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hub / github.com/DaedalusX64/daedalus / GetGamePadStatus

Method GetGamePadStatus

Source/SysGL/Input/InputManagerGL.cpp:84–87  ·  view source on GitHub ↗

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82
83
84void IInputManager::GetGamePadStatus()
85{
86 mGamePadAvailable = glfwJoystickPresent(GLFW_JOYSTICK_1) ? true : false;
87}
88
89void IInputManager::GetJoyPad(OSContPad *pPad)
90{

Callers 1

CheckPadStatusVblHandlerFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected