Pauses game
| 2784 | |
| 2785 | // Pauses game |
| 2786 | void PauseGame() { |
| 2787 | mprintf(0, "Game paused.\n"); |
| 2788 | Game_paused = true; |
| 2789 | |
| 2790 | D3MusicPause(); |
| 2791 | Sound_system.PauseSounds(); |
| 2792 | StopTime(); |
| 2793 | } |
| 2794 | |
| 2795 | // resumes game operation. |
| 2796 | void ResumeGame() { |
no test coverage detected