| 57 | } |
| 58 | |
| 59 | static void CheckPadStatusVblHandler( void * arg ) |
| 60 | { |
| 61 | IInputManager * manager = static_cast< IInputManager * >( arg ); |
| 62 | |
| 63 | // Only check the pad status every 60 vbls, otherwise it's too expensive. |
| 64 | static u32 count = 0; |
| 65 | if ((count % 60) == 0) |
| 66 | { |
| 67 | manager->GetGamePadStatus(); |
| 68 | } |
| 69 | ++count; |
| 70 | } |
| 71 | |
| 72 | bool IInputManager::Initialise() |
| 73 | { |
nothing calls this directly
no test coverage detected