Inventory/CounterMeasure states
| 1135 | |
| 1136 | // Inventory/CounterMeasure states |
| 1137 | void DoKeyboardMisc(game_controls *controls) { |
| 1138 | static int energy_to_shields_id = -1; |
| 1139 | int type, id, i; |
| 1140 | |
| 1141 | ct_packet prev_inv_key, next_inv_key; |
| 1142 | ct_packet prev_cntm_key, next_cntm_key; |
| 1143 | ct_packet use_inv_key, use_inv_key_digital, use_cntm_key, use_taunt[4]; |
| 1144 | ct_packet toggle_headlight; |
| 1145 | ct_packet toggle_rearview, toggle_rearview_switch; |
| 1146 | ct_packet key_slide1, key_bank; |
| 1147 | |
| 1148 | // read controls |
| 1149 | Controller->get_packet(ctfPREV_INVKEY, &prev_inv_key); |
| 1150 | Controller->get_packet(ctfNEXT_INVKEY, &next_inv_key); |
| 1151 | Controller->get_packet(ctfPREV_CNTMSKEY, &prev_cntm_key); |
| 1152 | Controller->get_packet(ctfNEXT_CNTMSKEY, &next_cntm_key); |
| 1153 | Controller->get_packet(ctfINV_USEKEY, &use_inv_key); |
| 1154 | Controller->get_packet(ctfINV_USEKEY, &use_inv_key_digital, ctDigital); |
| 1155 | Controller->get_packet(ctfCNTMS_USEKEY, &use_cntm_key); |
| 1156 | Controller->get_packet(ctfHEADLIGHT_KEY, &toggle_headlight); |
| 1157 | Controller->get_packet(ctfREARVIEW_KEY, &toggle_rearview); |
| 1158 | Controller->get_packet(ctfREARVIEW_KEY, &toggle_rearview_switch, ctDigital); |
| 1159 | Controller->get_packet(ctfAUDIOTAUNT1_KEY, &use_taunt[0]); |
| 1160 | Controller->get_packet(ctfAUDIOTAUNT2_KEY, &use_taunt[1]); |
| 1161 | Controller->get_packet(ctfAUDIOTAUNT3_KEY, &use_taunt[2]); |
| 1162 | Controller->get_packet(ctfAUDIOTAUNT4_KEY, &use_taunt[3]); |
| 1163 | |
| 1164 | Controller->get_packet(ctfTOGGLE_SLIDEKEY, &key_slide1); |
| 1165 | Controller->get_packet(ctfTOGGLE_BANKKEY, &key_bank); |
| 1166 | |
| 1167 | // check modifiers like toggles |
| 1168 | if (key_slide1.value) { |
| 1169 | controls->toggle_slide = true; |
| 1170 | } |
| 1171 | if (key_bank.value) { |
| 1172 | controls->toggle_bank = true; |
| 1173 | } |
| 1174 | |
| 1175 | // downcount, only once for audiotaunts |
| 1176 | if (use_taunt[0].value != 0.0f) { |
| 1177 | MultiSendRequestPlayTaunt(0); |
| 1178 | } |
| 1179 | if (use_taunt[1].value != 0.0f) { |
| 1180 | MultiSendRequestPlayTaunt(1); |
| 1181 | } |
| 1182 | if (use_taunt[2].value != 0.0f) { |
| 1183 | MultiSendRequestPlayTaunt(2); |
| 1184 | } |
| 1185 | if (use_taunt[3].value != 0.0f) { |
| 1186 | MultiSendRequestPlayTaunt(3); |
| 1187 | } |
| 1188 | |
| 1189 | // these are all down count values (so do operation X times) |
| 1190 | for (i = 0; i < (int)prev_cntm_key.value; i++) |
| 1191 | CounterMeasuresSwitch(false); |
| 1192 | |
| 1193 | for (i = 0; i < (int)next_cntm_key.value; i++) |
| 1194 | CounterMeasuresSwitch(true); |
no test coverage detected