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Functions17,865 in github.com/CleverRaven/Cataclysm-DDA

↓ 7 callersFunctioniterable_to_string
src/debug_menu.h:136
↓ 7 callersFunctionlifting_quality_to_mass
src/item.h:2886
↓ 7 callersFunctionload_distribution
src/npc_class.cpp:171
↓ 7 callersMethodmake_bleed
src/monster.cpp:1539
↓ 7 callersMethodmake_new_world
src/worldfactory.cpp:136
↓ 7 callersFunctionmake_test_node
tests/behavior_test.cpp:43
↓ 7 callersFunctionmanhattan_dist
src/line.cpp:267
↓ 7 callersMethodmaptile_at
src/map.cpp:193
↓ 7 callersFunctionmartial_art_learned_from
src/martialarts.cpp:96
↓ 7 callersMethodmetabolic_rate_base
src/consumption.cpp:594
↓ 7 callersMethodmigrate_id
src/item_factory.cpp:3949
↓ 7 callersFunctionmove_item
src/activity_item_handling.cpp:662
↓ 7 callersFunctionmremove_trap
src/mapgen_functions.cpp:3228
↓ 7 callersFunctionms_to_sm_copy
src/coordinate_conversions.cpp:125
↓ 7 callersFunctionmulti_lerp
src/cata_utility.cpp:268
↓ 7 callersFunctionom_target_tile
src/faction_camp.cpp:4196
↓ 7 callersMethodovermap_sight_range
src/character.cpp:1125
↓ 7 callersFunctionparse_angle
tests/units_test.cpp:254
↓ 7 callersFunctionperform_liquid_transfer
src/handle_liquid.cpp:338
↓ 7 callersMethodpick_up
src/character_inventory.cpp:407
↓ 7 callersFunctionpools_to_string
src/newcharacter.cpp:279
↓ 7 callersFunctionprint_and_format_helper
tests/map_test_case.cpp:226
↓ 7 callersMethodprotected_from_liquids
src/item_location.cpp:948
↓ 7 callersMethodqueued
src/timed_event.cpp:432
↓ 7 callersMethodranged_target_size
src/map.cpp:2123
↓ 7 callersMethodreach_range
src/item.cpp:6710
↓ 7 callersMethodrebuild_vehicle_level_caches
src/map.cpp:240
↓ 7 callersFunctionrefresh_display
src/sdltiles.cpp:509
↓ 7 callersMethodreload_npcs
src/game.cpp:1080
↓ 7 callersMethodrem_addiction
src/suffer.cpp:2014
↓ 7 callersFunctionremove_from_groups_with_erasures_list
src/colony.h:1720
↓ 7 callersMethodremove_if
src/morale.cpp:337
↓ 7 callersMethodremove_option
src/computer.cpp:227
↓ 7 callersFunctionreserve
src/list.h:2032
↓ 7 callersMethodresolve_creature
src/effect_source.cpp:88
↓ 7 callersFunctionrough_circle
src/mapgen.cpp:7566
↓ 7 callersMethodrun
tests/catch/catch.hpp:13506
↓ 7 callersMethodsalvaged_into
src/material.cpp:169
↓ 7 callersMethodsame_species
src/mtype.cpp:160
↓ 7 callersMethodsees
src/character.cpp:9602
↓ 7 callersMethodselected_mission
src/talker_npc.cpp:633
↓ 7 callersMethodset_access_denied_msg
src/computer.cpp:106
↓ 7 callersMethodset_base_height
src/character.cpp:5820
↓ 7 callersMethodset_display_stats
Specify whether the header should show stats (weight and volume). */
src/inventory_ui.h:574
↓ 7 callersMethodset_exp
src/magic.cpp:1138
↓ 7 callersFunctionset_single_trait
Clear player traits and give them a single trait by name
tests/player_helpers.cpp:221
↓ 7 callersFunctionside_of
Orientation of point C relative to line AB
src/magic_spell_effect.cpp:120
↓ 7 callersMethodsize
src/item_pocket.cpp:499
↓ 7 callersFunctionsm_to_omt_copy
src/coordinate_conversions.cpp:46
↓ 7 callersMethodsortKey
tools/clang-tidy-plugin/UsePointArithmeticCheck.cpp:124
↓ 7 callersMethodstop_hauling
src/move_mode.cpp:202
↓ 7 callersFunctiontemp_to_celsius
src/cata_utility.cpp:214
↓ 7 callersFunctiontemperature_check
Set the stage for a particular ambient and target temperature and run update_bodytemp() until core body temperature settles.
tests/player_test.cpp:14
↓ 7 callersFunctionterrain_type_to_nesw_array
src/mapgen_functions.cpp:460
↓ 7 callersFunctiontest_activity_duration
Make avatar have a given activity level for a certain time, returning to NO_EXERCISE when done
tests/char_biometrics_test.cpp:414
↓ 7 callersFunctiontest_efficiency
Algorithm goes as follows: Clear map Spawn a vehicle Set its fuel up to some percentage - remember exact fuel counts that were set here Drive it for a
tests/vehicle_efficiency_test.cpp:166
↓ 7 callersFunctiontest_string_error_throws_matches
tests/json_test.cpp:636
↓ 7 callersFunctionthrow_exception
tests/catch/catch.hpp:3876
↓ 7 callersMethodtime_to_learn
src/proficiency.cpp:140
↓ 7 callersFunctionto_millimeter
src/units.h:502
↓ 7 callersFunctiontoolweapon_on
src/iuse.cpp:3324
↓ 7 callersMethodtype
src/event_statistics.cpp:1156
↓ 7 callersMethodunload
src/character.cpp:9808
↓ 7 callersMethodupdate
src/scent_map.cpp:162
↓ 7 callersMethodvalue
src/event_statistics.cpp:583
↓ 7 callersMethodweapon_value
src/melee.cpp:2820
↓ 7 callersMethodwear
src/inventory_ui.cpp:3154
↓ 7 callersFunctionweight_to_info
src/item.cpp:11418
↓ 7 callersMethodwill_exchange_items_freely
Will the NPC freely exchange items with the player?
src/npc.cpp:1958
↓ 7 callersMethodwill_spill
src/item.cpp:11534
↓ 6 callersMethodAddChild
src/translation_plural_evaluator.cpp:224
↓ 6 callersMethodMatch
tools/clang-tidy-plugin/Utils.cpp:33
↓ 6 callersFunctionactually_test_craft
This tries to actually run the whole craft activity, which is more thorough, but slow
tests/crafting_test.cpp:423
↓ 6 callersFunctionadd_array_to_set
src/json.cpp:759
↓ 6 callersMethodadd_group_entry
src/item_group.cpp:637
↓ 6 callersMethodadd_item_entry
src/item_group.cpp:624
↓ 6 callersFunctionadd_msg_debug
tests/fake_messages.cpp:70
↓ 6 callersMethodadd_or_drop_with_msg
src/character.cpp:9767
↓ 6 callersFunctionalc_strength
src/iuse.cpp:519
↓ 6 callersMethodall_creatures
src/game.cpp:11892
↓ 6 callersMethodall_items_loc
src/character_inventory.cpp:289
↓ 6 callersMethodammo_effects
src/item.cpp:10208
↓ 6 callersMethodany_true
src/npc.cpp:2212
↓ 6 callersMethodapply
* (set|line|square)_(ter|furn|trap|radiation); simple (x, y, int) or (x1,y1,x2,y2, int) functions * TODO: optimize, though gcc -O2 optimizes enough t
src/mapgen.cpp:4221
↓ 6 callersMethodavailable_missions
src/talker_npc.cpp:623
↓ 6 callersMethodavailable_ups
src/character.cpp:8298
↓ 6 callersMethodaverage_activity
src/activity_tracker.cpp:95
↓ 6 callersFunctionbase64_encode
src/catacharset.cpp:238
↓ 6 callersMethodbash_resistance
src/map.cpp:2640
↓ 6 callersMethodbasic_symbol_color
src/npc.cpp:2632
↓ 6 callersMethodblank
src/list.h:228
↓ 6 callersMethodburn_move_stamina
src/character.cpp:6132
↓ 6 callersFunctioncalculate_bodypart_distribution
tests/creature_test.cpp:35
↓ 6 callersMethodcall
tests/catch/catch.hpp:6717
↓ 6 callersFunctioncamp_trip_description
mission descriptions
src/faction_camp.cpp:4522
↓ 6 callersMethodcan_eat
src/consumption.cpp:650
↓ 6 callersMethodcan_see_trap_at
src/map.cpp:5365
↓ 6 callersMethodcast_spell_effect
src/magic.cpp:1514
↓ 6 callersMethodcasting_time
src/magic.cpp:992
↓ 6 callersFunctioncatch_breath
Remove "winded" effect from the Character (but do not change stamina)
tests/char_stamina_test.cpp:47
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