Skips the header stuff at the beginning of a packet
| 2225 | |
| 2226 | // Skips the header stuff at the beginning of a packet |
| 2227 | void SKIP_HEADER(uint8_t *data, int *count) { |
| 2228 | MultiGetByte(data, count); |
| 2229 | MultiGetShort(data, count); |
| 2230 | } |
| 2231 | |
| 2232 | // called once a frame on client and server. NOTE: only servers (game masters) check for |
| 2233 | // listen connections. |
no test coverage detected