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Method CallEvent

scripts/AIGame.cpp:2258–2289  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2256}
2257
2258int16_t SuperThief::CallEvent(int event, tOSIRISEventInfo *data) {
2259 switch (event) {
2260 case EVT_AI_INIT:
2261 DoInit(data->me_handle);
2262 break;
2263 case EVT_AI_FRAME:
2264 DoInterval(data->me_handle);
2265 break;
2266 case EVT_AI_NOTIFY:
2267 return (DoNotify(data->me_handle, &data->evt_ai_notify) != false) ? CONTINUE_CHAIN | CONTINUE_DEFAULT : 0;
2268 break;
2269 case EVT_DESTROY: {
2270 SpewEverything(data->me_handle);
2271 msafe_struct mo;
2272 mo.objhandle = memory->laser_obj;
2273 MSafe_CallFunction(MSAFE_OBJECT_REMOVE, &mo);
2274 mo.objhandle = memory->camera_obj;
2275 MSafe_CallFunction(MSAFE_OBJECT_REMOVE, &mo);
2276 } break;
2277 case EVT_MEMRESTORE: {
2278 memory = (superthief_data *)data->evt_memrestore.memory_ptr;
2279
2280 uint16_t wpn = Wpn_FindID(memory->weapon);
2281 int snd = Sound_FindId(memory->sound);
2282
2283 Obj_WBValue(data->me_handle, 1, VF_SET, WBSV_I_FIRE_SOUND, &snd, 0);
2284 Obj_WBValue(data->me_handle, 1, VF_SET, WBSV_F_LATENCY, &memory->latency, 0);
2285 Obj_WBValue(data->me_handle, 1, VF_SET, WBSV_US_GUNPT_WEAPON_ID, &wpn, 0);
2286 } break;
2287 }
2288 return CONTINUE_CHAIN | CONTINUE_DEFAULT;
2289}
2290
2291//-----------------
2292// FireAtDist

Callers 1

CallInstanceEventFunction · 0.45

Calls 12

Obj_WBValueFunction · 0.85
Obj_ValueFunction · 0.85
Sound_Play3dFunction · 0.85
GetObjectParentFunction · 0.85
Obj_CreateFunction · 0.85
ObjectRemoveFunction · 0.85
Obj_SetCustomAnimFunction · 0.85
vm_VectorNormalizeFunction · 0.70
GetObjectTypeFunction · 0.70
vm_GetMagnitudeFunction · 0.70
ObjectDamageFunction · 0.70
GetObjectShieldsFunction · 0.70

Tested by

no test coverage detected