| 201 | static void SPConnection_SendData(const cc_uint8* data, cc_uint32 len) { } |
| 202 | |
| 203 | static void SPConnection_Tick(struct ScheduledTask* task) { |
| 204 | if (Server.Disconnected) return; |
| 205 | /* 60 -> 20 ticks a second */ |
| 206 | if ((ticks++ % 3) != 0) return; |
| 207 | |
| 208 | Physics_Tick(); |
| 209 | TexturePack_CheckPending(); |
| 210 | } |
| 211 | |
| 212 | static void SPConnection_Init(void) { |
| 213 | Server_ResetState(); |
nothing calls this directly
no test coverage detected