MCPcopy Create free account
hub / github.com/DescentDevelopers/Descent3 / PauseGame

Function PauseGame

Descent3/GameLoop.cpp:2786–2793  ·  view source on GitHub ↗

Pauses game

Source from the content-addressed store, hash-verified

2784
2785// Pauses game
2786void PauseGame() {
2787 mprintf(0, "Game paused.\n");
2788 Game_paused = true;
2789
2790 D3MusicPause();
2791 Sound_system.PauseSounds();
2792 StopTime();
2793}
2794
2795// resumes game operation.
2796void ResumeGame() {

Callers 5

GameSequencerFunction · 0.85
RunGameMenuFunction · 0.85
StartGameMenuFunction · 0.85
ShutdownD3Function · 0.85
DSPauseGameFunction · 0.85

Calls 3

D3MusicPauseFunction · 0.85
StopTimeFunction · 0.85
PauseSoundsMethod · 0.45

Tested by

no test coverage detected