Sets default states for our renderer
| 325 | |
| 326 | // Sets default states for our renderer |
| 327 | void opengl_SetDefaults() { |
| 328 | mprintf(0, "Setting states\n"); |
| 329 | |
| 330 | gpu_state.cur_color = 0x00FFFFFF; |
| 331 | gpu_state.cur_bilinear_state = -1; |
| 332 | gpu_state.cur_zbuffer_state = -1; |
| 333 | gpu_state.cur_texture_quality = -1; |
| 334 | gpu_state.cur_light_state = LS_GOURAUD; |
| 335 | gpu_state.cur_color_model = CM_MONO; |
| 336 | gpu_state.cur_bilinear_state = -1; |
| 337 | gpu_state.cur_alpha_type = AT_TEXTURE; |
| 338 | |
| 339 | // Enable some states |
| 340 | dglAlphaFunc(GL_GREATER, 0); |
| 341 | dglEnable(GL_ALPHA_TEST); |
| 342 | dglEnable(GL_BLEND); |
| 343 | dglEnable(GL_DITHER); |
| 344 | opengl_Blending_on = true; |
| 345 | |
| 346 | rend_SetAlphaType(AT_ALWAYS); |
| 347 | rend_SetAlphaValue(255); |
| 348 | rend_SetFiltering(1); |
| 349 | rend_SetLightingState(LS_NONE); |
| 350 | rend_SetTextureType(TT_FLAT); |
| 351 | rend_SetColorModel(CM_RGB); |
| 352 | rend_SetZBufferState(1); |
| 353 | rend_SetZValues(0, 3000); |
| 354 | rend_SetGammaValue(gpu_preferred_state.gamma); |
| 355 | OpenGL_last_bound[0] = 9999999; |
| 356 | OpenGL_last_bound[1] = 9999999; |
| 357 | Last_texel_unit_set = -1; |
| 358 | OpenGL_multitexture_state = false; |
| 359 | |
| 360 | dglEnableClientState(GL_VERTEX_ARRAY); |
| 361 | dglEnableClientState(GL_COLOR_ARRAY); |
| 362 | dglEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 363 | |
| 364 | dglHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
| 365 | dglHint(GL_FOG_HINT, GL_NICEST); |
| 366 | dglEnable(GL_SCISSOR_TEST); |
| 367 | dglScissor(0, 0, gpu_state.screen_width, gpu_state.screen_height); |
| 368 | dglDisable(GL_SCISSOR_TEST); |
| 369 | dglDepthRange(0.0f, 1.0f); |
| 370 | |
| 371 | if (UseMultitexture) { |
| 372 | #if (defined(_USE_OGL_ACTIVE_TEXTURES)) |
| 373 | oglActiveTextureARB(GL_TEXTURE0_ARB + 1); |
| 374 | oglClientActiveTextureARB(GL_TEXTURE0_ARB + 1); |
| 375 | dglEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 376 | dglHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
| 377 | dglHint(GL_FOG_HINT, GL_NICEST); |
| 378 | |
| 379 | oglClientActiveTextureARB(GL_TEXTURE0_ARB + 0); |
| 380 | |
| 381 | dglDisable(GL_TEXTURE_2D); |
| 382 | dglAlphaFunc(GL_GREATER, 0); |
| 383 | dglEnable(GL_ALPHA_TEST); |
| 384 | dglEnable(GL_BLEND); |
no test coverage detected