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Functions581 in github.com/C3RV1/UndertaleNDS

↓ 178 callersMethodwait
(self, wait_type: WaitTypes, value: int = 0)
tools/CutsceneTypes.py:236
↓ 91 callersMethodset_animation
(self, target: Target, animation: str)
tools/CutsceneTypes.py:249
↓ 57 callersMethodwrite_uint8
(self, x: int)
tools/binary.py:441
↓ 55 callersMethoddialogue_centered
(self, dialogue_text_id: int, speaker_path: str, x: float, y: float,
tools/CutsceneTypes.py:321
↓ 48 callersMethodloadPath
source/Engine/Font.cpp:10
↓ 48 callersMethodmove_in_frames
(self, target: Target, dx: float, dy: float, frames: int)
tools/CutsceneTypes.py:278
↓ 48 callersMethodwrite_uint16
(self, x: int)
tools/binary.py:444
↓ 46 callersFunctionthrow_
source/Engine/Engine.cpp:80
↓ 43 callersMethoddrawGlyph
source/Engine/Font.cpp:85
↓ 42 callersFunctionframes_from_dst
(dst, px_per_sec)
tools/CutsceneTypes.py:14
↓ 41 callersMethodwrite_header
(self, command_idx)
tools/CutsceneTypes.py:178
↓ 40 callersMethodbind
(self, jump_id)
tools/CutsceneTypes.py:492
↓ 37 callersFunctionstr_len_file
source/Formats/utils.cpp:3
↓ 36 callersMethodsetColor
include/Engine/Font.hpp:52
↓ 35 callersMethodplayer_control
(self, control: bool)
tools/CutsceneTypes.py:220
↓ 29 callersMethodread_struct
(self, fmt)
tools/binary.py:101
↓ 28 callersMethodwrite_struct
(self, fmt: AnyStr, *values)
tools/binary.py:302
↓ 26 callersMethodwrite
(self, wtr: binary.BinaryWriter)
tools/CutsceneTypes.py:109
↓ 24 callersMethodwrite_int32
(self, x: int)
tools/binary.py:435
↓ 24 callersMethodwrite_string
(self, string: AnyStr, size: Optional[int] = None, encoding: Optional[str] = "shift_jis",
tools/binary.py:347
↓ 24 callersMethodwrite_uint32
(self, x: int)
tools/binary.py:447
↓ 23 callersMethodset_collider_enabled
(self, collider_id: int, enabled: bool)
tools/CutsceneTypes.py:230
↓ 22 callersMethodnameToAnimId
source/Engine/Sprite.cpp:112
↓ 22 callersMethodsetShown
source/Engine/Sprite.cpp:90
↓ 22 callersMethodset_flag
(self, flag_id: int, flag_value: int)
tools/CutsceneTypes.py:411
↓ 22 callersMethodunload_sprite
(self, sprite_id: int)
tools/CutsceneTypes.py:215
↓ 21 callersMethoddebug
(self, string: str)
tools/CutsceneTypes.py:182
↓ 21 callersMethodloadTexture
source/Engine/Sprite.cpp:33
↓ 21 callersMethodset_pos_in_frames
(self, target: Target, x: float, y: float, frames: int)
tools/CutsceneTypes.py:270
↓ 21 callersMethodtell
(self)
tools/binary.py:51
↓ 20 callersMethodsetAnimation
source/Engine/Sprite.cpp:20
↓ 20 callersMethodsetShown
source/Battle/FlavorTextDialogue.cpp:30
↓ 20 callersFunctionto_fixed_point
(f: float)
tools/CutsceneTypes.py:7
↓ 19 callersMethoddialogue_left_align
(self, dialogue_text_id: int, x: float, y: float, spea
tools/CutsceneTypes.py:348
↓ 19 callersMethodjump
(self, dst=None)
tools/CutsceneTypes.py:483
↓ 18 callersMethodcmp_flag
(self, flag_id: int, operator: str, value: int)
tools/CutsceneTypes.py:432
↓ 18 callersFunctiontick
source/Engine/Engine.cpp:63
↓ 17 callersMethodclear
source/Engine/Font.cpp:188
↓ 17 callersMethodjump_if
(self, dst=None)
tools/CutsceneTypes.py:465
↓ 17 callersMethodunload_texture
(self, texture_id: int)
tools/CutsceneTypes.py:192
↓ 16 callersMethodload_sprite
(self, x: float, y: float, tex_id: int, layer=1)
tools/CutsceneTypes.py:197
↓ 16 callersMethodseek
(self, offset: int, whence: int = 0)
tools/binary.py:45
↓ 15 callersMethodread
source/card.cpp:108
↓ 15 callersMethodwrite
source/card.cpp:130
↓ 14 callersMethodplay_sfx
(self, path: str, loops: int = 0)
tools/CutsceneTypes.py:513
↓ 13 callersMethodwrite_bool
(self, x: bool)
tools/binary.py:308
↓ 12 callersFunctiondmaFillSafe
source/Engine/dma.cpp:33
↓ 12 callersMethodload_texture
(self, path: str)
tools/CutsceneTypes.py:187
↓ 12 callersMethodwrite
(self, wtr: binary.BinaryWriter)
tools/jsonToRoom.py:44
↓ 11 callersFunctiondmaCopySafe
Based on NFLib and http://www.coranac.com/2009/05/dma-vs-arm9-fight/
source/Engine/dma.cpp:9
↓ 11 callersMethodread
(self, n: int = -1)
tools/binary.py:24
↓ 11 callersMethodstart_bgm
(self, path: str, loop: bool)
tools/CutsceneTypes.py:503
↓ 10 callersFunctioncardCommand
source/card.cpp:34
↓ 9 callersMethodclear
source/Save.cpp:10
↓ 8 callersMethodclose
(self)
tools/binary.py:18
↓ 8 callersMethodload
source/Engine/WAV.cpp:11
↓ 8 callersMethodset_shown
(self, target: Target, shown: bool)
tools/CutsceneTypes.py:243
↓ 7 callersMethodclose
source/card.cpp:24
↓ 7 callersMethodexit_battle
(self, won=False)
tools/CutsceneTypes.py:386
↓ 7 callersMethodjump_if_not
(self, dst=None)
tools/CutsceneTypes.py:474
↓ 7 callersFunctionnitroSubRead
---------------------------------------------------------------------------------
source/nitrofs.c:207
↓ 7 callersMethodreserve
source/Engine/FreeZoneManager.cpp:9
↓ 7 callersMethodset_action
(self, target: Target, action: str, cutscene_id=0)
tools/CutsceneTypes.py:309
↓ 7 callersMethodwrite
(self, s: Union[bytes, bytearray])
tools/binary.py:36
↓ 7 callersMethodwrite_int8
(self, x: int)
tools/binary.py:429
↓ 6 callersFunctioncardTransfer
source/card.cpp:42
↓ 6 callersMethoddraw
source/Room/Room.cpp:268
↓ 6 callersMethodfrom_dict
(cls, dct)
tools/jsonToRoom.py:58
↓ 6 callersFunctionmod
include/Engine/math.hpp:22
↓ 6 callersMethodopen
source/card.cpp:10
↓ 6 callersFunctionplayBGMusic
source/Engine/WAV.cpp:291
↓ 6 callersFunctionstopBGMusic
source/Engine/WAV.cpp:299
↓ 6 callersMethodstop_bgm
(self)
tools/CutsceneTypes.py:509
↓ 6 callersMethodupdate
source/Room/Room.cpp:309
↓ 5 callersMethodloadBgRectMain
source/Engine/Background.cpp:247
↓ 5 callersMethodloadBgTextMain
source/Engine/Background.cpp:104
↓ 5 callersMethodloadBgTextSub
source/Engine/Background.cpp:110
↓ 5 callersFunctionloadNewRoom
source/Room/Room.cpp:274
↓ 5 callersFunctionnitroSubSeek
---------------------------------------------------------------------------------
source/nitrofs.c:233
↓ 5 callersMethodsetLoops
* Sets the number of times to loop the sample. * If you call it with loops = 1, the sample will play twice (looping once). * If you
include/Engine/Audio.hpp:53
↓ 5 callersMethodset_pos
(self, target: Target, x: float, y: float)
tools/CutsceneTypes.py:256
↓ 5 callersMethodshow
source/Battle/Battle.cpp:102
↓ 4 callersMethodbattle_action
(self, flavor_text_id)
tools/CutsceneTypes.py:395
↓ 4 callersFunctioncardWaitInProgress
source/card.cpp:48
↓ 4 callersFunctionclearSub
source/Engine/Background.cpp:234
↓ 4 callersMethodfrom_list
(cls, lst)
tools/jsonToRoom.py:92
↓ 4 callersMethodgetColor
include/Engine/Font.hpp:53
↓ 4 callersMethodgetHeight
include/Engine/Texture.hpp:23
↓ 4 callersMethodmanual_camera
(self, control: bool)
tools/CutsceneTypes.py:225
↓ 4 callersMethodplay
source/Engine/Audio.cpp:21
↓ 4 callersMethodrunCommands
source/Cutscene/Cutscene.cpp:91
↓ 4 callersMethodsetPlayerControl
source/Room/Player.cpp:25
↓ 4 callersMethodupdatePosition
source/Room/Camera.cpp:10
↓ 3 callersMethodcheck_hit
(self)
tools/CutsceneTypes.py:400
↓ 3 callersFunctionclearMain
source/Engine/Background.cpp:229
↓ 3 callersFunctioncollidesRect
source/Engine/math.cpp:7
↓ 3 callersFunctionconvert
(input_file, output_file)
tools/jsonToCspr.py:19
↓ 3 callersMethoddecodeSample
source/Engine/WAV_IMA_ADPCM.cpp:13
↓ 3 callersFunctiondistSquared_fp
source/Engine/math.cpp:21
↓ 3 callersMethodgetWidth
include/Engine/Texture.hpp:20
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