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hub / github.com/DescentDevelopers/Descent3 / OnDefineAnimstates

Method OnDefineAnimstates

editor/WorldObjectsRobotDialog.cpp:807–819  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

805}
806
807void CWorldObjectsRobotDialog::OnDefineAnimstates() {
808#if 0 // LGT: used undefined
809 int n=D3EditState.current_robot;
810
811 if (!Robots[n].used)
812 return;
813
814 CAnimStatesDialog dlg(Robots[n].render_handle,Robots[n].anim);
815
816 if (dlg.DoModal() == IDOK) //Copy back into object
817 dlg.GetAnimData(Robots[n].anim);
818#endif
819}
820
821BOOL CWorldObjectsRobotDialog::OnHelpInfo(HELPINFO *pHelpInfo) {
822 // TODO: Add your message handler code here and/or call default

Callers

nothing calls this directly

Calls 2

GetAnimDataMethod · 0.80
DoModalMethod · 0.45

Tested by

no test coverage detected