui.cpp:11248
MethodDebugNodeTable
imgui/imgui_tables.cpp:3419
MethodDebugNodeTableSettings
imgui/imgui_tables.cpp:3481
MethodDebugNodeViewport
imgui/imgui.cpp:11283
MethodDebugNodeWindow
imgui/imgui.cpp:11303
MethodDebugNodeWindowSettings
imgui/imgui.cpp:11354
MethodDebugNodeWindowsList
imgui/imgui.cpp:11360
MethodDebugRenderViewportThumbnail
imgui/imgui.cpp:10673
MethodDestroyContext
imgui/imgui.cpp:3347
MethodDisplayContents
Display placeholder contents for the Document
imgui/imgui_demo.cpp:7370
MethodDisplayContextMenu
Display context menu for the Document
imgui/imgui_demo.cpp:7387
MethodDisplayNode
imgui/imgui_demo.cpp:4494
FunctionDllMain
universal.cpp:765
FunctionDomainShaderHook
universal.cpp:606
MethodDragBehavior
imgui/imgui_widgets.cpp:2226
MethodDragBehaviorT
imgui/imgui_widgets.cpp:2111
MethodDragFloat
imgui/imgui_widgets.cpp:2386
MethodDragFloat2
imgui/imgui_widgets.cpp:2391
MethodDragFloat3
imgui/imgui_widgets.cpp:2396
MethodDragFloat4
imgui/imgui_widgets.cpp:2401
MethodDragFloatRange2
NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
imgui/imgui_widgets.cpp:2407
MethodDragInt
NB: v_speed is float to allow adjusting the drag speed with more precision
imgui/imgui_widgets.cpp:2439
MethodDragInt2
imgui/imgui_widgets.cpp:2444
MethodDragInt3
imgui/imgui_widgets.cpp:2449
MethodDragInt4
imgui/imgui_widgets.cpp:2454
MethodDragIntRange2
NB: You likely want to specify the ImGuiSliderFlags_AlwaysClamp when using this.
imgui/imgui_widgets.cpp:2460
MethodDragScalar
Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional. Read code of e.g.
imgui/imgui_widgets.cpp:2264
MethodDragScalarN
imgui/imgui_widgets.cpp:2351
FunctionDraw
Demonstrate creating a simple console window, with scrolling, filtering, completion and history. For the console example, we are using a more C++ like
imgui/imgui_demo.cpp:6184
MethodDummy
imgui/imgui_widgets.cpp:1305
MethodEndChild
imgui/imgui.cpp:4962
MethodEndChildFrame
imgui/imgui.cpp:5021
MethodEndColumns
imgui/imgui_tables.cpp:3854
MethodEndCombo
imgui/imgui_widgets.cpp:1657
MethodEndDragDropSource
imgui/imgui.cpp:9728
MethodEndDragDropTarget
We don't really use/need this now, but added it for the sake of consistency and because we might need it later.
imgui/imgui.cpp:9897
MethodEndFrame
This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
imgui/imgui.cpp:4315
MethodEndGroup
imgui/imgui.cpp:7643
MethodEndListBox
imgui/imgui_widgets.cpp:6187
MethodEndMainMenuBar
imgui/imgui_widgets.cpp:6614
MethodEndMenu
imgui/imgui_widgets.cpp:6791
MethodEndMenuBar
imgui/imgui_widgets.cpp:6532
MethodEndPopup
imgui/imgui.cpp:8243
MethodEndTabBar
imgui/imgui_widgets.cpp:7018
MethodEndTabItem
imgui/imgui_widgets.cpp:7560
MethodEndTable
imgui/imgui_tables.cpp:1157
MethodEndTooltip
imgui/imgui.cpp:7936
MethodErrorCheckEndFrameRecover
Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls. Must be called during or before EndFrame(). This is generally flaw
imgui/imgui.cpp:7116
MethodErrorCheckEndFrameSanityChecks
imgui/imgui.cpp:7075
MethodErrorCheckNewFrameSanityChecks
imgui/imgui.cpp:7038
MethodExampleAppConsole
imgui/imgui_demo.cpp:6195
MethodExampleAppDocuments
imgui/imgui_demo.cpp:7406
MethodExampleAppLog
imgui/imgui_demo.cpp:6551
FunctionExpand
imgui/imgui_internal.h:460
FunctionFNV1a
main.h:556
MethodFilterImGuiLetters
Return 0 (pass) if the character is 'i' or 'm' or 'g' or 'u' or 'i'
imgui/imgui_demo.cpp:1276
MethodFindBestWindowPosForPopup
imgui/imgui.cpp:8410
MethodFindBestWindowPosForPopupEx
r_avoid = the rectangle to avoid (e.g. for tooltip it is a rectangle around the mouse cursor which we want to avoid. for popups it's a small point aro
imgui/imgui.cpp:8325
MethodFindOrCreateColumns
imgui/imgui_tables.cpp:3696
MethodFindOrCreateWindowSettings
imgui/imgui.cpp:10229
MethodFindRenderedTextEnd
imgui/imgui.cpp:2613
MethodFindSettingsHandler
imgui/imgui.cpp:10236
MethodFindWindowByID
imgui/imgui.cpp:5033
MethodFindWindowByName
imgui/imgui.cpp:5039
MethodFindWindowFocusIndex
imgui/imgui.cpp:9385
MethodFindWindowSettings
imgui/imgui.cpp:10220
FunctionFloor
Full version, ensure both points are fully clipped.
imgui/imgui_internal.h:467
MethodFocusTopMostWindowUnderOne
imgui/imgui.cpp:6392
MethodFocusWindow
Moving window to front of display and set focus (which happens to be back of our sorted list)
imgui/imgui.cpp:6350
MethodFocusableItemRegister
Process TAB/Shift+TAB. Be mindful that this function may _clear_ the ActiveID when tabbing out.
imgui/imgui.cpp:3213
MethodFocusableItemUnregister
imgui/imgui.cpp:3250
FunctionFreeWrapper
imgui/imgui.cpp:935
MethodGcAwakeTransientWindowBuffers
imgui/imgui.cpp:3000
MethodGcCompactTransientMiscBuffers
imgui/imgui.cpp:2976
MethodGcCompactTransientWindowBuffers
Free up/compact internal window buffers, we can use this when a window becomes unused. Not freed: - ImGuiWindow, ImGuiWindowSettings, Name, StateStora
imgui/imgui.cpp:2988
FunctionGeometryShaderHook
universal.cpp:613
FunctionGeometryShaderWithStreamOutputHook
universal.cpp:620
FunctionGetActiveID
imgui/imgui_internal.h:2242
FunctionGetBL
Top-right
imgui/imgui_internal.h:453
FunctionGetBR
Bottom-left
imgui/imgui_internal.h:454
MethodGetBackgroundDrawList
imgui/imgui.cpp:3435
MethodGetBit
imgui/imgui.h:2540
MethodGetBool
imgui/imgui.cpp:1884
MethodGetBoolRef
imgui/imgui.cpp:1914
FunctionGetByIndex
imgui/imgui_internal.h:579
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