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Functions3,126 in github.com/ByteCorum/DragonBurn

MethodOpenPopupEx
Mark popup as open (toggle toward open state). Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is call
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10192
MethodOpenPopupOnItemClick
Helper to open a popup if mouse button is released over the item - This is essentially the same as BeginPopupContextItem() but without the trailing Be
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:10444
FunctionOverlaps
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:527
MethodPairComparerByID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:2338
MethodPathBezierCubicCurveTo
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1417
MethodPathBezierQuadraticCurveTo
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1433
MethodPathClear
Stateful path API, add points then finish with PathFillConvex() or PathStroke() - Filled shapes must always use clockwise winding order. The anti-alia
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2657
MethodPathLineToMergeDuplicate
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2659
MethodPathRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:1484
MethodPeekEndMessage
DragonBurn-usermode/OS-ImGui/OS-ImGui_External.cpp:185
FunctionPerformKeyStop
DragonBurn-usermode/Features/Misc.cpp:157
MethodPlotEx
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6746
MethodPlotHistogram
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6887
MethodPlotLines
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6876
FunctionPlot_ArrayGetter
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:6869
FunctionPopAllowKeyboardFocus
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:3075
MethodPopButtonRepeat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7154
MethodPopClipRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:729
MethodPopColumnsBackground
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3846
MethodPopFocusScope
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7569
MethodPopFont
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7076
MethodPopID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7703
MethodPopItemFlag
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7097
MethodPopItemWidth
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9585
MethodPopStyleColor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3034
MethodPopStyleVar
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3118
MethodPopTabStop
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7144
MethodPopTextWrapPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7166
MethodPrimQuadUV
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:820
MethodPrimRect
Fully unrolled with inline call to keep our debug builds decently fast.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:790
MethodPrimWriteIdx
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2692
MethodPrimWriteVtx
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:2691
MethodProcessCoreEntityData
DragonBurn-usermode/Game/Entity.cpp:504
MethodProcessDependenciesData
DragonBurn-usermode/Game/Entity.cpp:743
MethodProcessEntities
process, prepare results
DragonBurn-usermode/Core/Cheats.cpp:191
MethodProcessWeaponData
DragonBurn-usermode/Game/Entity.cpp:657
MethodProgressBar
size_arg (for each axis) < 0.0f: align to end, 0.0f: auto, > 0.0f: specified size
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1275
FunctionPushAllowKeyboardFocus
OBSOLETED in 1.89.4 (from March 2023)
DragonBurn-usermode/OS-ImGui/imgui/imgui.h:3074
MethodPushButtonRepeat
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7149
MethodPushClipRect
Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushC
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:705
MethodPushClipRectFullScreen
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:724
MethodPushColumnClipRect
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3821
MethodPushColumnsBackground
Get into the columns background draw command (which is generally the same draw command as before we called BeginColumns)
DragonBurn-usermode/OS-ImGui/imgui/imgui_tables.cpp:3833
MethodPushFocusScope
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7562
MethodPushFont
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7066
MethodPushID
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7640
MethodPushItemFlag
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7084
MethodPushItemWidth
FIXME: Remove the == 0.0f behavior?
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9561
MethodPushMultiItemsWidths
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:9570
MethodPushOverrideID
Push a given id value ignoring the ID stack as a seed.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7673
MethodPushStyleColor
FIXME: This may incur a round-trip (if the end user got their data from a float4) but eventually we aim to store the in-flight colors as ImU32
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3014
MethodPushStyleVar
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3090
MethodPushTabStop
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7139
MethodPushTextWrapPos
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:7159
FunctionPutColorEditor
DragonBurn-usermode/Core/GUI.h:153
MethodQuaternion_t
Constructors
DragonBurn-usermode/Game/Bone.h:41
MethodQuit
DragonBurn-usermode/OS-ImGui/OS-ImGui_Base.h:61
MethodRadioButton
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:1211
MethodReadFileToMemory
DragonBurn-kernel/utils.cpp:22
MethodReadMemory
DragonBurn-kernel/intel_driver.cpp:466
MethodReadStorageFile
DragonBurn-usermode/Helpers/StorageMgr.cpp:3
MethodRecoilControl
DragonBurn-usermode/Features/RCS.cpp:56
FunctionRect
We don't use g.FontSize because the window may be != g.CurrentWindow.
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:2389
MethodRegisterAndStart
DragonBurn-kernel/service.cpp:10
MethodRemoveContextHook
Deferred removal, avoiding issue with changing vector while iterating it
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3655
MethodRemoveSettingsHandler
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12804
MethodRender
Prepare the data for rendering so you can call GetDrawData() (As with anything within the ImGui:: namspace this doesn't touch your GPU or graphics API
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5004
MethodRenderArrow
Render an arrow aimed to be aligned with text (p_min is a position in the same space text would be positioned). To e.g. denote expanded/collapsed stat
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4630
MethodRenderArrowPointingAt
Render an arrow. 'pos' is position of the arrow tip. half_sz.x is length from base to tip. half_sz.y is length on each side.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4688
MethodRenderBullet
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4661
MethodRenderCheckMark
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4667
MethodRenderColorRectWithAlphaCheckerboard
Helper for ColorPicker4() NB: This is rather brittle and will show artifact when rounding this enabled if rounded corners overlap multiple cells. Call
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4789
MethodRenderDimmedBackgroundBehindWindow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4823
MethodRenderDimmedBackgrounds
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:4867
MethodRenderDragDropTargetRect
FIXME-DRAGDROP: Settle on a proper default visuals for drop target.
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:12465
MethodRenderFrame
Render a rectangle shaped with optional rounding and borders
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3374
MethodRenderFrameBorder
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3387
MethodRenderMouseCursor
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3431
MethodRenderNavHighlight
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3399
MethodRenderRectFilledRangeH
FIXME: Cleanup and move code to ImDrawList.
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4709
MethodRenderRectFilledWithHole
DragonBurn-usermode/OS-ImGui/imgui/imgui_draw.cpp:4769
MethodRenderText
Internal ImGui functions to render text RenderText***() functions calls ImDrawList::AddText() calls ImBitmapFont::RenderText()
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3224
MethodRenderTextClipped
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3299
MethodRenderTextClippedEx
Default clip_rect uses (pos_min,pos_max) Handle clipping on CPU immediately (vs typically let the GPU clip the triangles that are overlapping the clip
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3271
MethodRenderTextEllipsis
Another overly complex function until we reorganize everything into a nice all-in-one helper. This is made more complex because we have dissociated th
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3317
MethodRenderTextWrapped
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:3250
MethodRenderWindowDecorations
Draw background and borders Draw and handle scrollbars
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5901
MethodRenderWindowOuterBorders
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5875
MethodRenderWindowShadow
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:5993
MethodRenderWindowTitleBarContents
Render title text, collapse button, close button
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:6004
MethodReserve
DragonBurn-usermode/OS-ImGui/imgui/imgui_internal.h:636
MethodResetMouseDragDelta
DragonBurn-usermode/OS-ImGui/imgui/imgui.cpp:8346
MethodResolveEntityHandle
DragonBurn-usermode/Game/Entity.cpp:405
MethodResolveRelativeAddress
DragonBurn-kernel/intel_driver.cpp:801
MethodRoundScalarWithFormatT
DragonBurn-usermode/OS-ImGui/imgui/imgui_widgets.cpp:2240
MethodRtlDeleteElementGenericTableAvl
DragonBurn-kernel/intel_driver.cpp:841
MethodRtlLookupElementGenericTableAvl
DragonBurn-kernel/intel_driver.cpp:856
MethodRun
DragonBurn-usermode/Features/TriggerBot.cpp:6
MethodRun
DragonBurn-usermode/Core/Cheats.cpp:43
FunctionSTBRP__CDECL rect_height_compare
DragonBurn-usermode/OS-ImGui/imgui/imstb_rectpack.h:528
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