| 7386 | } |
| 7387 | |
| 7388 | void MultiDoAudioTauntTime(uint8_t *data) { |
| 7389 | int count = 0; |
| 7390 | MULTI_ASSERT_NOMESSAGE(Netgame.local_role != LR_SERVER); |
| 7391 | |
| 7392 | SKIP_HEADER(data, &count); |
| 7393 | |
| 7394 | float time = MultiGetFloat(data, &count); |
| 7395 | taunt_SetDelayTime(time); |
| 7396 | } |
| 7397 | |
| 7398 | void MultiAddObjWBAnimUpdate(int objnum) { |
| 7399 | MULTI_ASSERT_NOMESSAGE(Netgame.local_role == LR_SERVER); |
no test coverage detected