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github.com/DrNseven/D3D11-Worldtoscreen-Finder
/ functions
Functions
1,531 in github.com/DrNseven/D3D11-Worldtoscreen-Finder
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Functions
1,531
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Types & classes
203
↓ 1 callers
Function
stb_decompress
imgui/imgui_draw.cpp:3831
↓ 1 callers
Function
stb_decompress_token
imgui/imgui_draw.cpp:3783
↓ 1 callers
Function
stb_text_create_undo_record
imgui/imstb_textedit.h:1179
↓ 1 callers
Function
stb_text_makeundo_delete
imgui/imstb_textedit.h:1347
↓ 1 callers
Function
stb_text_redo
imgui/imstb_textedit.h:1291
↓ 1 callers
Function
stb_text_undo
imgui/imstb_textedit.h:1223
↓ 1 callers
Function
stb_textedit_clear_state
reset the state to default
imgui/imstb_textedit.h:1368
↓ 1 callers
Function
stb_textedit_click
API click: on mouse down, move the cursor to the clicked location, and reset the selection
imgui/imstb_textedit.h:458
↓ 1 callers
Function
stb_textedit_cut
API cut: delete selection
imgui/imstb_textedit.h:696
↓ 1 callers
Function
stb_textedit_discard_redo
discard the oldest entry in the redo list--it's bad if this ever happens, but because undo & redo have to store the actual characters in different cas
imgui/imstb_textedit.h:1149
↓ 1 callers
Function
stb_textedit_drag
API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
imgui/imstb_textedit.h:476
↓ 1 callers
Function
stb_textedit_flush_redo
imgui/imstb_textedit.h:1120
↓ 1 callers
Function
stb_textedit_initialize_state
API initialize
imgui/imstb_textedit.h:1386
↓ 1 callers
Function
stb_textedit_key
API key: process a keyboard input
imgui/imstb_textedit.h:730
↓ 1 callers
Function
stb_textedit_paste
imgui/imstb_textedit.h:1396
↓ 1 callers
Function
stb_textedit_paste_internal
API paste: replace existing selection with passed-in text
imgui/imstb_textedit.h:707
↓ 1 callers
Function
stb_textedit_replace
stb_textedit internally allows for a single undo record to do addition and deletion, but somehow, calling the stb_textedit_paste() function creates tw
imgui/imgui_widgets.cpp:3651
↓ 1 callers
Function
stbrp__skyline_find_best_pos
imgui/imstb_rectpack.h:351
↓ 1 callers
Function
stbrp__skyline_pack_rectangle
imgui/imstb_rectpack.h:453
↓ 1 callers
Function
stbrp_init_target
imgui/imstb_truetype.h:3757
↓ 1 callers
Function
stbrp_setup_allow_out_of_mem
imgui/imstb_rectpack.h:242
↓ 1 callers
Function
stbtt_BakeFontBitmap
imgui/imstb_truetype.h:4767
↓ 1 callers
Function
stbtt_BakeFontBitmap_internal
imgui/imstb_truetype.h:3653
↓ 1 callers
Function
stbtt_FindMatchingFont_internal
imgui/imstb_truetype.h:4751
↓ 1 callers
Function
stbtt_FlattenCurves
returns number of contours
imgui/imstb_truetype.h:3458
↓ 1 callers
Function
stbtt_GetBakedQuad
imgui/imstb_truetype.h:3699
↓ 1 callers
Function
stbtt_GetCodepointBitmap
imgui/imstb_truetype.h:3637
↓ 1 callers
Function
stbtt_GetCodepointBitmapSubpixel
imgui/imstb_truetype.h:3622
↓ 1 callers
Function
stbtt_GetCodepointHMetrics
imgui/imstb_truetype.h:2576
↓ 1 callers
Function
stbtt_GetCodepointKernAdvance
imgui/imstb_truetype.h:2569
↓ 1 callers
Function
stbtt_GetFontOffsetForIndex_internal
imgui/imstb_truetype.h:1302
↓ 1 callers
Function
stbtt_GetGlyphKernAdvance
imgui/imstb_truetype.h:2556
↓ 1 callers
Function
stbtt_GetGlyphSDF
imgui/imstb_truetype.h:4406
↓ 1 callers
Function
stbtt_GetNumberOfFonts_internal
imgui/imstb_truetype.h:1321
↓ 1 callers
Function
stbtt_GetPackedQuad
imgui/imstb_truetype.h:4193
↓ 1 callers
Function
stbtt_InitFont_internal
imgui/imstb_truetype.h:1350
↓ 1 callers
Function
stbtt_MakeGlyphBitmap
imgui/imstb_truetype.h:3617
↓ 1 callers
Function
stbtt_MakeGlyphBitmapSubpixelPrefilter
imgui/imstb_truetype.h:4021
↓ 1 callers
Function
stbtt_PackBegin
imgui/imstb_truetype.h:3797
↓ 1 callers
Function
stbtt_PackEnd
imgui/imstb_truetype.h:3829
↓ 1 callers
Function
stbtt_PackFontRanges
imgui/imstb_truetype.h:4132
↓ 1 callers
Function
stbtt_PackFontRangesGatherRects
rects array must be big enough to accommodate all characters in the given ranges
imgui/imstb_truetype.h:3989
↓ 1 callers
Function
stbtt_PackFontRangesPackRects
imgui/imstb_truetype.h:4127
↓ 1 callers
Function
stbtt__GetCoverageIndex
imgui/imstb_truetype.h:2315
↓ 1 callers
Function
stbtt__GetGlyphGPOSInfoAdvance
imgui/imstb_truetype.h:2428
↓ 1 callers
Function
stbtt__GetGlyphKernInfoAdvance
imgui/imstb_truetype.h:2285
↓ 1 callers
Function
stbtt__GetGlyphShapeT2
imgui/imstb_truetype.h:2237
↓ 1 callers
Function
stbtt__GetGlyphShapeTT
imgui/imstb_truetype.h:1639
↓ 1 callers
Function
stbtt__cff_index_count
imgui/imstb_truetype.h:1237
↓ 1 callers
Function
stbtt__cff_skip_operand
imgui/imstb_truetype.h:1199
↓ 1 callers
Function
stbtt__cid_get_glyph_subrs
imgui/imstb_truetype.h:1950
↓ 1 callers
Function
stbtt__compute_crossings_x
imgui/imstb_truetype.h:4297
↓ 1 callers
Function
stbtt__dict_get
imgui/imstb_truetype.h:1214
↓ 1 callers
Function
stbtt__fill_active_edges
note: this routine clips fills that extend off the edges... ideally this wouldn't happen, but it could happen if the truetype glyph bounding boxes are
imgui/imstb_truetype.h:2790
↓ 1 callers
Function
stbtt__fill_active_edges_new
imgui/imstb_truetype.h:2973
↓ 1 callers
Function
stbtt__get_subr
imgui/imstb_truetype.h:1936
↓ 1 callers
Function
stbtt__matches
imgui/imstb_truetype.h:4722
↓ 1 callers
Function
stbtt__rasterize
imgui/imstb_truetype.h:3330
↓ 1 callers
Function
stbtt__rasterize_sorted_edges
imgui/imstb_truetype.h:2832
↓ 1 callers
Function
stbtt__ray_intersect_bezier
imgui/imstb_truetype.h:4228
↓ 1 callers
Function
stbtt__solve_cubic
x^3 + c*x^2 + b*x + a = 0
imgui/imstb_truetype.h:4375
↓ 1 callers
Function
stbtt__sort_edges
imgui/imstb_truetype.h:3319
↓ 1 callers
Function
stbtt__sort_edges_ins_sort
imgui/imstb_truetype.h:3239
↓ 1 callers
Function
stbtt__sort_edges_quicksort
imgui/imstb_truetype.h:3257
↓ 1 callers
Function
stbtt__tesselate_cubic
imgui/imstb_truetype.h:3415
↓ 1 callers
Function
stbtt__tesselate_curve
tessellate until threshold p is happy... @TODO warped to compensate for non-linear stretching
imgui/imstb_truetype.h:3395
Method
AcceptDragDropPayload
imgui/imgui.cpp:9847
Method
ActivateItem
imgui/imgui.cpp:6862
Method
AddBezierCurve
imgui/imgui.h:2455
Method
AddCallback
imgui/imgui_draw.cpp:465
Method
AddChar
Set bit n in the array
imgui/imgui.h:2542
Method
AddContextHook
No specific ordering/dependency support, will see as needed
imgui/imgui.cpp:3358
Method
AddConvexPolyFilled
We intentionally avoid using ImVec2 and its math operators here to reduce cost to a minimum for debug/non-inlined builds.
imgui/imgui_draw.cpp:938
Method
AddCustomRectFontGlyph
imgui/imgui_draw.cpp:2020
Method
AddFont
imgui/imgui_draw.cpp:1883
Method
AddFontDefault
Load embedded ProggyClean.ttf at size 13, disable oversampling
imgui/imgui_draw.cpp:1931
Method
AddFontFromFileTTF
imgui/imgui_draw.cpp:1952
Method
AddFontFromMemoryCompressedBase85TTF
imgui/imgui_draw.cpp:1999
Method
AddFontFromMemoryCompressedTTF
imgui/imgui_draw.cpp:1987
Method
AddFontFromMemoryTTF
NB: Transfer ownership of 'ttf_data' to ImFontAtlas, unless font_cfg_template->FontDataOwnedByAtlas == false. Owned TTF buffer will be deleted after B
imgui/imgui_draw.cpp:1974
Method
AddImageQuad
imgui/imgui_draw.cpp:1436
Method
AddImageRounded
imgui/imgui_draw.cpp:1452
Method
AddInputCharacter
Pass in translated ASCII characters for text input. - with glfw you can get those from the callback set in glfwSetCharCallback() - on Windows you can
imgui/imgui.cpp:1085
Method
AddInputCharactersUTF8
imgui/imgui.cpp:1120
Method
AddQuad
imgui/imgui_draw.cpp:1234
Method
AddQuadFilled
imgui/imgui_draw.cpp:1246
Method
AddRanges
imgui/imgui_draw.cpp:2896
Method
AddRemapChar
imgui/imgui_draw.cpp:3088
Method
AlignTextToFramePadding
imgui/imgui_widgets.cpp:1332
Method
ArrowButton
imgui/imgui_widgets.cpp:778
Method
ArrowButtonEx
imgui/imgui_widgets.cpp:748
Method
Backup
imgui/imgui_internal.h:1841
Method
BeginChild
imgui/imgui.cpp:4950
Method
BeginChildEx
imgui/imgui.cpp:4900
Method
BeginChildFrame
Helper to create a child window / scrolling region that looks like a normal widget frame.
imgui/imgui.cpp:5007
Method
BeginColumns
imgui/imgui_tables.cpp:3722
Method
BeginCombo
imgui/imgui_widgets.cpp:1540
Method
BeginDragDropSource
Call when current ID is active. When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/de
imgui/imgui.cpp:9623
Method
BeginDragDropTarget
We don't use BeginDragDropTargetCustom() and duplicate its code because: 1) we use LastItemRectHoveredRect which handles items that pushes a temporari
imgui/imgui.cpp:9814
Method
BeginDragDropTargetCustom
imgui/imgui.cpp:9787
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