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hub / github.com/DescentDevelopers/Descent3 / g3_EndFrame

Function g3_EndFrame

renderer/HardwareSetup.cpp:150–153  ·  view source on GitHub ↗

this doesn't do anything, but is here for completeness

Source from the content-addressed store, hash-verified

148
149// this doesn't do anything, but is here for completeness
150void g3_EndFrame(void) {
151 // make sure temp points are free
152 CheckTempPoints();
153}
154
155// get the current view position
156void g3_GetViewPosition(vector *vp) { *vp = View_position; }

Callers 11

UpdateRobotViewMethod · 0.85
EndEditorFrameFunction · 0.85
UpdatePowerupViewMethod · 0.85
GameRenderWorldFunction · 0.85
GameDrawHudFunction · 0.85
OnDrawMethod · 0.85
SGSSnapshotFunction · 0.85
TCSSSCallbackFunction · 0.85
GetCockpitWindowCoordsFunction · 0.85
DrawSmallViewsFunction · 0.85
TCAMCallbackFunction · 0.85

Calls 1

CheckTempPointsFunction · 0.85

Tested by

no test coverage detected