-----------------------------------------------*/
| 1328 | |
| 1329 | /*-----------------------------------------------*/ |
| 1330 | void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum) |
| 1331 | { |
| 1332 | Unity.CurrentTestName = FuncName; |
| 1333 | Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum; |
| 1334 | Unity.NumberOfTests++; |
| 1335 | UNITY_CLR_DETAILS(); |
| 1336 | if (TEST_PROTECT()) |
| 1337 | { |
| 1338 | setUp(); |
| 1339 | Func(); |
| 1340 | } |
| 1341 | if (TEST_PROTECT()) |
| 1342 | { |
| 1343 | tearDown(); |
| 1344 | } |
| 1345 | UnityConcludeTest(); |
| 1346 | } |
| 1347 | |
| 1348 | /*-----------------------------------------------*/ |
| 1349 | void UnityBegin(const char* filename) |
nothing calls this directly
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