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Functions8,484 in github.com/Croteam-official/Serious-Engine

↓ 4 callersMethodUpdateSounds
Update all 3d effects and copy internal data. */
Sources/Engine/Sound/SoundLibrary.cpp:989
↓ 4 callersMethodWireOn
Sources/Engine/Models/Model.cpp:225
↓ 4 callersMethodWrite
Sources/Engine/Network/NetworkMessage.cpp:187
↓ 4 callersFunctionWriteTextureObject_t
Sources/Engine/Base/ReplaceFile.cpp:221
↓ 4 callersFunctionWriteTranslationToken_t
Sources/Depend/Dependency.cpp:398
↓ 4 callersFunction_01forward
Sources/libvorbis/lib/res0.c:532
↓ 4 callersFunction_book_maptype1_quantvals
there might be a straightforward one-line way to do the below that's portable and totally safe against roundoff, but I haven't thought of it. T
Sources/libvorbis/lib/sharedbook.c:160
↓ 4 callersFunction_float32_unpack
Sources/libvorbis/lib/sharedbook.c:60
↓ 4 callersFunction_getGameModeName
Sources/Engine/GameAgent/GameAgent.cpp:246
↓ 4 callersFunction_getSP
Sources/Engine/GameAgent/GameAgent.cpp:259
↓ 4 callersFunction_initializeWinsock
Sources/Engine/GameAgent/GameAgent.cpp:139
↓ 4 callersFunction_v_readstring
Sources/libvorbis/lib/info.c:45
↓ 4 callersFunction_vorbis_block_ripcord
reap the chain, pull the ripcord */
Sources/libvorbis/lib/block.c:127
↓ 4 callersFunctionbitreverse
Sources/libvorbis/lib/sharedbook.c:296
↓ 4 callersFunctionbook_dup_or_new
Sources/libvorbis/lib/vorbisenc.c:435
↓ 4 callersFunctioncopytest
Sources/libogg/src/bitwise.c:620
↓ 4 callersFunctioncopytestB
Sources/libogg/src/bitwise.c:711
↓ 4 callersFunctiondeflateEnd
========================================================================= */
Sources/Engine/zlib/deflate.c:570
↓ 4 callersFunctiongsvalfunc
function gsvalfunc */
Sources/Engine/GameAgent/MSLegacy.h:83
↓ 4 callersFunctionilog
Sources/libogg/src/bitwise.c:533
↓ 4 callersFunctioninflate_blocks_reset
(s, z, c)
Sources/Engine/zlib/infblock.c:68
↓ 4 callersFunctionmdct_init
Sources/libvorbis/lib/mdct.c:52
↓ 4 callersFunctionogg_stream_flush_i
Conditionally flush a page; force==0 will only flush nominal-size pages, force==1 forces us to flush a page regardless of page size so long as t
Sources/libogg/src/framing.c:390
↓ 4 callersFunctionogg_stream_init
Sources/libogg/src/framing.c:189
↓ 4 callersFunctionogg_stream_packetpeek
Sources/libogg/src/framing.c:1035
↓ 4 callersFunctionoggpackB_write
Takes only up to 32 bits. */
Sources/libogg/src/bitwise.c:126
↓ 4 callersFunctionov_halfrate_p
Sources/libvorbis/lib/vorbisfile.c:1049
↓ 4 callersFunctionshaGetColorArray
Get color array
Sources/Engine/Graphics/Shader.cpp:599
↓ 4 callersFunctionshaSetIndices
Set array of indices
Sources/Engine/Graphics/Shader.cpp:355
↓ 4 callersFunctionvorbis_book_decode
returns the [original, not compacted] entry number or -1 on eof *********/
Sources/libvorbis/lib/codebook.c:364
↓ 4 callersFunctionvorbis_book_encode
returns the number of bits ************************************************/
Sources/libvorbis/lib/codebook.c:274
↓ 4 callersFunctionvorbis_comment_clear
Sources/libvorbis/lib/info.c:123
↓ 4 callersFunctionvorbis_encode_ath_setup
Sources/libvorbis/lib/vorbisenc.c:425
↓ 4 callersFunctionvorbis_encode_compand_setup
Sources/libvorbis/lib/vorbisenc.c:359
↓ 4 callersFunctionvorbis_encode_noisebias_setup
Sources/libvorbis/lib/vorbisenc.c:393
↓ 4 callersFunctionvorbis_encode_peak_setup
Sources/libvorbis/lib/vorbisenc.c:381
↓ 4 callersFunctionvorbis_encode_psyset_setup
Sources/libvorbis/lib/vorbisenc.c:304
↓ 4 callersFunctionvorbis_encode_tonemask_setup
Sources/libvorbis/lib/vorbisenc.c:334
↓ 4 callersFunctionvorbis_staticbook_destroy
Sources/libvorbis/lib/sharedbook.c:258
↓ 4 callersFunctionvorbis_synthesis_lapout
intended for use with a specific vorbisfile feature; we want access to the [usually synthetic/postextrapolated] buffer and lapping at the end of
Sources/libvorbis/lib/block.c:964
↓ 4 callersFunctionvorbis_synthesis_read
Sources/libvorbis/lib/block.c:953
↓ 4 callersFunctionvorbis_synthesis_restart
Sources/libvorbis/lib/block.c:686
↓ 4 callersFunctionyyerror
if error occurs in parsing
Sources/Engine/Base/Parser.cpp:54
↓ 3 callersMethodAddAfter
* Add a node after this node. */
Sources/Engine/Base/Lists.cpp:247
↓ 3 callersMethodAddAnimSet_t
Add AnimSet to ModelInstance
Sources/Engine/Ska/ModelInstance.cpp:345
↓ 3 callersMethodAddBefore
* Add a node before this node. */
Sources/Engine/Base/Lists.cpp:263
↓ 3 callersMethodAddEffectSource
add new effect source.
Sources/Engine/Graphics/TextureEffects.cpp:2622
↓ 3 callersMethodAddHandler
* Add a timer handler. */
Sources/Engine/Base/Timer.cpp:301
↓ 3 callersMethodAddMesh_t
Add mesh to ModelInstance
Sources/Engine/Ska/ModelInstance.cpp:330
↓ 3 callersFunctionAddRelationPair
Global functions for creating relations.
Sources/Engine/Base/Relations.cpp:93
↓ 3 callersMethodAddSkeleton_t
Add skeleton to ModelInstance
Sources/Engine/Ska/ModelInstance.cpp:339
↓ 3 callersFunctionAddStringForTranslation
add one string to array
Sources/Depend/Dependency.cpp:374
↓ 3 callersMethodAddTimer
* Add an entity to list of thinkers. */
Sources/Engine/World/World.cpp:365
↓ 3 callersMethodAddToPrediction
add this entity to prediction
Sources/Engine/World/World.cpp:935
↓ 3 callersFunctionAnimateRaindrops
Sources/Engine/Graphics/TextureEffects.cpp:276
↓ 3 callersFunctionAnimateWater
Water Animation ********************************/
Sources/Engine/Graphics/TextureEffects.cpp:1097
↓ 3 callersMethodApplyChange
Sources/WorldEditor/CtrlEditFlags.cpp:88
↓ 3 callersMethodAttachEntity
* Attach an entity to this client. */
Sources/Engine/Network/PlayerTarget.cpp:119
↓ 3 callersMethodAutoSetAttachments
Sources/Engine/Models/Model.cpp:2834
↓ 3 callersMethodCSGAdd
* Add a brush from another world to a brush in this world, other entities get copied. */
Sources/Engine/World/WorldCSG.cpp:249
↓ 3 callersFunctionCacheShadows
cache all shadowmaps now
Sources/Engine/Network/Network.cpp:252
↓ 3 callersFunctionCalculateAABBoxFromRect
Sources/Engine/Terrain/TerrainEditing.cpp:36
↓ 3 callersFunctionCalculateBoundingBox
calculate models bounding box (needed for simple shadows and trivial rejection of in-fog/haze-case)
Sources/Engine/Models/RenderModel.cpp:130
↓ 3 callersMethodCalculateInfluencesForAllAxis
* Depending on axis attributes and type (rotation or translation), * calculates axis influence factors for all axis actions */
Sources/GameMP/Controls.cpp:128
↓ 3 callersMethodCalculateNonDirectionalShadows
Sources/Engine/World/World.cpp:523
↓ 3 callersMethodCanCopySectors
Copy selected sectors from one brush to a new entity in another world. */
Sources/Engine/World/WorldCSG.cpp:863
↓ 3 callersMethodCanJoinPolygons
* Test if a sector selection can be joined. */
Sources/Engine/World/WorldCSG.cpp:639
↓ 3 callersMethodCenterSelected
Sources/WorldEditor/WorldEditorView.cpp:8771
↓ 3 callersMethodCheckSequence
Check if the buffer contains a complete sequence of reliable packets at the start of the buffer
Sources/Engine/Network/Packet.cpp:657
↓ 3 callersMethodCheckVersion_t
load version of engine saved in file and check against current
Sources/Engine/Network/Network.cpp:2255
↓ 3 callersMethodChecksumForSync
create a checksum value for sync-check
Sources/Engine/Network/SessionState.cpp:766
↓ 3 callersMethodClear
clear model instance
Sources/Engine/Ska/ModelInstance.cpp:1033
↓ 3 callersMethodClear
* Free all memory and leave empty brush mip. */
Sources/Engine/Brushes/BrushMip.cpp:195
↓ 3 callersMethodClear
Sources/Engine/Base/Unzip.cpp:172
↓ 3 callersFunctionClearAnimQueue
Sources/SeriousSkaStudio/DlgClient.cpp:643
↓ 3 callersFunctionClearDumpStream
Sources/Engine/Network/SessionState.cpp:889
↓ 3 callersFunctionClearThumbnail
remove thumbnail
Sources/SeriousSam/GUI/Menus/Menu.cpp:149
↓ 3 callersFunctionClipToDrawPort
Sources/Engine/Graphics/DrawPort.cpp:45
↓ 3 callersMethodCloseSelectedDirectory
Sources/WorldEditor/Browser.cpp:824
↓ 3 callersFunctionCompareVerticesAlongLine
Sources/Engine/Math/ObjectSector.cpp:78
↓ 3 callersMethodConvertAnimationInAnimSet
convert only one animation in animset
Sources/SeriousSkaStudio/SeriousSkaStudio.cpp:722
↓ 3 callersFunctionCopyMixerBuffer_stereo
copy mixer buffer to the output buffer(s)
Sources/Engine/Sound/SoundMixer.cpp:92
↓ 3 callersMethodCreate_t
routine that creates one-frame-texture from loaded picture thru image info structure
Sources/Engine/Graphics/Texture.cpp:281
↓ 3 callersMethodCustomColorPicker
Sources/WorldEditor/MainFrm.cpp:719
↓ 3 callersFunctionDepthToSwitch
Sources/SeriousSam/GUI/Menus/MenuStuff.cpp:259
↓ 3 callersFunctionDestroy
Sources/LWSkaExporter/AnimExport.cpp:370
↓ 3 callersMethodDetach
clears the content of an image info structure but does not free allocated memory
Sources/Engine/Graphics/ImageInfo.cpp:137
↓ 3 callersFunctionDetermineSupportedTextureFormats
determine (or assume) support for OpenGL and Direct3D texture internal formats
Sources/Engine/Graphics/Texture.cpp:58
↓ 3 callersMethodDictionaryWriteBegin_t
enable dictionary in writable file from this point
Sources/Engine/Base/Stream.cpp:620
↓ 3 callersMethodDisableLoadingHook
Sources/GameMP/LoadingHook.cpp:279
↓ 3 callersFunctionDiscardLayerDistribution
Sources/WorldEditor/TerrainEditing.cpp:824
↓ 3 callersMethodDiscardShadows
Sources/WorldEditor/WorldEditorView.cpp:9514
↓ 3 callersFunctionDisplayHeightMapWindow
Sources/WorldEditor/TerrainInterface.cpp:1785
↓ 3 callersFunctionDrawArrow
* Draw an arrow for debugging edge directions. */
Sources/WorldEditor/WorldEditorView.cpp:10453
↓ 3 callersFunctionDrawArrowLine
* Draw a line for arrow drawing. */
Sources/Engine/Rendering/RendMisc.cpp:169
↓ 3 callersFunctionDrawArrowLine
* Draw a line for arrow drawing. */
Sources/WorldEditor/WorldEditorView.cpp:10439
↓ 3 callersFunctionDrawAspectCorrectTextureCentered
Sources/EntitiesMP/Common/HUD.cpp:559
↓ 3 callersMethodDrawWireSurface
* Draws given surface in wire frame */
Sources/Engine/Models/EditModel.cpp:1933
↓ 3 callersMethodDumpSync_t
dump sync data to text file
Sources/Engine/Network/SessionState.cpp:815
↓ 3 callersFunctionEmitXor_t
emit one block xor-ed between new and old file
Sources/Engine/Network/Diff.cpp:55
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