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Functions699 in github.com/CiaranMcCann/Worms-Armageddon-HTML5-Clone

↓ 90 callersFunctione
(c)
external/jquery.1.8.2.min.js:2
↓ 78 callersFunction$
('#startOnline').off('click'); if (AssetManager.isReady()) {
src/gui/StartMenu.ts:115
↓ 60 callersFunctionp
(a,b)
external/jquery.1.8.2.min.js:2
↓ 42 callersMethodplay
(volume = 1, time = 0, allowSoundOverLay = false)
src/audio/Sound.ts:35
↓ 26 callersMethodgetTeam
()
src/Player.ts:60
↓ 23 callersMethodgetCurrentWeapon
()
src/weapons/WeaponManager.ts:66
↓ 23 callersMethodjoin
(userId, googleUserId, socket)
src/networking/GameLobby.ts:163
↓ 22 callersMethodgetIsActive
()
src/weapons/BaseWeapon.ts:41
↓ 22 callersMethodhide
()
src/gui/HealthMenu.ts:40
↓ 21 callersMethodsetSpriteDef
(spriteDef: SpriteDefinition, lockSprite = false, noLoop = false)
src/animation/Sprite.ts:162
↓ 20 callersMethodgetCurrentWorm
()
src/Team.ts:101
↓ 20 callersMethodgetWeaponManager
()
src/Team.ts:127
↓ 19 callersFunction$
('.slide').empty(); $('.slide').append(this.view); $(LobbyMenu.CSS_ID.NICKNAME_PICK_U
src/gui/LobbyMenu.ts:147
↓ 17 callersMethodadd
(effect)
src/animation/EffectsManager.ts:29
↓ 17 callersMethodgetCurrentPlayer
()
src/GameStateManager.ts:87
↓ 15 callersMethodshow
()
src/gui/HealthMenu.ts:35
↓ 13 callersMethodgetImage
()
src/animation/Sprite.ts:115
↓ 13 callersMethodremove
(userId)
src/networking/GameLobby.ts:196
↓ 12 callersMethodformat
(...numbers: String[])
src/system/Utilies.ts:23
↓ 12 callersMethodgetWeapon
()
src/Worm.ts:186
↓ 12 callersMethodhasTimePeriodPassed
(rest = true)
src/system/Timer.ts:32
↓ 12 callersMethodpause
()
src/audio/Sound.ts:69
↓ 11 callersFunctiond
(a)
external/jquery.1.8.2.min.js:2
↓ 10 callersFunctiona
(b,c)
external/jquery.1.8.2.min.js:2
↓ 10 callersFunctionc
()
external/Box2dWeb-2.1.a.3.min.js:10
↓ 10 callersMethodcontains
(playerId: string)
src/networking/GameLobby.ts:145
↓ 10 callersFunctionz
(a,b)
external/jquery.1.8.2.min.js:2
↓ 9 callersFunctionbh
(a)
external/jquery.1.8.2.min.js:2
↓ 9 callersMethodgetCurrentFrame
()
src/animation/Sprite.ts:120
↓ 9 callersMethodgetFrameHeight
()
src/animation/Sprite.ts:139
↓ 9 callersMethodgetTargetDirection
()
src/Target.ts:63
↓ 9 callersMethodsetIsActive
(val)
src/weapons/BaseWeapon.ts:42
↓ 8 callersFunctionX
(a)
external/jquery.1.8.2.min.js:2
↓ 8 callersMethodgetForceIndicator
()
src/weapons/BaseWeapon.ts:36
↓ 8 callersMethodreset
()
src/system/Timer.ts:46
↓ 8 callersMethodsetCurrentFrame
(frame)
src/animation/Sprite.ts:125
↓ 7 callersFunctionb
()
external/Box2dWeb-2.1.a.3.min.js:10
↓ 7 callersFunctionbf
(a)
external/jquery.1.8.2.min.js:2
↓ 7 callersMethodbind
()
src/gui/LobbyMenu.ts:78
↓ 7 callersFunctiong
(a,b,c)
external/jquery.1.8.2.min.js:2
↓ 7 callersMethodinit
()
src/networking/Server.ts:64
↓ 7 callersMethodrender
(drawFunc,width,height, canvas = null)
src/system/Graphics.ts:24
↓ 7 callersMethodtiggerNextTurn
()
src/GameStateManager.ts:40
↓ 6 callersFunctionbk
(a)
external/jquery.1.8.2.min.js:2
↓ 6 callersFunctionf
(a,b)
external/jquery.1.8.2.min.js:2
↓ 6 callersMethodfire
()
src/Worm.ts:271
↓ 6 callersMethodgetAxis
(axisId)
src/system/GamePad.ts:69
↓ 6 callersMethodgetFrameWidth
()
src/animation/Sprite.ts:144
↓ 6 callersMethodgetTimeLeft
()
src/system/Timer.ts:59
↓ 6 callersMethodgetX
()
src/system/Camera.ts:96
↓ 6 callersMethodhit
(damage, worm = null, overrideClientOnlyUse = false)
src/Worm.ts:413
↓ 6 callersMethodisRequired
()
src/weapons/ForceIndicator.ts:29
↓ 6 callersMethodpanToPosition
(vector)
src/system/Camera.ts:78
↓ 6 callersMethodrefresh
()
src/gui/WeaponsMenu.ts:85
↓ 6 callersMethodtoggle
()
src/gui/WeaponsMenu.ts:91
↓ 5 callersFunctiona
()
external/Box2dWeb-2.1.a.3.min.js:10
↓ 5 callersMethodactivate
(worm: Worm)
src/weapons/Drill.ts:43
↓ 5 callersFunctionbc
(a,b,c,d)
external/jquery.1.8.2.min.js:2
↓ 5 callersFunctionbd
(a)
external/jquery.1.8.2.min.js:2
↓ 5 callersFunctionbi
(a,b)
external/jquery.1.8.2.min.js:2
↓ 5 callersFunctionbj
(a,b,c)
external/jquery.1.8.2.min.js:2
↓ 5 callersMethodcancelPan
()
src/system/Camera.ts:72
↓ 5 callersMethodgetGameLobbies
()
src/networking/Lobby.ts:330
↓ 5 callersMethodgetTotalFrames
()
src/animation/Sprite.ts:149
↓ 5 callersMethodgetY
()
src/system/Camera.ts:97
↓ 5 callersMethodisActiveWorm
()
src/Worm.ts:463
↓ 5 callersMethodisButtonPressed
(buttonId)
src/system/GamePad.ts:55
↓ 5 callersMethodsetupCanvas
()
src/Game.ts:143
↓ 4 callersFunctionbF
(a)
external/jquery.1.8.2.min.js:2
↓ 4 callersFunctionbg
(a,b,c)
external/jquery.1.8.2.min.js:2
↓ 4 callersFunctionc$
(a,b)
external/jquery.1.8.2.min.js:2
↓ 4 callersMethodconnect
()
src/system/GamePad.ts:15
↓ 4 callersMethoddeactivate
()
src/weapons/Drill.ts:59
↓ 4 callersMethodgetForce
()
src/weapons/ForceIndicator.ts:118
↓ 4 callersMethodgetHealth
()
src/Worm.ts:169
↓ 4 callersMethodgetTimeNow
()
src/system/Timer.ts:69
↓ 4 callersMethodgetWidth
()
src/environment/Terrain.ts:71
↓ 4 callersFunctioni
(t)
external/bootstrap.min.js:6
↓ 4 callersMethodincrementX
(x: number)
src/system/Camera.ts:120
↓ 4 callersMethodincrementY
(y: number)
src/system/Camera.ts:125
↓ 4 callersFunctionk
(b)
external/jquery.1.8.2.min.js:2
↓ 4 callersMethodreset
()
src/weapons/ForceIndicator.ts:104
↓ 4 callersMethodsetState
(state)
src/WormAnimationManger.ts:47
↓ 4 callersMethodswapSpriteSheet
(spriteSheet: SpriteDefinition)
src/animation/Sprite.ts:194
↓ 4 callersMethodupdate
()
src/Worm.ts:468
↓ 3 callersFunctionA
()
external/jquery.1.8.2.min.js:2
↓ 3 callersMethodareAllWormsStationary
()
src/WormManager.ts:61
↓ 3 callersFunctionbZ
(a,b)
external/jquery.1.8.2.min.js:2
↓ 3 callersMethodconstructor
(team, x, y)
src/Worm.ts:63
↓ 3 callersMethodfindUsersIdByToken
(authToken, callback)
src/networking/LeaderBoard/LeaderBoardApi.ts:93
↓ 3 callersMethodgetPercentageHealth
()
src/Team.ts:76
↓ 3 callersMethodgetView
()
src/gui/SettingsMenu.ts:66
↓ 3 callersMethodgetWorms
()
src/Team.ts:137
↓ 3 callersMethodhasNextTurnBeenTiggered
()
src/GameStateManager.ts:55
↓ 3 callersFunctioni
()
external/jquery.1.8.2.min.js:2
↓ 3 callersMethodload
(soundSrc)
src/audio/Sound.ts:92
↓ 3 callersMethodmodal
('show'); var levelSelector: SettingsMenu = new SettingsMenu(); if ($('#mapSelector'
src/gui/LobbyMenu.ts:111
↓ 3 callersMethodonAnimationFinish
(func)
src/animation/Sprite.ts:156
↓ 3 callersMethodpreRendering
()
src/Worm.ts:129
↓ 3 callersFunctionrandom
(min, max)
src/system/Utilies.ts:151
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