Someone wants us to damage them
| 6055 | |
| 6056 | // Someone wants us to damage them |
| 6057 | void MultiDoRequestDamage(uint8_t *data) { |
| 6058 | if (Netgame.local_role != LR_SERVER) |
| 6059 | return; |
| 6060 | |
| 6061 | int count = 0; |
| 6062 | |
| 6063 | SKIP_HEADER(data, &count); |
| 6064 | |
| 6065 | uint8_t pnum = MultiGetByte(data, &count); |
| 6066 | uint8_t type = MultiGetByte(data, &count); |
| 6067 | float amount = MultiGetFloat(data, &count); |
| 6068 | |
| 6069 | ApplyDamageToPlayer(&Objects[Players[pnum].objnum], &Objects[Players[pnum].objnum], type, amount); |
| 6070 | } |
| 6071 | |
| 6072 | // Server is telling us to create a countermeasure |
| 6073 | void MultiDoRequestCountermeasure(uint8_t *data) { |
no test coverage detected