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Functions3,045 in github.com/Cxbx-Reloaded/Cxbx-Reloaded-legacy

↓ 233 callersFunctionEmuWarning
src/CxbxKrnl/Emu.h:47
↓ 127 callersMethodAdd
(string text)
src/CxbxDebugger/RicherTextBox.cs:145
↓ 104 callersFunctionCxbxKrnlCleanup
src/CxbxKrnl/CxbxKrnl.cpp:1541
↓ 97 callersFunctionstrcpy
import/OpenXDK/include/xusb/linux_wrapper.h:65
↓ 50 callersFunctionVshGetField
src/CxbxKrnl/EmuD3D8/VertexShader.cpp:560
↓ 46 callersMethodFormat
(PatchType Type, byte[] Data)
src/CxbxDebugger/PatchManager.cs:60
↓ 32 callersFunctionvsh_get_field
src/devices/video/nv2a_vsh.cpp:271
↓ 28 callersFunctionSetXboxPortToHostPort
Set HostType and HostPort setting from global array per xbox port. The setted value will take effect from next time xbe loading.
src/Common/Win32/XBPortMapping.cpp:177
↓ 25 callersFunctionConfigureInput
src/Cxbx/DlgControllerConfig.cpp:269
↓ 23 callersFunctiongtog
src/CxbxKrnl/EmuRsa.cpp:465
↓ 22 callersFunctionWriteCode
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:4425
↓ 21 callersMethodDecodedToString
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:3984
↓ 20 callersFunctionnegg
src/CxbxKrnl/EmuRsa.cpp:801
↓ 20 callersFunctionqstring_from_fmt
src/devices/video/qstring.h:10
↓ 19 callersMethodGetConstValue
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1144
↓ 18 callersMethodHasError
src/Common/Error.cpp:44
↓ 18 callersMethodUnlock
src/CxbxKrnl/VMManager.cpp:2440
↓ 17 callersMethodDebugLog
(string Message)
src/CxbxDebugger/Form1.cs:207
↓ 17 callersFunctionGetXboxCommonResourceType
src/CxbxKrnl/EmuD3D8.cpp:606
↓ 17 callersMethodLock
src/CxbxKrnl/VMManager.cpp:2435
↓ 17 callersMethodSetRegister
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1195
↓ 17 callersFunctionpopg
src/CxbxKrnl/EmuRsa.cpp:288
↓ 16 callersMethodAdd
src/Common/CxbxDebugger.cpp:107
↓ 16 callersFunctionEmuX86_Operand_Read
src/CxbxKrnl/EmuX86.cpp:497
↓ 16 callersFunctionqemu_mutex_unlock
src/devices/video/qemu-thread-win32.cpp:67
↓ 15 callersFunctionMapXboxVertexShaderHandleToCxbxVertexShader
src/CxbxKrnl/EmuD3D8/VertexShader.h:86
↓ 15 callersFunctionqemu_mutex_lock
src/devices/video/qemu-thread-win32.cpp:44
↓ 14 callersFunctionupdate_irq
src/devices/video/nv2a.cpp:103
↓ 13 callersMethodGetFullscreen
src/Common/Win32/XBVideo.h:81
↓ 13 callersFunctionpgraph_update_surface
src/devices/video/EmuNV2A_PGRAPH.cpp:3498
↓ 12 callersMethodAllocateZeroed
src/CxbxKrnl/VMManager.cpp:842
↓ 12 callersMethodFindThread
(uint ThreadID)
src/CxbxDebugger/Debugger/DebuggerProcess.cs:59
↓ 12 callersMethodInitialize
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1474
↓ 12 callersFunctionVshSetSwizzle
src/CxbxKrnl/EmuD3D8/VertexShader.cpp:1227
↓ 12 callersFunctionnv_dma_map
src/devices/video/nv2a.cpp:215
↓ 11 callersFunctionCorrectConstToReg
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:6299
↓ 11 callersMethodIOWrite
src/devices/SMBus.cpp:142
↓ 11 callersFunctionInitializeListHead
See also : https://github.com/reactos/reactos/blob/40a16a9cf1cdfca399e9154b42d32c30b63480f5/reactos/drivers/filesystems/udfs/Include/env_spec_w32.h
src/CxbxKrnl/EmuKrnl.cpp:66
↓ 11 callersMethodToString
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1202
↓ 11 callersFunctionget_input_var
Get input variable code
src/devices/video/nv2a_psh.cpp:313
↓ 11 callersFunctionldl_le_p
src/devices/video/nv2a.cpp:182
↓ 11 callersFunctionnormal_addg
src/CxbxKrnl/EmuRsa.cpp:1154
↓ 10 callersFunctionByteToFloat
src/CxbxKrnl/EmuD3D8/VertexBuffer.cpp:286
↓ 10 callersFunctionGetDataFromXboxResource
src/CxbxKrnl/EmuD3D8.cpp:717
↓ 10 callersFunctionNormShortToFloat
src/CxbxKrnl/EmuD3D8/VertexBuffer.cpp:281
↓ 10 callersFunctionNtStatusToString
TODO : Create (and use) an Xbox version of this too
src/CxbxKrnl/EmuFile.cpp:1029
↓ 10 callersFunctionSHA1Update
Run your data through this. */
src/CxbxKrnl/EmuSha.cpp:224
↓ 9 callersFunctionCxbxPopupMessage
src/CxbxKrnl/CxbxKrnl.cpp:494
↓ 9 callersFunctionCxbxRegisterDeviceHostPath
src/CxbxKrnl/EmuFile.cpp:536
↓ 9 callersMethodIsRegister
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1182
↓ 9 callersFunctionREG_WR08
src/CxbxKrnl/EmuKrnlAv.cpp:73
↓ 9 callersFunctionerror_exit
src/devices/video/qemu-thread-win32.cpp:21
↓ 8 callersFunctionCanReport
src/Common/CxbxDebugger.cpp:151
↓ 8 callersFunctionCxbxObjectAttributesToNT
src/CxbxKrnl/EmuFile.cpp:463
↓ 8 callersFunctionEmuNVNet_SetRegister
src/devices/EmuNVNet.cpp:377
↓ 8 callersFunctionGetHostResourceKey
src/CxbxKrnl/EmuD3D8.cpp:763
↓ 8 callersFunctionKsGateTurnInputOff
import/DirectX8/include/ks.h:2842
↓ 8 callersFunctionREG_WR32
src/CxbxKrnl/EmuKrnlAv.cpp:83
↓ 8 callersMethodSend
src/Common/CxbxDebugger.cpp:94
↓ 8 callersFunctionVshHandleIsVertexShader
src/CxbxKrnl/EmuD3D8/VertexShader.h:84
↓ 8 callersFunctiongcompg
src/CxbxKrnl/EmuRsa.cpp:559
↓ 8 callersFunctionglo_set_current
Set current context */
src/CxbxKrnl/gloffscreen/gloffscreen_glx.c:137
↓ 8 callersFunctiongshiftright
src/CxbxKrnl/EmuRsa.cpp:641
↓ 8 callersFunctionnormal_subg
src/CxbxKrnl/EmuRsa.cpp:807
↓ 8 callersFunctionpushg
src/CxbxKrnl/EmuRsa.cpp:328
↓ 8 callersFunctionshift_crc
Apply the zeros operator table to crc. */
src/CxbxKrnl/crc32c.cpp:123
↓ 7 callersFunctionDSoundGenericUnlock
src/CxbxKrnl/EmuDSoundInline.hpp:356
↓ 7 callersFunctionEmuException
src/CxbxKrnl/Emu.cpp:244
↓ 7 callersFunctionEmuNVNet_GetRegister
src/devices/EmuNVNet.cpp:363
↓ 7 callersFunctionEmuX86_Addr_Read
src/CxbxKrnl/EmuX86.cpp:473
↓ 7 callersFunctionEmuX86_Addr_Write
src/CxbxKrnl/EmuX86.cpp:485
↓ 7 callersFunctionEmuX86_Operand_Addr_ForReadWrite
src/CxbxKrnl/EmuX86.cpp:458
↓ 7 callersFunctionHybridDirectSoundBuffer_SetVolume
IDirectSoundStream x2 IDirectSoundBuffer NOTE: real volume = mixbins volume + 3D volume + volume - headroom 100 millibels (mB) = 1 dB
src/CxbxKrnl/EmuDSoundInline.hpp:1693
↓ 7 callersFunctionInitMultipleMonitorStubs
import/DirectX8/include/multimon.h:176
↓ 7 callersMethodInsert
func: XBController::Insert
src/Common/Win32/XBController.cpp:952
↓ 7 callersMethodReadHex
(string Text, ref uint Out)
src/CxbxDebugger/Common.cs:30
↓ 7 callersMethodWriteMemory
(IntPtr Address, T Value)
src/CxbxDebugger/Debugger/DebuggerProcess.cs:235
↓ 7 callersFunctionabsg
src/CxbxKrnl/EmuRsa.cpp:915
↓ 7 callersFunctiongshiftleft
src/CxbxKrnl/EmuRsa.cpp:688
↓ 7 callersFunctiongsign
src/CxbxKrnl/EmuRsa.cpp:905
↓ 7 callersFunctionisZero
src/CxbxKrnl/EmuRsa.cpp:783
↓ 7 callersFunctionitog
src/CxbxKrnl/EmuRsa.cpp:439
↓ 7 callersFunctionpgraph_allocate_inline_buffer_vertices
src/devices/video/EmuNV2A_PGRAPH.cpp:2680
↓ 7 callersFunctionpgraph_finish_inline_buffer_vertex
src/devices/video/EmuNV2A_PGRAPH.cpp:2700
↓ 7 callersFunctionupload_gl_texture
src/devices/video/EmuNV2A_PGRAPH.cpp:4240
↓ 6 callersMethodBeginUpdate
()
src/CxbxDebugger/RicherTextBox.cs:235
↓ 6 callersFunctionCRTC_WR
src/CxbxKrnl/EmuKrnlAv.cpp:88
↓ 6 callersMethodConnectDevice
src/devices/SMBus.cpp:25
↓ 6 callersFunctionConvertCRegister
Converts the C register address to disassembly format
src/CxbxKrnl/EmuD3D8/VertexShader.cpp:555
↓ 6 callersFunctionDSoundBufferSynchPlaybackFlagRemove
Generic force remove synch playback control flag.
src/CxbxKrnl/EmuDSoundInline.hpp:744
↓ 6 callersFunctionEmuX86_IOWrite
src/CxbxKrnl/EmuX86.cpp:99
↓ 6 callersFunctionEmuX86_Operand_Write
src/CxbxKrnl/EmuX86.cpp:508
↓ 6 callersMethodEndUpdate
()
src/CxbxDebugger/RicherTextBox.cs:241
↓ 6 callersFunctionFreeHostResource
src/CxbxKrnl/EmuD3D8.cpp:784
↓ 6 callersMethodGetDisplayAdapter
src/Common/Win32/XBVideo.h:69
↓ 6 callersFunctionGetXboxPixelContainerFormat
src/CxbxKrnl/EmuD3D8.cpp:615
↓ 6 callersFunctionIsListEmpty
src/CxbxKrnl/EmuKrnl.cpp:71
↓ 6 callersFunctionKsGateTurnInputOn
import/DirectX8/include/ks.h:2832
↓ 6 callersMethodSetConstValue
src/CxbxKrnl/EmuD3D8/PixelShader.cpp:1136
↓ 6 callersFunctionSetHostResource
src/CxbxKrnl/EmuD3D8.cpp:919
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