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github.com/Croteam-official/Serious-Engine
/ functions
Functions
8,484 in github.com/Croteam-official/Serious-Engine
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Functions
8,484
◇
Types & classes
1,576
↓ 3 callers
Function
MaybeDiscardLastLines
make sure that console doesn't show last lines if not playing in network
Sources/GameMP/Game.cpp:147
↓ 3 callers
Method
MergeFlags
Sources/WorldEditor/CtrlEditFlags.cpp:82
↓ 3 callers
Function
MessageTextDn
Sources/GameMP/Computer.cpp:301
↓ 3 callers
Function
MessageTextUp
scroll message text
Sources/GameMP/Computer.cpp:294
↓ 3 callers
Method
MultiplyRGB
Sources/Engine/Graphics/Vertex.h:80
↓ 3 callers
Method
MultiplyRGBCopyA1
Sources/Engine/Graphics/Vertex.h:86
↓ 3 callers
Method
NewClearState
create new cleared state and give it a fade time
Sources/Engine/Ska/ModelInstance.cpp:723
↓ 3 callers
Function
NextUnreadMessage
select next unread message
Sources/GameMP/Computer.cpp:207
↓ 3 callers
Function
NodeDistance
Sources/EntitiesMP/Common/PathFinding.cpp:27
↓ 3 callers
Function
NormalizeAngle
Normalize angle to be between -180 and +180 degrees
Sources/Engine/Math/Functions.h:457
↓ 3 callers
Method
OnBrowseEntitiesMode
Sources/WorldEditor/WorldEditorDoc.cpp:3458
↓ 3 callers
Method
OnIdle
Sources/WorldEditor/WorldEditorDoc.cpp:1076
↓ 3 callers
Function
OptimizeLayers
Sources/WorldEditor/TerrainEditing.cpp:735
↓ 3 callers
Function
ParseKeyName
Sources/Engine/Base/Registry.cpp:21
↓ 3 callers
Function
Particle_PrepareSystem
prepare particles for rendering
Sources/Engine/Graphics/DrawPort_Particles.cpp:58
↓ 3 callers
Method
PrepareMessage
prepare message for using (load, format, etc.)
Sources/GameMP/CompMessage.cpp:165
↓ 3 callers
Function
PrintHeader
* Print a header to an output file. */
Sources/Ecc/Main.cpp:119
↓ 3 callers
Function
PrintShellSymbolHelp
print help for a shell symbol
Sources/Engine/Base/Shell.cpp:303
↓ 3 callers
Method
ProjectPlacement
* Project 3D object placement into 3D view space. */
Sources/Engine/Math/Projection_Simple.cpp:145
↓ 3 callers
Method
ProjectPlacementSmooth
* Project 3D object placement into 3D view space. */
Sources/Engine/Math/Projection_Simple.cpp:160
↓ 3 callers
Function
QVectToMatrix12
covert QVect to matrix 3x4
Sources/Engine/Ska/RMRender.cpp:184
↓ 3 callers
Function
RM_RenderColisionBox
render bounding box on screen
Sources/Engine/Ska/RMRender.cpp:879
↓ 3 callers
Function
RM_RenderSKA
Render one SKA model with its children
Sources/Engine/Ska/RMRender.cpp:2504
↓ 3 callers
Function
RM_TestRayCastHit
Sources/Engine/Ska/RMRender.cpp:484
↓ 3 callers
Function
RSBinByTripleTexturing
bin polygons that can use triple-texturing
Sources/Engine/Graphics/DrawPort_RenderScene.cpp:485
↓ 3 callers
Function
RandomizeWhiteNoise
Sources/WorldEditor/TerrainEditing.cpp:330
↓ 3 callers
Function
ReadOneString_t
read one translation string from file
Sources/Engine/Base/Translation.cpp:80
↓ 3 callers
Function
ReadPos
Sources/GameMP/Camera.cpp:78
↓ 3 callers
Function
ReadTranslationTable_t
Sources/Engine/Base/Translation.cpp:108
↓ 3 callers
Method
Read_t
* Read session state state from a stream. */
Sources/Engine/Network/SessionState.cpp:1581
↓ 3 callers
Method
ReceiveDamage
apply some damage to the entity (see event EDamage for more info)
Sources/Engine/Entities/Entity.cpp:3235
↓ 3 callers
Method
ReferencePoint
Sources/Engine/Math/Plane.h:178
↓ 3 callers
Function
ReformatExtensionsString
reformat an extensions string to cross multiple lines
Sources/Engine/Graphics/GfxLibrary.cpp:457
↓ 3 callers
Method
Refresh
Sources/Modeler/StainsComboBox.cpp:48
↓ 3 callers
Method
ReloadRootModelInstance
reload root model instance for this document
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:776
↓ 3 callers
Function
ReloadTextures
reload all textures that were loaded
Sources/Engine/Graphics/GfxLibrary.cpp:807
↓ 3 callers
Method
RemHandler
* Remove a timer handler. */
Sources/Engine/Base/Timer.cpp:313
↓ 3 callers
Function
RemoveAlphaChannel
removes 8-bit alpha channel from 32-bit bitmap (in place supported)
Sources/Engine/Graphics/Graphics.cpp:99
↓ 3 callers
Method
RemoveAttachmentModel
Sources/Engine/Models/Model.cpp:2980
↓ 3 callers
Method
RemoveOldest
remove oldest buffered action
Sources/Engine/Network/ActionBuffer.cpp:91
↓ 3 callers
Function
RemoveSubstring
Sources/Engine/Base/Shell.cpp:500
↓ 3 callers
Method
Render
do the rendering
Sources/Engine/Rendering/Render.cpp:684
↓ 3 callers
Method
Render
Sources/SeriousSam/GUI/Components/MGEdit.cpp:145
↓ 3 callers
Function
RenderBone
render one renbone
Sources/Engine/Ska/RMRender.cpp:949
↓ 3 callers
Function
RenderShadows
Render a world with some viewer, projection and drawport. (viewer may be NULL) internal version used for rendering shadows
Sources/Engine/Rendering/Render.cpp:991
↓ 3 callers
Method
ReselectCurrentItem
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:811
↓ 3 callers
Method
ResetAnim
* Reset anim (restart) */
Sources/Engine/Base/Anim.cpp:922
↓ 3 callers
Method
ResetLayerMask
Reset layer mask
Sources/Engine/Terrain/TerrainLayer.cpp:198
↓ 3 callers
Function
ResizeMap
Sources/Engine/Terrain/Terrain.cpp:396
↓ 3 callers
Method
Rotate_HPB
* Rotate slave viewer arround target using HPB method */
Sources/WorldEditor/Viewers.cpp:345
↓ 3 callers
Function
RoundBegin
Sources/DedicatedServer/DedicatedServer.cpp:281
↓ 3 callers
Function
STAT_Report
make a new report
Sources/Engine/Base/Statistics.cpp:194
↓ 3 callers
Function
SelectEntityOnRender
check if all of the corners of entity's bounding box are influenced by current select-on-render selection
Sources/Engine/Rendering/SelectOnRender.cpp:241
↓ 3 callers
Function
SelectPlayersApplyMenu
Sources/SeriousSam/GUI/Menus/MenuActions.cpp:1207
↓ 3 callers
Method
SendChat
Send chat message from some players to some other players. */
Sources/Engine/Network/Network.cpp:2232
↓ 3 callers
Method
Server_IsClientUsed
Sources/Engine/Network/CommunicationInterface.cpp:671
↓ 3 callers
Method
Set
Sources/Engine/Graphics/Vertex.h:66
↓ 3 callers
Method
SetDataPtr
Sources/SeriousSkaStudio/TextBox.cpp:336
↓ 3 callers
Method
SetDefaultValues
* Set default values for view preferences */
Sources/WorldEditor/WorldEditor.cpp:329
↓ 3 callers
Method
SetEditableMask
Sources/WorldEditor/CtrlEditFlags.cpp:63
↓ 3 callers
Method
SetFirstAndSecondButtonNames
Sources/GameGUIMP/DlgPlayerControls.cpp:295
↓ 3 callers
Function
SetFlagToProfile
Sources/Modeler/Modeler.cpp:68
↓ 3 callers
Method
SetFlags
Sources/WorldEditor/CtrlEditFlags.cpp:75
↓ 3 callers
Method
SetJoyPolling
Sources/Engine/Base/Input.cpp:558
↓ 3 callers
Method
SetLocal
mark the client interface as local for this computer
Sources/Engine/Network/ClientInterface.cpp:66
↓ 3 callers
Function
SetModel_t
Set model */
Sources/EntitiesMP/Common/Common.cpp:705
↓ 3 callers
Method
SetMultiPlayerSession
set properties for a multiplayer session
Sources/GameMP/SessionProperties.cpp:188
↓ 3 callers
Method
SetName
Sets name of model instance
Sources/Engine/Ska/ModelInstance.cpp:858
↓ 3 callers
Method
SetPlacementReferenceVertex
Sources/Modeler/DlgPgInfoAttachingPlacement.cpp:69
↓ 3 callers
Function
SetPlayerAppearance_internal
Set player appearance */
Sources/EntitiesMP/Common/Common.cpp:894
↓ 3 callers
Method
SetProgressMessageAndPosition
Sources/WorldEditor/DlgProgress.cpp:67
↓ 3 callers
Function
SetQuickLoadNotes
Sources/SeriousSam/GUI/Menus/MenuStarters.cpp:89
↓ 3 callers
Method
SetShadowMapsSize
Set shadow map size aspect (relative to height map size) and shading map aspect (relative to shadow map size)
Sources/Engine/Terrain/Terrain.cpp:543
↓ 3 callers
Method
SetSpawnFlags
get/set spawn flags for the world
Sources/Engine/World/World.cpp:482
↓ 3 callers
Function
SetSpeed
Sources/GameMP/Camera.cpp:110
↓ 3 callers
Function
SetTextureWithPossibleReplacing_t
Sources/Engine/Base/ReplaceFile.cpp:151
↓ 3 callers
Method
SetupBackdropTextureObject
Sources/WorldEditor/WorldEditorDoc.cpp:415
↓ 3 callers
Function
SetupContinousNoiseTexture
Sources/WorldEditor/TerrainEditing.cpp:492
↓ 3 callers
Function
SetupDistributionNoiseTexture
Sources/WorldEditor/TerrainEditing.cpp:513
↓ 3 callers
Function
SetupShader_D3D
construct vertex shader out of streams' bit-mask
Sources/Engine/Graphics/Gfx_Direct3D.cpp:183
↓ 3 callers
Function
ShellTypeNewString
Sources/Engine/Base/ShellTypes.cpp:73
↓ 3 callers
Method
ShowErrorDlg
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:1306
↓ 3 callers
Method
ShowInfoWindow
* shows info window */
Sources/WorldEditor/MainFrm.cpp:870
↓ 3 callers
Function
ShutDown_dsound
DirectSound shutdown procedure
Sources/Engine/Sound/SoundLibrary.cpp:196
↓ 3 callers
Function
Slerp
Sources/Engine/Math/Quaternion.h:221
↓ 3 callers
Method
SplitPolygons
* Split selected polygons in a brush in this world with one brush in other world. * (other brush must have only one sector.) */
Sources/Engine/World/WorldCSG.cpp:569
↓ 3 callers
Method
SplitSectors
* Split selected sectors in a brush in this world with one brush in other world. * (other brush must have only one sector) */
Sources/Engine/World/WorldCSG.cpp:374
↓ 3 callers
Method
SpreadMipSwitchFactors
--------------------------------------------------------------------------------------------
Sources/Engine/Models/Model.cpp:443
↓ 3 callers
Function
StartNextDemo
load first demo
Sources/SeriousSam/SeriousSam.cpp:263
↓ 3 callers
Function
StartParser
start pasring fnParseFile file (may include mesh,skeleton,animset,...)
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:373
↓ 3 callers
Function
StartStatsMode
Sources/Engine/Rendering/Render.cpp:117
↓ 3 callers
Function
StartTimer
Sources/Engine/Graphics/Benchmark.cpp:56
↓ 3 callers
Function
StepDown
Sources/WorldEditor/TerrainEditing.cpp:541
↓ 3 callers
Function
StopStatsMode
Sources/Engine/Rendering/Render.cpp:110
↓ 3 callers
Function
StopTimer
Sources/Engine/Graphics/Benchmark.cpp:64
↓ 3 callers
Function
StringToAddress
convert string address to a number
Sources/Engine/Network/CommunicationInterface.cpp:153
↓ 3 callers
Function
Tan
Sources/Engine/Math/Functions.cpp:91
↓ 3 callers
Function
TestRayCastHit
Test a ray agains given terrain
Sources/Engine/Terrain/TerrainRayCasting.cpp:439
↓ 3 callers
Method
ThrowZLIBError_t
Sources/Engine/Base/Unzip.cpp:193
↓ 3 callers
Method
TimerLoop
* Client loop. */
Sources/Engine/Network/Network.cpp:2030
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