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hub / github.com/DescentDevelopers/Descent3 / MultiSetServerAddress

Function MultiSetServerAddress

Descent3/multi_connect.cpp:288–288  ·  view source on GitHub ↗

Points the server_address variable at a new location

Source from the content-addressed store, hash-verified

286
287// Points the server_address variable at a new location
288void MultiSetServerAddress(network_address *addr) { memcpy(&Netgame.server_address, addr, sizeof(network_address)); }
289
290// How often to inquire about joining a game
291#define ASK_POLL_TIME 2

Callers 1

TryToJoinServerFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected