Copy data from CAnimStatesDialog class to anim struct
| 863 | |
| 864 | // Copy data from CAnimStatesDialog class to anim struct |
| 865 | void CAnimStatesDialog::GetAnimData(anim_elem *anim_info) { |
| 866 | for (int i = 0; i < NUM_MOVEMENT_CLASSES; i++) |
| 867 | for (int j = 0; j < NUM_ANIMS_PER_CLASS; j++) |
| 868 | anim_info[i].elem[j] = m_anim[i].elem[j]; |
| 869 | } |
| 870 | |
| 871 | void CAnimStatesDialog::OnKillfocusSecPerCycleEdit1() { KillFocusSPC(IDC_SEC_PER_CYCLE_EDIT1); } |
| 872 |
no outgoing calls
no test coverage detected