MCPcopy Create free account
hub / github.com/DescentDevelopers/Descent3 / OnKillsounds

Method OnKillsounds

editor/WorldSoundsDialog.cpp:1044–1048  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1042}
1043
1044void CWorldSoundsDialog::OnKillsounds() {
1045 Sound_system.BeginSoundFrame();
1046 Sound_system.StopAllSounds();
1047 Sound_system.EndSoundFrame();
1048}
1049
1050void CWorldSoundsDialog::OnSoundOncePerObjCheck() {
1051 int n = D3EditState.current_sound;

Callers

nothing calls this directly

Calls 3

BeginSoundFrameMethod · 0.80
EndSoundFrameMethod · 0.80
StopAllSoundsMethod · 0.45

Tested by

no test coverage detected