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Class FullNormalRenderer

M3T/include/m3t/normal_renderer.h:81–121  ·  view source on GitHub ↗

* \brief Renderer that extends the full depth renderer class with functionality * from \ref NormalRendererCore to render both a depth image and an image where * the normal vector of the surface is encoded in the color of each pixel. * * \details Rendering is started using `StartRendering()`. Images are fetched * from the GPU using `FetchNormalImage()` and `FetchDepthImage()`. They can * then

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