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Functions4,293 in github.com/DaedalusX64/daedalus

↓ 1 callersMethodSetBlendColour
Source/HLEGraphics/BaseRenderer.h:248
↓ 1 callersMethodSetCache
Source/DynaRec/Fragment.cpp:144
↓ 1 callersMethodSetConfiguration
Source/SysGL/Input/InputManagerGL.cpp:222
↓ 1 callersMethodSetEmptyQueue
Source/OSHLE/OSMesgQueue.h:61
↓ 1 callersMethodSetEmulateMirror
Source/HLEGraphics/RDPStateManager.h:39
↓ 1 callersMethodSetEmulateMirrorS
Source/HLEGraphics/TextureInfo.h:108
↓ 1 callersMethodSetEmulateMirrorT
Source/HLEGraphics/TextureInfo.h:109
↓ 1 callersMethodSetEnvColour
Source/HLEGraphics/BaseRenderer.h:247
↓ 1 callersMethodSetFillColour
Source/HLEGraphics/BaseRenderer.h:249
↓ 1 callersMethodSetFirst
Source/OSHLE/OSMesgQueue.h:76
↓ 1 callersMethodSetFogColour
Source/HLEGraphics/BaseRenderer.h:237
↓ 1 callersMethodSetFrequency
Source/SysPSP/HLEAudio/old/AudioOutput.cpp:174
↓ 1 callersMethodSetFullQueue
Source/OSHLE/OSMesgQueue.h:66
↓ 1 callersMethodSetIdxA
Source/Graphics/NativePixelFormat.h:241
↓ 1 callersMethodSetIdxB
Source/Graphics/NativePixelFormat.h:242
↓ 1 callersFunctionSetImposeHomeButton
PSP_HEAP_SIZE_KB(32); PSP_NO_CREATE_MAIN_THREAD();
Source/SysPSP/PRX/KernelButtons/main.c:31
↓ 1 callersMethodSetKnownValue
Source/SysPSP/DynaRec/N64RegisterCachePSP.h:116
↓ 1 callersMethodSetLightDirection
Source/HLEGraphics/BaseRenderer.h:253
↓ 1 callersMethodSetMesgArray
Source/OSHLE/OSMesgQueue.h:86
↓ 1 callersMethodSetMsgCount
Source/OSHLE/OSMesgQueue.h:81
↓ 1 callersMethodSetMux
Source/HLEGraphics/BaseRenderer.h:260
↓ 1 callersMethodSetPrimitiveColour
Source/HLEGraphics/BaseRenderer.h:246
↓ 1 callersMethodSetPrimitiveDepth
Source/HLEGraphics/BaseRenderer.h:241
↓ 1 callersMethodSetPrimitiveLODFraction
Source/HLEGraphics/BaseRenderer.h:245
↓ 1 callersMethodSetRomID
Source/SysPSP/UI/SelectedRomComponent.cpp:56
↓ 1 callersMethodSetScissor
Source/HLEGraphics/BaseRenderer.cpp:1988
↓ 1 callersMethodSetSelected
Source/SysPSP/UI/UIElement.h:68
↓ 1 callersMethodSetSettings
Source/Core/RomSettings.cpp:472
↓ 1 callersMethodSetTile
Source/HLEGraphics/RDPStateManager.cpp:335
↓ 1 callersMethodSetTileSize
Source/HLEGraphics/RDPStateManager.cpp:346
↓ 1 callersMethodSetTmemAddress
Source/HLEGraphics/TextureInfo.h:96
↓ 1 callersMethodSetValidCount
Source/OSHLE/OSMesgQueue.h:71
↓ 1 callersMethodSetWhite
Source/HLEGraphics/TextureInfo.h:110
↓ 1 callersMethodShouldInvalidateOnWrite
Source/DynaRec/FragmentCache.cpp:306
↓ 1 callersFunctionShouldLoadAsFixed
Source/Core/ROMBuffer.cpp:61
↓ 1 callersMethodSimulate
Source/DynaRec/Fragment.cpp:255
↓ 1 callersFunctionSpecificGameHacks
Most hacks are for the PSP, due the limitations of the hardware, and because we prefer speed over accuracy
Source/Core/ROM.cpp:342
↓ 1 callersFunctionSplit
Source/Utility/StringUtil.cpp:20
↓ 1 callersFunctionSplitAt
Source/Utility/StringUtil.cpp:41
↓ 1 callersFunctionSprintShader
Source/SysGL/HLEGraphics/RendererGL.cpp:389
↓ 1 callersMethodStartTrace
Source/DynaRec/TraceRecorder.cpp:60
↓ 1 callersFunctionStat
Source/SysPSP/Utility/IOPSP.cpp:64
↓ 1 callersFunctionStaticAnalysis_Cop1_L_CVT_D
Source/DynaRec/StaticAnalysis.cpp:737
↓ 1 callersFunctionStaticAnalysis_Cop1_L_CVT_S
Source/DynaRec/StaticAnalysis.cpp:731
↓ 1 callersFunctionStaticAnalysis_Cop1_W_CVT_D
Source/DynaRec/StaticAnalysis.cpp:712
↓ 1 callersFunctionStaticAnalysis_Cop1_W_CVT_S
Source/DynaRec/StaticAnalysis.cpp:706
↓ 1 callersMethodStopEmulation
Source/SysPSP/HLEAudio/AudioPluginPSP.cpp:189
↓ 1 callersMethodSubA
Source/Graphics/ColourValue.cpp:171
↓ 1 callersMethodSubRGB
Source/Graphics/ColourValue.cpp:161
↓ 1 callersMethodSubtractRGB
Source/SysPSP/HLEGraphics/ColourAdjuster.h:42
↓ 1 callersFunctionSwap_PIF
In revision >=715 we were byte swapping PIF RAM in a temp buffer, this broke compatibility with PJ64 saves Now that is fixed this been added for compa
Source/Core/SaveState.cpp:256
↓ 1 callersFunctionT1Hack
Source/HLEGraphics/BaseRenderer.cpp:1749
↓ 1 callersMethodTexRectFlip
Source/SysGL/HLEGraphics/RendererGL.cpp:1092
↓ 1 callersFunctionThreadSleepTicks
Source/SysPSP/Utility/ThreadPSP.cpp:105
↓ 1 callersFunctionThreadYield
Source/SysPSP/Utility/ThreadPSP.cpp:110
↓ 1 callersFunctionToMilliseconds
Source/SysPSP/Utility/TimingPSP.cpp:47
↓ 1 callersMethodToggleNastyTexture
Source/SysPSP/HLEGraphics/RendererPSP.h:91
↓ 1 callersFunctionTranslate_Dump
Source/Utility/Translate.cpp:240
↓ 1 callersFunctionTranslate_IndexFromName
Source/Utility/Translate.cpp:185
↓ 1 callersFunctionTranslate_Load
Source/Utility/Translate.cpp:131
↓ 1 callersFunctionTranslate_Name
Source/Utility/Translate.cpp:164
↓ 1 callersFunctionTranslate_Number
Source/Utility/Translate.cpp:177
↓ 1 callersFunctionTranslate_Read
Source/Utility/Translate.cpp:256
↓ 1 callersFunctionTranslate_Unload
Source/Utility/Translate.cpp:105
↓ 1 callersFunctionTransposeSubBlock
Source/Core/JpegTask.cpp:453
↓ 1 callersMethodUpdate
Source/SysPSP/HLEGraphics/DisplayListDebugger.cpp:294
↓ 1 callersMethodUpdate
Source/Utility/Profiler.cpp:209
↓ 1 callersMethodUpdate
Source/SysW32/HLEAudio/AudioPluginW32.cpp:273
↓ 1 callersMethodUpdateDisplay
Source/SysPSP/HLEGraphics/DisplayListDebugger.cpp:182
↓ 1 callersMethodUpdateFrame
Source/SysGL/Graphics/GraphicsContextGL.cpp:207
↓ 1 callersFunctionUpdateFramerate
Source/SysPSP/HLEGraphics/GraphicsPluginPSP.cpp:70
↓ 1 callersFunctionUpdateFramerate
Source/SysGL/HLEGraphics/GraphicsPluginGL.cpp:41
↓ 1 callersMethodUpdateRegisterCaching
Source/SysPSP/DynaRec/CodeGeneratorPSP.cpp:469
↓ 1 callersMethodUpdateTrace
Source/DynaRec/TraceRecorder.cpp:81
↓ 1 callersFunctionVector2ColourClamped
Source/Graphics/ColourValue.cpp:68
↓ 1 callersFunctionVector2ColourClampedCPU
Around 463,000 ticks/million
Source/Graphics/ColourValue.cpp:58
↓ 1 callersFunctionVector2ColourClampedVFPU
Around 354,000 ticks/million - faster than the CPU version
Source/Graphics/ColourValue.cpp:33
↓ 1 callersFunctionVerticalAlign
Source/SysPSP/UI/UIContext.cpp:367
↓ 1 callersMethodViewportType
Change current viewport, either for tv out or PSP itself
Source/SysPSP/Graphics/GraphicsContext.cpp:413
↓ 1 callersFunctionVolatileMemInit
Source/SysPSP/Utility/VolatileMemPSP.cpp:27
↓ 1 callersFunctionWrapText
Source/SysPSP/Graphics/DrawText.cpp:177
↓ 1 callersMethodWrite
Source/Utility/DataSink.cpp:29
↓ 1 callersMethodWrite
Source/SysOSX/HLEGraphics/DisplayListDebugger.cpp:101
↓ 1 callersMethodWrite
Source/SysOSX/Debug/WebDebug.cpp:116
↓ 1 callersFunctionWrite16Bits
Source/Core/Memory.h:256
↓ 1 callersFunctionWrite16Bits_NoSwizzle
Source/Core/Memory.h:277
↓ 1 callersFunctionWrite32Bits_NoSwizzle
inline void Write64Bits_NoSwizzle( u32 address, u64 data ){ MEMORY_CHECK_ALIGN( address, 8 ); *(u64 *)WriteAddress( address ) = (data>>32) + (data<<32
Source/Core/Memory.h:276
↓ 1 callersFunctionWrite8Bits
Source/Core/Memory.h:257
↓ 1 callersFunctionWrite8Bits_NoSwizzle
Source/Core/Memory.h:278
↓ 1 callersFunctionZn
(e,t)
Source/SysOSX/Debug/Web/js/jquery-1.9.1.min.js:5
↓ 1 callersFunction_EnterDynaRec
Source/SysOSX/main.cpp:141
↓ 1 callersFunction_n
(e,n,r)
Source/SysOSX/Debug/Web/js/jquery-1.9.1.min.js:5
↓ 1 callersMethodaddMicrocode
(self, microcode, rom_name)
Tools/roms.py:17
↓ 1 callersFunctionall_files
(pattern, search_path, pathsep=os.pathsep)
Tools/roms.py:168
↓ 1 callersFunctionbattery_warning
Source/SysPSP/Utility/BatteryPSP.cpp:30
↓ 1 callersFunctionbt
(e,t)
Source/SysOSX/Debug/Web/js/jquery-1.9.1.min.js:4
↓ 1 callersFunctionbuildColorsTable
()
Source/SysOSX/Debug/Web/js/dldebugger.js:539
↓ 1 callersFunctionbuildCombinerTab
()
Source/SysOSX/Debug/Web/js/dldebugger.js:559
↓ 1 callersFunctionbuildRDPTab
()
Source/SysOSX/Debug/Web/js/dldebugger.js:504
↓ 1 callersFunctionbuildTexture
(tile_idx)
Source/SysOSX/Debug/Web/js/dldebugger.js:388
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