Points the server_address variable at a new location
| 286 | |
| 287 | // Points the server_address variable at a new location |
| 288 | void MultiSetServerAddress(network_address *addr) { memcpy(&Netgame.server_address, addr, sizeof(network_address)); } |
| 289 | |
| 290 | // How often to inquire about joining a game |
| 291 | #define ASK_POLL_TIME 2 |