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Types & classes37 in github.com/BradyBrenot/huestacean

↓ 3 callersClassPixelBucket
include/huestacean.h:70
↓ 3 callersClassvector2d
src/utility.cpp:112
↓ 1 callersClassEntertainmentLight
include/entertainment.h:7
↓ 1 callersClassHueBridgeSavedSettings
include/huebridge.h:13
ClassBridgeDiscovery
include/bridgediscovery.h:8
ClassBridgeObject
include/huebridge.h:115
ClassDrawable2d
Base class for stuff we like to draw.
android/src/com/android/grafika/gles/Drawable2d.java:24
ClassEglCore
Core EGL state (display, context, config). <p> The EGLContext must only be attached to one thread at a time. This class is not thread-safe.
android/src/com/android/grafika/gles/EglCore.java:34
ClassEglSurfaceBase
Common base class for EGL surfaces. <p> There can be multiple surfaces associated with a single context.
android/src/com/android/grafika/gles/EglSurfaceBase.java:37
ClassEntertainmentCommThread
include/entertainment.h:133
ClassEntertainmentCommThread
include/entertainment.h:142
ClassEntertainmentCommThreadEGroupScopedLock
include/entertainment.h:172
ClassEntertainmentGroup
include/huestacean.h:299
ClassEntertainmentGroup
include/entertainment.h:64
ClassEntertainmentGroup
include/huebridge.h:34
ClassFlatShadedProgram
GL program and supporting functions for flat-shaded rendering.
android/src/com/android/grafika/gles/FlatShadedProgram.java:27
ClassFullFrameRect
This class essentially represents a viewport-sized sprite that will be rendered with a texture, usually from an external source like the camera or vid
android/src/com/android/grafika/gles/FullFrameRect.java:25
ClassGeneratedTexture
Code for generating images useful for testing textures.
android/src/com/android/grafika/gles/GeneratedTexture.java:26
ClassGlUtil
Some OpenGL utility functions.
android/src/com/android/grafika/gles/GlUtil.java:31
ClassHueBridge
Hue API wrapper */
include/huebridge.h:37
ClassHuestacean
android/src/com/huestacean/Huestacean.java:19
ClassHuestacean
include/huestacean.h:115
ClassHuestacean
include/huestacean.h:125
EnumImage
android/src/com/android/grafika/gles/GeneratedTexture.java:29
ClassLChSample
A color sample in CIE L*C*h�
src/huestacean.cpp:203
ClassLight
include/huebridge.h:33
ClassMonitor
include/huestacean.h:26
ClassObjectModel
include/objectmodel.h:5
ClassOffscreenSurface
Off-screen EGL surface (pbuffer). <p> It's good practice to explicitly release() the surface, preferably from a "finally" block.
android/src/com/android/grafika/gles/OffscreenSurface.java:24
EnumPrefab
Enum values for constructor.
android/src/com/android/grafika/gles/Drawable2d.java:104
EnumProgramType
android/src/com/android/grafika/gles/Texture2dProgram.java:31
ClassScreenSyncImageProvider
include/huestacean.h:112
ClassScreenSyncImageProvider
include/huestacean.h:290
ClassScreenSyncScreen
Screen broken down into buckets
include/huestacean.h:85
ClassSprite2d
Base class for a 2d object. Includes position, scale, rotation, and flat-shaded color.
android/src/com/android/grafika/gles/Sprite2d.java:25
ClassTexture2dProgram
GL program and supporting functions for textured 2D shapes.
android/src/com/android/grafika/gles/Texture2dProgram.java:28
ClassWindowSurface
Recordable EGL window surface. <p> It's good practice to explicitly release() the surface, preferably from a "finally" block.
android/src/com/android/grafika/gles/WindowSurface.java:27