| 50 | |
| 51 | #ifdef CC_BUILD_UWP |
| 52 | static void LoadD3D11Library(void) { } |
| 53 | |
| 54 | static void CreateDevice(void) { |
| 55 | // https://docs.microsoft.com/en-us/windows/uwp/gaming/simple-port-from-direct3d-9-to-11-1-part-1--initializing-direct3d |
no test coverage detected