Start playing a persistent HUD message
| 1324 | |
| 1325 | // Start playing a persistent HUD message |
| 1326 | void StartPersistentHUDMessage(ddgr_color color, int x, int y, float time, int flags, int sound_index, char *message) { |
| 1327 | if (Demo_flags == DF_RECORDING) { |
| 1328 | DemoWritePersistantHUDMessage(color, x, y, time, flags, sound_index, message); |
| 1329 | } |
| 1330 | |
| 1331 | // set x and y if special formatting. |
| 1332 | grtext_SetFont(HUD_FONT); |
| 1333 | if (x == HUD_MSG_PERSISTENT_CENTER) { |
| 1334 | x = Game_window_x + (Game_window_w - grtext_GetLineWidth(message)) / 2; |
| 1335 | } |
| 1336 | if (y == HUD_MSG_PERSISTENT_CENTER) { |
| 1337 | y = Game_window_y + (Game_window_h - grfont_GetHeight(HUD_FONT)) / 2; |
| 1338 | } |
| 1339 | |
| 1340 | // add custom text item |
| 1341 | tHUDItem huditem; |
| 1342 | |
| 1343 | memset(&huditem, 0, sizeof(huditem)); |
| 1344 | |
| 1345 | huditem.alpha = HUD_ALPHA; |
| 1346 | huditem.color = color; |
| 1347 | huditem.type = HUD_ITEM_CUSTOMTEXT; |
| 1348 | huditem.x = x * DEFAULT_HUD_WIDTH / Max_window_w; |
| 1349 | huditem.y = y * DEFAULT_HUD_HEIGHT / Max_window_h; |
| 1350 | huditem.data.text = message; |
| 1351 | huditem.stat = STAT_MESSAGES; |
| 1352 | huditem.flags = HUD_FLAG_PERSISTANT | HUD_FLAG_SMALL; // when hud is shrunk, this will draw outside of normal view |
| 1353 | |
| 1354 | AddHUDItem(&huditem); |
| 1355 | |
| 1356 | Hud_persistent_msg_id = huditem.id; |
| 1357 | Hud_persistent_msg_timer = time; |
| 1358 | Hud_persistent_msg_flags = flags; |
| 1359 | |
| 1360 | // Set up for FreeSpace-style effect |
| 1361 | if (flags & HPF_FREESPACE_DRAW) { |
| 1362 | |
| 1363 | // Create additional hud item for leading character |
| 1364 | static char single_char[2] = { 'a', '\0' }; ; // single-character string |
| 1365 | huditem.alpha = 255; |
| 1366 | huditem.data.text = single_char; |
| 1367 | huditem.saturation_count = 2; |
| 1368 | AddHUDItem(&huditem); |
| 1369 | Hud_persistent_msg_id2 = huditem.id; |
| 1370 | |
| 1371 | tHUDItem *item = GetHUDItem(Hud_persistent_msg_id); |
| 1372 | tHUDItem *item2 = GetHUDItem(Hud_persistent_msg_id2); |
| 1373 | |
| 1374 | item2->data.text[0] = item->data.text[0]; |
| 1375 | item->data.text[0] = 0; |
| 1376 | |
| 1377 | Hud_persistent_msg_current_len = 0; |
| 1378 | Hud_persistent_msg_char_timer = CHAR_DELAY; |
| 1379 | |
| 1380 | if (sound_index != SOUND_NONE_INDEX) |
| 1381 | Hud_persistent_msg_sound_handle = Sound_system.Play2dSound(sound_index); |
| 1382 | } |
| 1383 | } |
no test coverage detected