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Functions
3,126 in github.com/ByteCorum/DragonBurn
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Functions
3,126
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Types & classes
636
Function
STBRP__CDECL rect_original_order
DragonBurn-usermode/OS-ImGui/imgui/imstb_rectpack.h:539
Function
STB_TEXTEDIT_MOVEWORDLEFT_IMPL
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:3794
Function
STB_TEXTEDIT_MOVEWORDRIGHT_IMPL
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:3797
Function
STR2LPCWSTR
Convert std::string into std::wstring
DragonBurn-usermode/Features/Misc.h:70
Method
SameLine
Gets back to previous line and continue with horizontal layout offset_from_start_x == 0 : follow right after previous item offset_from_start_x != 0 :
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9443
Method
SaveIniSettingsToDisk
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12914
Method
SaveIniSettingsToMemory
Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12931
Method
Saw
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:1726
Method
ScaleAllSizes
To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is d
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:1173
Method
ScaleClipRects
Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than draw_data->DisplaySize, or if there
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2734
Method
ScaleRatioFromValueT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2697
Method
ScaleValueFromRatioT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2754
Function
ScrollToBringRectIntoView
ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:2837
Method
ScrollToItem
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9841
Method
ScrollToRect
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9848
Method
ScrollToRectEx
Scroll to keep newly navigated item fully into view
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9854
Method
Scrollbar
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:889
Method
ScrollbarEx
Vertical/Horizontal scrollbar The entire piece of code below is rather confusing because: - We handle absolute seeking (when first clicking outside th
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:924
Function
SelectAll
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:1112
Method
Selectable
Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. But you need to make sure the ID is unique, e.g
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6467
Method
Separator
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1468
Method
SeparatorEx
Horizontal/vertical separating line FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. Note
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1397
Method
SeparatorText
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1532
Method
SeparatorTextEx
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1482
Method
SetActiveID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3797
Method
SetActiveIdUsingAllKeyboardKeys
FIXME: It might be undesirable that this will likely disable KeyOwner-aware shortcuts systems. Consider a more fine-tuned version for the two users of
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5255
Method
SetAllBits
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:573
Method
SetAllInt
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2447
Method
SetAllocatorFunctions
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3478
Method
SetAppAcceptingEvents
Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application l
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:1460
Method
SetBit
Get bit n in the array
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2803
Method
SetBitRange
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:577
Method
SetBool
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2420
Method
SetClipboardText
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4130
Function
SetClipboardTextFn_DefaultImpl
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13188
Method
SetColorEditOptions
Initialize/override default color options
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:5859
Method
SetColumnOffset
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3788
Method
SetColumnWidth
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3810
Method
SetCurrentContext
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3469
Method
SetCurrentFont
Important: this alone doesn't alter current ImDrawList state. This is called by PushFont/PopFont only.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7048
Method
SetCursorPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9506
Method
SetCursorPosX
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9514
Method
SetCursorPosY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9522
Method
SetCursorScreenPos
2022/08/05: Setting cursor position also extend boundaries (via modifying CursorMaxPos) used to compute window size, group size etc. I believe this wa
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9478
Method
SetDragDropPayload
Use 'cond' to choose to submit payload on drag start or every frame
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12319
Method
SetFloat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2425
Method
SetFocusID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10686
Method
SetGlyphVisible
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4128
Method
SetHSV
FIXME-OBSOLETE: May need to obsolete/cleanup those helpers.
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2428
Method
SetHoveredID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3861
Method
SetItemAllowOverlap
Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority. FIXME: Althoug
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5244
Method
SetItemDefaultFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7610
Method
SetItemKeyOwner
This is more or less equivalent to: if (IsItemHovered() || IsItemActive()) SetKeyOwner(key, GetItemID()); Extensive uses of that (e.g. many calls for
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8967
Function
SetItemUsingMouseWheel
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:3239
Method
SetKeyOwner
_LockXXX flags are useful to lock keys away from code which is not input-owner aware. When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8935
Method
SetKeyOwnersForKeyChord
Rarely used helper
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8951
Method
SetKeyboardFocusHere
Note: this will likely be called ActivateItem() once we rework our Focus/Activation system!
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7578
Method
SetLastItemData
This is also inlined in ItemAdd() Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4074
Method
SetMemory
DragonBurn-kernel/intel_driver.cpp:400
Method
SetMouseCursor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8364
Method
SetNavID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10670
Method
SetNavWindow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10652
Method
SetNextFrameWantCaptureKeyboard
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8720
Method
SetNextFrameWantCaptureMouse
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8726
Method
SetNextItemOpen
Set next TreeNode/CollapsingHeader open state.
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6399
Method
SetNextItemWidth
Affect large frame+labels widgets only.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9553
Method
SetNextWindowBgAlpha
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7518
Method
SetNextWindowCollapsed
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7503
Method
SetNextWindowContentSize
Content size = inner scrollable rectangle, padded with WindowPadding. SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize wil
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7489
Method
SetNextWindowFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7512
Method
SetNextWindowPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7459
Method
SetNextWindowScroll
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7496
Method
SetNextWindowSize
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7469
Method
SetNextWindowSizeConstraints
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7478
Method
SetOffsets
DragonBurn-usermode/Offsets/Offsets.cpp:9
Function
SetPlatformImeDataFn_DefaultImpl
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13290
Method
SetScrollFromPosX
Note that a local position will vary depending on initial scroll value, This is a little bit confusing so bear with us: - local_pos = (absolution_pos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9986
Method
SetScrollFromPosY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9994
Method
SetScrollHereX
center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10015
Method
SetScrollHereY
center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10028
Method
SetScrollX
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9950
Method
SetScrollY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9957
Method
SetShortcutRouting
Request a desired route for an input chord (key + mods). Return true if the route is available this frame. - Routes and key ownership are attributed a
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8082
Method
SetStateStorage
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7628
Method
SetTabItemClosed
[Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. To use it to need to
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:8541
Method
SetTooltip
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10100
Method
SetTooltipV
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10092
Method
SetWindowClipRectBeforeSetChannel
[Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, they would meddle many times with the underly
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3697
Method
SetWindowCollapsed
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7394
Method
SetWindowFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7441
Method
SetWindowFontScale
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7546
Method
SetWindowHiddendAndSkipItemsForCurrentFrame
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7412
Method
SetWindowHitTestHole
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7405
Method
SetWindowPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7317
Method
SetWindowSize
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7358
Method
SetWindowViewport
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13115
Method
ShadeVertsLinearColorGradientKeepAlpha
Generic linear color gradient, write to RGB fields, leave A untouched.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2752
Method
ShadeVertsLinearUV
Distribute UV over (a, b) rectangle
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2776
Method
ShadowCircle
DragonBurn-usermode/OS-ImGui/OS-ImGui.cpp:377
Method
ShadowRectFilled
DragonBurn-usermode/OS-ImGui/OS-ImGui.cpp:369
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