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github.com/ByteCorum/DragonBurn
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Functions
3,126 in github.com/ByteCorum/DragonBurn
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Functions
3,126
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Types & classes
636
Method
OpenPopupEx
Mark popup as open (toggle toward open state). Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is call
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10192
Method
OpenPopupOnItemClick
Helper to open a popup if mouse button is released over the item - This is essentially the same as BeginPopupContextItem() but without the trailing Be
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10444
Function
Overlaps
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:527
Method
PairComparerByID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2338
Method
PathBezierCubicCurveTo
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1417
Method
PathBezierQuadraticCurveTo
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1433
Method
PathClear
Stateful path API, add points then finish with PathFillConvex() or PathStroke() - Filled shapes must always use clockwise winding order. The anti-alia
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2657
Method
PathLineToMergeDuplicate
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2659
Method
PathRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1484
Method
PeekEndMessage
DragonBurn-usermode/OS-ImGui/OS-ImGui_External.cpp:185
Function
PerformKeyStop
DragonBurn-usermode/Features/Misc.cpp:157
Method
PlotEx
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6746
Method
PlotHistogram
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6887
Method
PlotLines
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6876
Function
Plot_ArrayGetter
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6869
Function
PopAllowKeyboardFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:3075
Method
PopButtonRepeat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7154
Method
PopClipRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:729
Method
PopColumnsBackground
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3846
Method
PopFocusScope
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7569
Method
PopFont
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7076
Method
PopID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7703
Method
PopItemFlag
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7097
Method
PopItemWidth
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9585
Method
PopStyleColor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3034
Method
PopStyleVar
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3118
Method
PopTabStop
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7144
Method
PopTextWrapPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7166
Method
PrimQuadUV
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:820
Method
PrimRect
Fully unrolled with inline call to keep our debug builds decently fast.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:790
Method
PrimWriteIdx
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2692
Method
PrimWriteVtx
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2691
Method
ProcessCoreEntityData
DragonBurn-usermode/Game/Entity.cpp:504
Method
ProcessDependenciesData
DragonBurn-usermode/Game/Entity.cpp:743
Method
ProcessEntities
process, prepare results
DragonBurn-usermode/Core/Cheats.cpp:191
Method
ProcessWeaponData
DragonBurn-usermode/Game/Entity.cpp:657
Method
ProgressBar
size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1275
Function
PushAllowKeyboardFocus
OBSOLETED in 1.89.4 (from March 2023)
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:3074
Method
PushButtonRepeat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7149
Method
PushClipRect
Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushC
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:705
Method
PushClipRectFullScreen
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:724
Method
PushColumnClipRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3821
Method
PushColumnsBackground
Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3833
Method
PushFocusScope
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7562
Method
PushFont
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7066
Method
PushID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7640
Method
PushItemFlag
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7084
Method
PushItemWidth
FIXME: Remove the == 0.0f behavior?
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9561
Method
PushMultiItemsWidths
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9570
Method
PushOverrideID
Push a given id value ignoring the ID stack as a seed.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7673
Method
PushStyleColor
FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3014
Method
PushStyleVar
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3090
Method
PushTabStop
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7139
Method
PushTextWrapPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7159
Function
PutColorEditor
DragonBurn-usermode/Core/GUI.h:153
Method
Quaternion_t
Constructors
DragonBurn-usermode/Game/Bone.h:41
Method
Quit
DragonBurn-usermode/OS-ImGui/OS-ImGui_Base.h:61
Method
RadioButton
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1211
Method
ReadFileToMemory
DragonBurn-kernel/utils.cpp:22
Method
ReadMemory
DragonBurn-kernel/intel_driver.cpp:466
Method
ReadStorageFile
DragonBurn-usermode/Helpers/StorageMgr.cpp:3
Method
RecoilControl
DragonBurn-usermode/Features/RCS.cpp:56
Function
Rect
We don't use g.FontSize because the window may be != g.CurrentWindow.
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:2389
Method
RegisterAndStart
DragonBurn-kernel/service.cpp:10
Method
RemoveContextHook
Deferred removal, avoiding issue with changing vector while iterating it
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3655
Method
RemoveSettingsHandler
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12804
Method
Render
Prepare the data for rendering so you can call GetDrawData() (As with anything within the ImGui:: namspace this doesn't touch your GPU or graphics API
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5004
Method
RenderArrow
Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed stat
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4630
Method
RenderArrowPointingAt
Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4688
Method
RenderBullet
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4661
Method
RenderCheckMark
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4667
Method
RenderColorRectWithAlphaCheckerboard
Helper for ColorPicker4() NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Call
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4789
Method
RenderDimmedBackgroundBehindWindow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4823
Method
RenderDimmedBackgrounds
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4867
Method
RenderDragDropTargetRect
FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12465
Method
RenderFrame
Render a rectangle shaped with optional rounding and borders
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3374
Method
RenderFrameBorder
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3387
Method
RenderMouseCursor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3431
Method
RenderNavHighlight
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3399
Method
RenderRectFilledRangeH
FIXME: Cleanup and move code to ImDrawList.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4709
Method
RenderRectFilledWithHole
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4769
Method
RenderText
Internal ImGui functions to render text RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3224
Method
RenderTextClipped
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3299
Method
RenderTextClippedEx
Default clip_rect uses (pos_min,pos_max) Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clip
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3271
Method
RenderTextEllipsis
Another overly complex function until we reorganize everything into a nice all-in-one helper. This is made more complex because we have dissociated th
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3317
Method
RenderTextWrapped
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3250
Method
RenderWindowDecorations
Draw background and borders Draw and handle scrollbars
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5901
Method
RenderWindowOuterBorders
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5875
Method
RenderWindowShadow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5993
Method
RenderWindowTitleBarContents
Render title text, collapse button, close button
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:6004
Method
Reserve
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:636
Method
ResetMouseDragDelta
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8346
Method
ResolveEntityHandle
DragonBurn-usermode/Game/Entity.cpp:405
Method
ResolveRelativeAddress
DragonBurn-kernel/intel_driver.cpp:801
Method
RoundScalarWithFormatT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2240
Method
RtlDeleteElementGenericTableAvl
DragonBurn-kernel/intel_driver.cpp:841
Method
RtlLookupElementGenericTableAvl
DragonBurn-kernel/intel_driver.cpp:856
Method
Run
DragonBurn-usermode/Features/TriggerBot.cpp:6
Method
Run
DragonBurn-usermode/Core/Cheats.cpp:43
Function
STBRP__CDECL rect_height_compare
DragonBurn-usermode/OS-ImGui/imgui/imstb_rectpack.h:528
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