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Functions3,126 in github.com/ByteCorum/DragonBurn

FunctionSTBRP__CDECL rect_original_order
DragonBurn-usermode/OS-ImGui/imgui/imstb_rectpack.h:539
FunctionSTB_TEXTEDIT_MOVEWORDLEFT_IMPL
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:3794
FunctionSTB_TEXTEDIT_MOVEWORDRIGHT_IMPL
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:3797
FunctionSTR2LPCWSTR
Convert std::string into std::wstring
DragonBurn-usermode/Features/Misc.h:70
MethodSameLine
Gets back to previous line and continue with horizontal layout offset_from_start_x == 0 : follow right after previous item offset_from_start_x != 0 :
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9443
MethodSaveIniSettingsToDisk
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12914
MethodSaveIniSettingsToMemory
Call registered handlers (e.g. SettingsHandlerWindow_WriteAll() + custom handlers) to write their stuff into a text buffer
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12931
MethodSaw
DragonBurn-usermode/OS-ImGui/imgui/imgui_demo.cpp:1726
MethodScaleAllSizes
To scale your entire UI (e.g. if you want your app to use High DPI or generally be DPI aware) you may use this helper function. Scaling the fonts is d
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:1173
MethodScaleClipRects
Helper to scale the ClipRect field of each ImDrawCmd. Use if your final output buffer is at a different scale than draw_data->DisplaySize, or if there
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2734
MethodScaleRatioFromValueT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2697
MethodScaleValueFromRatioT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2754
FunctionScrollToBringRectIntoView
ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:2837
MethodScrollToItem
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9841
MethodScrollToRect
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9848
MethodScrollToRectEx
Scroll to keep newly navigated item fully into view
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9854
MethodScrollbar
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:889
MethodScrollbarEx
Vertical/Horizontal scrollbar The entire piece of code below is rather confusing because: - We handle absolute seeking (when first clicking outside th
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:924
FunctionSelectAll
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:1112
MethodSelectable
Tip: pass a non-visible label (e.g. "##hello") then you can use the space to draw other text or image. But you need to make sure the ID is unique, e.g
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6467
MethodSeparator
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1468
MethodSeparatorEx
Horizontal/vertical separating line FIXME: Surprisingly, this seemingly trivial widget is a victim of many different legacy/tricky layout issues. Note
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1397
MethodSeparatorText
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1532
MethodSeparatorTextEx
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1482
MethodSetActiveID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3797
MethodSetActiveIdUsingAllKeyboardKeys
FIXME: It might be undesirable that this will likely disable KeyOwner-aware shortcuts systems. Consider a more fine-tuned version for the two users of
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5255
MethodSetAllBits
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:573
MethodSetAllInt
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2447
MethodSetAllocatorFunctions
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3478
MethodSetAppAcceptingEvents
Set master flag for accepting key/mouse/text events (default to true). Useful if you have native dialog boxes that are interrupting your application l
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:1460
MethodSetBit
Get bit n in the array
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2803
MethodSetBitRange
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:577
MethodSetBool
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2420
MethodSetClipboardText
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4130
FunctionSetClipboardTextFn_DefaultImpl
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13188
MethodSetColorEditOptions
Initialize/override default color options
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:5859
MethodSetColumnOffset
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3788
MethodSetColumnWidth
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3810
MethodSetCurrentContext
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3469
MethodSetCurrentFont
Important: this alone doesn't alter current ImDrawList state. This is called by PushFont/PopFont only.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7048
MethodSetCursorPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9506
MethodSetCursorPosX
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9514
MethodSetCursorPosY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9522
MethodSetCursorScreenPos
2022/08/05: Setting cursor position also extend boundaries (via modifying CursorMaxPos) used to compute window size, group size etc. I believe this wa
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9478
MethodSetDragDropPayload
Use 'cond' to choose to submit payload on drag start or every frame
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12319
MethodSetFloat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2425
MethodSetFocusID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10686
MethodSetGlyphVisible
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4128
MethodSetHSV
FIXME-OBSOLETE: May need to obsolete/cleanup those helpers.
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2428
MethodSetHoveredID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3861
MethodSetItemAllowOverlap
Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority. FIXME: Althoug
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5244
MethodSetItemDefaultFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7610
MethodSetItemKeyOwner
This is more or less equivalent to: if (IsItemHovered() || IsItemActive()) SetKeyOwner(key, GetItemID()); Extensive uses of that (e.g. many calls for
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8967
FunctionSetItemUsingMouseWheel
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:3239
MethodSetKeyOwner
_LockXXX flags are useful to lock keys away from code which is not input-owner aware. When using _LockXXX flags, you can use ImGuiKeyOwner_Any to lock
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8935
MethodSetKeyOwnersForKeyChord
Rarely used helper
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8951
MethodSetKeyboardFocusHere
Note: this will likely be called ActivateItem() once we rework our Focus/Activation system!
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7578
MethodSetLastItemData
This is also inlined in ItemAdd() Note: if ImGuiItemStatusFlags_HasDisplayRect is set, user needs to set g.LastItemData.DisplayRect.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4074
MethodSetMemory
DragonBurn-kernel/intel_driver.cpp:400
MethodSetMouseCursor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8364
MethodSetNavID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10670
MethodSetNavWindow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10652
MethodSetNextFrameWantCaptureKeyboard
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8720
MethodSetNextFrameWantCaptureMouse
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8726
MethodSetNextItemOpen
Set next TreeNode/CollapsingHeader open state.
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6399
MethodSetNextItemWidth
Affect large frame+labels widgets only.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9553
MethodSetNextWindowBgAlpha
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7518
MethodSetNextWindowCollapsed
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7503
MethodSetNextWindowContentSize
Content size = inner scrollable rectangle, padded with WindowPadding. SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize wil
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7489
MethodSetNextWindowFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7512
MethodSetNextWindowPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7459
MethodSetNextWindowScroll
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7496
MethodSetNextWindowSize
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7469
MethodSetNextWindowSizeConstraints
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7478
MethodSetOffsets
DragonBurn-usermode/Offsets/Offsets.cpp:9
FunctionSetPlatformImeDataFn_DefaultImpl
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13290
MethodSetScrollFromPosX
Note that a local position will vary depending on initial scroll value, This is a little bit confusing so bear with us: - local_pos = (absolution_pos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9986
MethodSetScrollFromPosY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9994
MethodSetScrollHereX
center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10015
MethodSetScrollHereY
center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10028
MethodSetScrollX
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9950
MethodSetScrollY
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9957
MethodSetShortcutRouting
Request a desired route for an input chord (key + mods). Return true if the route is available this frame. - Routes and key ownership are attributed a
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8082
MethodSetStateStorage
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7628
MethodSetTabItemClosed
[Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. To use it to need to
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:8541
MethodSetTooltip
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10100
MethodSetTooltipV
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10092
MethodSetWindowClipRectBeforeSetChannel
[Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, they would meddle many times with the underly
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3697
MethodSetWindowCollapsed
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7394
MethodSetWindowFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7441
MethodSetWindowFontScale
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7546
MethodSetWindowHiddendAndSkipItemsForCurrentFrame
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7412
MethodSetWindowHitTestHole
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7405
MethodSetWindowPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7317
MethodSetWindowSize
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7358
MethodSetWindowViewport
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:13115
MethodShadeVertsLinearColorGradientKeepAlpha
Generic linear color gradient, write to RGB fields, leave A untouched.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2752
MethodShadeVertsLinearUV
Distribute UV over (a, b) rectangle
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:2776
MethodShadowCircle
DragonBurn-usermode/OS-ImGui/OS-ImGui.cpp:377
MethodShadowRectFilled
DragonBurn-usermode/OS-ImGui/OS-ImGui.cpp:369
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