| 1388 | } |
| 1389 | |
| 1390 | static cc_result SaveLevelScreen_SaveMap(const cc_string* path) { |
| 1391 | struct GZipState* state; |
| 1392 | cc_result res; |
| 1393 | |
| 1394 | state = (struct GZipState*)Mem_TryAlloc(1, sizeof(struct GZipState)); |
| 1395 | res = ERR_OUT_OF_MEMORY; |
| 1396 | if (!state) { Logger_SysWarn(res, "allocating temp memory"); return res; } |
| 1397 | |
| 1398 | res = DoSaveMap(path, state); |
| 1399 | Mem_Free(state); |
| 1400 | if (res) return res; |
| 1401 | |
| 1402 | World.LastSave = Game.Time; |
| 1403 | Gui_ShowPauseMenu(); |
| 1404 | return 0; |
| 1405 | } |
| 1406 | |
| 1407 | static void SaveLevelScreen_Save(void* screen, void* widget) { |
| 1408 | struct SaveLevelScreen* s = (struct SaveLevelScreen*)screen; |
no test coverage detected