game menu functions
| 3181 | |
| 3182 | // game menu functions |
| 3183 | void StartGameMenu() { |
| 3184 | SetUICallback(GameFrame); |
| 3185 | SuspendControls(); |
| 3186 | Menu_interface_mode = true; |
| 3187 | |
| 3188 | // reset bail flag. |
| 3189 | Multi_bail_ui_menu = false; |
| 3190 | |
| 3191 | if (!(Game_mode & GM_MULTI)) { |
| 3192 | PauseGame(); |
| 3193 | } |
| 3194 | |
| 3195 | ui_ShowCursor(); |
| 3196 | } |
| 3197 | |
| 3198 | void EndGameMenu() { |
| 3199 | ui_HideCursor(); |
no test coverage detected