used for sequencing
| 892 | |
| 893 | // used for sequencing |
| 894 | void ResetWeaponSelectStates(uint16_t new_state) { Weapon_slot_mask = new_state; } |
| 895 | |
| 896 | void SaveWeaponSelectStates(CFILE *fp) { cf_WriteShort(fp, Weapon_slot_mask); } |
| 897 |
no outgoing calls
no test coverage detected