| 344 | } |
| 345 | |
| 346 | void Window_ProcessEvents(float delta) { |
| 347 | EventRecord event; |
| 348 | SystemTask(); |
| 349 | |
| 350 | while (GetNextEvent(everyEvent, &event)) { |
| 351 | switch (event.what) |
| 352 | { |
| 353 | case mouseDown: |
| 354 | HandleMouseDown(&event); |
| 355 | break; |
| 356 | case mouseUp: |
| 357 | HandleMouseUp(&event); |
| 358 | break; |
| 359 | case keyDown: |
| 360 | case autoKey: |
| 361 | HandleKeyDown(&event); |
| 362 | break; |
| 363 | case keyUp: |
| 364 | HandleKeyUp(&event); |
| 365 | break; |
| 366 | case updateEvt: |
| 367 | BeginUpdate((WindowPtr)event.message); |
| 368 | EndUpdate( (WindowPtr)event.message); |
| 369 | Event_RaiseVoid(&WindowEvents.RedrawNeeded); |
| 370 | break; |
| 371 | case diskEvt: |
| 372 | if ((event.message & 0xFFFF0000) != noErr) |
| 373 | { |
| 374 | Point pt = { 100, 100 }; |
| 375 | DILoad(); |
| 376 | DIBadMount(pt, event.message); |
| 377 | DIUnload(); |
| 378 | } |
| 379 | break; |
| 380 | case kHighLevelEvent: |
| 381 | AEProcessAppleEvent(&event); |
| 382 | break; |
| 383 | default: |
| 384 | break; |
| 385 | } |
| 386 | } |
| 387 | } |
| 388 | |
| 389 | void Gamepads_PreInit(void) { } |
| 390 |
nothing calls this directly
no test coverage detected