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hub / github.com/CamHenlin/ExecutiveMan

github.com/CamHenlin/ExecutiveMan @main

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284 symbols 539 edges 69 files 80 documented · 28%
What it actually does AI analysis from the code graph — generated when you open this
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Core symbols most depended-on inside this repo

fastCollisionSprite
called by 34
mechanics/fastCollision.js
playSound
called by 28
mechanics/soundwrapper.js
initVars
called by 14
mechanics/main.js
interceptAddEventListener
called by 13
libs/polyfill.js
interceptRemoveEventListener
called by 13
libs/polyfill.js
initTouchControls
called by 9
mechanics/main.js
playSoundLoop
called by 9
mechanics/soundwrapper.js
initBossScreen
called by 7
mechanics/bossscreen.js

Shape

Function 284

Languages

TypeScript100%

Modules by API surface

game.min.js106 symbols
libs/preload-NEXT.min.js38 symbols
libs/polyfill.js23 symbols
mechanics/fastCollision.js9 symbols
mechanics/player.js6 symbols
mechanics/mainmenu.js5 symbols
mechanics/main.js5 symbols
mechanics/bossscreen.js5 symbols
mechanics/soundwrapper.js4 symbols
enemies/warehouseman.js4 symbols
enemies/materialman.js4 symbols
mechanics/titlescreen.js3 symbols

For agents

$ claude mcp add ExecutiveMan \
  -- python -m otcore.mcp_server <graph>

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