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hub / github.com/DescentDevelopers/Descent3 / ResetWeaponSelectStates

Function ResetWeaponSelectStates

Descent3/weapon.cpp:894–894  ·  view source on GitHub ↗

used for sequencing

Source from the content-addressed store, hash-verified

892
893// used for sequencing
894void ResetWeaponSelectStates(uint16_t new_state) { Weapon_slot_mask = new_state; }
895
896void SaveWeaponSelectStates(CFILE *fp) { cf_WriteShort(fp, Weapon_slot_mask); }
897

Callers 2

LoadWeaponSelectStatesFunction · 0.85
InitPlayerNewShipFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected