| 130 | } |
| 131 | |
| 132 | static void CycleViewDistanceBackwards(const short* viewDists, int count) { |
| 133 | int i, dist; |
| 134 | for (i = count - 1; i >= 0; i--) { |
| 135 | dist = viewDists[i]; |
| 136 | |
| 137 | if (dist < Game_UserViewDistance) { |
| 138 | Game_UserSetViewDistance(dist); return; |
| 139 | } |
| 140 | } |
| 141 | Game_UserSetViewDistance(viewDists[count - 1]); |
| 142 | } |
| 143 | |
| 144 | static const short normalDists[] = { 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096 }; |
| 145 | static const short classicDists[] = { 8, 32, 128, 512 }; |
no test coverage detected