-----------------------------------------------*/
| 374 | |
| 375 | /*-----------------------------------------------*/ |
| 376 | void UnityConcludeTest(void) |
| 377 | { |
| 378 | if (Unity.CurrentTestIgnored) |
| 379 | { |
| 380 | Unity.TestIgnores++; |
| 381 | } |
| 382 | else if (!Unity.CurrentTestFailed) |
| 383 | { |
| 384 | UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber); |
| 385 | UnityPrint(UnityStrPass); |
| 386 | } |
| 387 | else |
| 388 | { |
| 389 | Unity.TestFailures++; |
| 390 | } |
| 391 | |
| 392 | Unity.CurrentTestFailed = 0; |
| 393 | Unity.CurrentTestIgnored = 0; |
| 394 | UNITY_PRINT_EOL(); |
| 395 | UNITY_FLUSH_CALL(); |
| 396 | } |
| 397 | |
| 398 | /*-----------------------------------------------*/ |
| 399 | static void UnityAddMsgIfSpecified(const char* msg) |
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