| 1654 | } |
| 1655 | |
| 1656 | void rend_StartFrame(int x1, int y1, int x2, int y2, int clear_flags) { |
| 1657 | if (clear_flags & RF_CLEAR_ZBUFFER) { |
| 1658 | dglClear(GL_DEPTH_BUFFER_BIT); |
| 1659 | } |
| 1660 | gpu_state.clip_x1 = x1; |
| 1661 | gpu_state.clip_y1 = y1; |
| 1662 | gpu_state.clip_x2 = x2; |
| 1663 | gpu_state.clip_y2 = y2; |
| 1664 | } |
| 1665 | |
| 1666 | |
| 1667 | // Flips the screen |
no outgoing calls
no test coverage detected