| 41 | } |
| 42 | |
| 43 | float Math_ClampAngle(float degrees) { |
| 44 | while (degrees >= 360.0f) degrees -= 360.0f; |
| 45 | while (degrees < 0.0f) degrees += 360.0f; |
| 46 | return degrees; |
| 47 | } |
| 48 | |
| 49 | float Math_LerpAngle(float leftAngle, float rightAngle, float t) { |
| 50 | /* Need to potentially adjust a bit when interpolating some angles */ |
no outgoing calls
no test coverage detected