| 1117 | |
| 1118 | static void MiO_GetReach(cc_string* v) { String_AppendFloat(v, Entities.CurPlayer->ReachDistance, 2); } |
| 1119 | static void MiO_SetReach(const cc_string* v) { Entities.CurPlayer->ReachDistance = Menu_Float(v); } |
| 1120 | |
| 1121 | static int MiO_GetMusic(void) { return Audio_MusicVolume; } |
| 1122 | static void MiO_SetMusic(int v) { |
nothing calls this directly
no test coverage detected